I'm a bit late to this
First of all, I'd like to clarify something. Are we talking about Metalynx or M-Metalynx here? Because they're two separate mons and the usage stat corresponding to "Metalynx" in the sheet Aiden, Narshyl and I made does not take that into consideration. It may or may not be because of the fact that we used data regardless of Mega or non Mega that Metalynx reaches such a high usage stat. Looking back, we're aware that we should have calculated things differently but it just was impossible for us back then. Besides, this usage-based tierlist isn't really representative of what's being played at the moment, as it uses far too little raw data to be accurate.
Later in this discussion I got that you guys were talking solely about M-Metalynx so that's what I'll do as well.
Quote:1) I say that because I got really curious about it, and went to do some math. Mega Metalynx is, at least theoretically, capable of killing everything in his path without boosting - all he needs is some pointed stones floating in the air around his foes' team. With Stealth Rock set, Metalynx can almost kill any Fire-type that might switch in, ...
2) leaving them with very low health just by hitting them with a Leaf Blade (that is, when Stealth Rock is up). I'm not even considering the possibility of a EQ, which would be much more catastrophic to the enemy's Fire-type mons.
3) Besides, the other threats, Fighting-type mons, can't afford to take a neutral hit from Metalynx, because that hurts a lot as well.
4) Actually, the only mon I found (I may have overlooked many other mons, btw) that could reliably switch into Leaf Blade is Coatlith, and even though that Coatlith has to watch out for a Meteor Mash. And we all know that Metalynx has enough coverage to deal with almost everything in the game, or at least most of the mons that we believe would shape the meta.
1) Theoretically, a lot of mons are able to ohko others with the help of Stealth Rock alone, it doesn't apply only to M-Metalynx. Besides, it's easy to say M-Metalynx can net some kills when all the mons you chose as switch-ins lose a good 25% of their health on the Rocks. There's that, and also the fact that most Fire-types, with the exception of Beliaddon and Pajay, can hardly be considered counters to M-Metalynx due to their overall uninvested mediocre bulk. Most make for formidable checks for sure, but counters? Not so much.
2) Now despite what I just said about Fire-types lacking in general bulk, if you look at Dragonstrike's calcs, you can see the damage output of Leaf Blade and Meteor Mash isn't that impressive against them. I consider a 3HKO after the rocks a comfortable offensive switch-in, as these Fire-types can outspeed or force out M-Metalynx.
I'll use the Adamant 252 Atk version of M-Metalynx that was previously used to calc
252 Atk Choice Band Inflagetah Fire Fang vs. 252 HP / 0 Def Heatproof M-Metalynx : 136-168 (70.8 - 87.5%) -- guaranteed 2HKO
[b][b]252 Atk Choice Band Inflagetah Fire Fang vs. 0 HP / 0 Def Heatproof Mew: 136-168 (85 - 105%) -- 25% chance to OHKO[/b][/b]
I put 97BP to Fire Fang to emulate an Acceleration-boosted Flame Impact
252 Atk M-Inflagetah Fire Fang vs. 0 HP / 0 Def Heatproof Mew: 84-100 124-148 (77.5 - 92.5%) -- guaranteed 2HKO
[b]252 Atk M-Inflagetah Fire Fang vs. 252 HP / 0 Def Heatproof Mew: [/b]124-148 (64.5 - 77%) -- guaranteed 2HKO
I put 97BP to Fire Fang to emulate an Acceleration-boosted Flame Impact
252+ Atk Life Orb Flareon Flare Blitz vs. 0 HP / 0 Def Heatproof M-Metalynx : 203-239 (126.8 - 149.3%) -- guaranteed OHKO
[b]252+ Atk Guts Flareon Flare Blitz vs. 0 HP / 0 Def Heatproof [b]M-Metalynx: 232-276 (145 - 172.5%) -- guaranteed OHKO[/b][/b]
[b]252+ Atk Life Orb Flareon Flare Blitz vs. 252 HP / 0 Def Heatproof [b]M-Metalynx: 203-239 (105.7 - 124.4%) -- guaranteed OHKO[/b][/b]
[b]252+ Atk Guts Flareon Flare Blitz vs. 252 HP / 0 Def Heatproof [b]M-Metalynx: 232-276 (120.8 - 143.7%) -- guaranteed OHKO[/b][/b]
252 Atk Archilles Flare Blitz vs. 0 HP / 0 Def Heatproof [b]M-Metalynx: 108-132 (67.5 - 82.5%) -- guaranteed 2HKO[/b]
[b]252 Atk Archilles Flare Blitz vs. 252 HP / 0 Def Heatproof [b]M-Metalynx: 108-132 (56.2 - 68.7%) -- guaranteed 2HKO[/b][/b]
[b]252 Atk Blaze Archilles Flare Blitz vs. 0 HP / 0 Def Heatproof [b]M-Metalynx: 168-196 (105 - 122.5%) -- guaranteed OHKO[/b][/b]
[b]252 Atk Blaze Archilles Flare Blitz vs. 252 HP / 0 Def Heatproof [b]M-Metalynx: 168-196 (87.5 - 102%) -- 25% chance to OHKO[/b][/b]
252 SpA M-Archilles Flamethrower vs. 0 HP / 0 SpD Heatproof [b]M-Metalynxin Sun: 228-268 (142.5 - 167.5%) -- guaranteed OHKO[/b]
[b]252 SpA M-Archilles Flamethrower vs. 252 HP / 0 SpD Heatproof [b]M-Metalynxin Sun: 228-268 (118.7 - 139.5%) -- guaranteed OHKO[/b][/b]
[b]252 SpA Pajay Flamethrower vs. 0 HP / 0 SpD Heatproof [b]M-Metalynx: 132-156 (82.5 - 97.5%) -- guaranteed 2HKO[/b][/b]
[b]252 SpA Pajay Flamethrower vs. 252 HP / 0 SpD Heatproof [b]M-Metalynx: 132-156 (68.7 - 81.2%) -- guaranteed 2HKO[/b][/b]
[b]252 SpA Life Orb Chimaconda Overheat vs. 0 HP / 0 SpD Heatproof [b]M-Metalynx: 224-270 (140 - 168.7%) -- guaranteed OHKO[/b][/b]
[b]252 SpA Life Orb Chimaconda Overheat vs. 252 HP / 0 SpD Heatproof [b]M-Metalynx: 224-270 (116.6 - 140.6%) -- guaranteed OHKO[/b][/b]
[b]252+ SpA Choice Specs Adaptability Lavent Magma Storm vs. 0 HP / 0 SpD Heatproof [b]M-Metalynx: 304-360 (190 - 225%) -- guaranteed OHKO[/b][/b]
[b]252+ SpA Choice Specs Adaptability Lavent Magma Storm vs. 252 HP / 0 SpD Heatproof [b]M-Metalynx: 304-360 (158.3 - 187.5%) -- guaranteed OHKO[/b][/b]
[b]252+ Atk Life Orb Beliaddon Fire Punch vs. 0 HP / 0 Def Heatproof [b]M-Metalynx: 161-192 (100.6 - 120%) -- guaranteed OHKO[/b][/b]
[b]252+ Atk Life Orb Beliaddon Fire Punch vs. 252 HP / 0 Def Heatproof [b]M-Metalynx: 161-192 (83.8 - 100%) -- 6.3% chance to OHKO[/b][/b]
Fire Punch's BP was increased to 90 to emulate Infernal Blade
In a nutshell, this shows that saying M-Metalynx can deal with its checks on its own, as far as Fire-types are concerned is gravely overestimating the mon. Now that's assuming the foe's Fire-type switches in on a Leaf Blade, because M-Metalynx has no interest in firing Earthquakes blindly if you're not even sure your opponent has a Fire or Steel-type you can anticipate.
3) This I can agree on. Fighting-types in Uranium aren't exactly super bulky, but still, keep in mind that using that one Fighting-type to weaken your M-Metalynx, for another mon to clean is an extreamely common strategy, especially in Uranium where it's all about offense.
4) S51-A depending on the set, can comfortably come in on any of M-Metalynx's attack, and either threaten with a powerful Overheat/Focus Blast, or simply annoy by spamming its stab moves and Recover, eventually pp-stalling M-Metalynx's Synthesis or forcing it out.
All it takes for Gliscor to avoid the 2HKO from a +0 Adamant 252Atk M-Metalynx is full HP investment, without even an Impish nature. Meaning it can start setting up Swords Dance while Roosting to its heart's desire, being faster than M-Metalynx, and hit back with Knock Off or a neutral Earthquake.
Defensive Laissure can reliably come in on EQ or Meteor Mash, Intimidate M-Metalynx, and double switch to something that resists Leaf Blade. Let's say, one of the aforementioned Fire-types.
What I'm trying to say is that in my opinion, M-Metalynx is not that terrifying of a mon. The overcentralization of Uranium's meta around Nuclear-types made it so that almost everything now runs Fire and Fighting moves to check Steel-types. While M-Metalynx is great at tanking a hit and hitting hard back, it isn't the great wall that its stats suggest. And its Speed impairs its offensive capabilities, as has been stated earlier in this thread. If anything, M-Metalynx can be a short-lived Wallbreaker with Swords Dance, or a tank that endures a hit and fights back (nowhere close to being a wall).
Pairing it with Syrentide sounds decent on the paper, as they perfectly cover each other's weaknesses, and suggests a Bulky Offense or Balanced teambuilding. I'd personally choose to have Syrentide hold the Mega Stone instead of Metalynx, as the former needs all the defense it can get in order to tank and hit back, while the latter can Synthesis and Leech Seed. Make sure you then have speedy mons on your side, or else this core will easily fall to pressure.
To answer your initial question, @
Jabuloso, I don't think M-Metalynx is that centralizing or threatening of a mon and don't think it is broken in any way either. The way I see it, it's just a waste of a Mega slot as of right now, and it is too easy to play around.