10-13-2016, 05:21 PM
I recently made a thread on the Tuxemon forums about this, so I thought to make one here as well:
https://forum.tuxemon.org/thread.php?id=176
In a nutshell: I've been following a little project called Tuxemon for some time. It's an early FOSS monster fighting game similar to Pokemon, written in Python and using fully original content. After the news of Pokemon Uranium being taken down, the thought of a collaboration between the two projects soon sprung to mind: Both Tuxemon and Pokemon Uranium are games in the same genre and style, as well as using original characters and content. It does raise the question of whether using Tuxemon as a basis could make sense for a future version of Uranium.
I mostly see two benefits: First is that this would help in moving away from the Pokemon brand, which will remain problematic for obvious legal reasons. Second is that Tuxemon is open-source, and I for one find that much better than the proprietary RPG Maker. The downside is that the code and mechanics would have to be rewritten, and ultimately contributed to the Tuxemon engine... this would take some extra amount of work. Although I imagine it might not happen, I still found the idea worth putting up.
https://forum.tuxemon.org/thread.php?id=176
In a nutshell: I've been following a little project called Tuxemon for some time. It's an early FOSS monster fighting game similar to Pokemon, written in Python and using fully original content. After the news of Pokemon Uranium being taken down, the thought of a collaboration between the two projects soon sprung to mind: Both Tuxemon and Pokemon Uranium are games in the same genre and style, as well as using original characters and content. It does raise the question of whether using Tuxemon as a basis could make sense for a future version of Uranium.
I mostly see two benefits: First is that this would help in moving away from the Pokemon brand, which will remain problematic for obvious legal reasons. Second is that Tuxemon is open-source, and I for one find that much better than the proprietary RPG Maker. The downside is that the code and mechanics would have to be rewritten, and ultimately contributed to the Tuxemon engine... this would take some extra amount of work. Although I imagine it might not happen, I still found the idea worth putting up.