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I was evolving my Xenogen through trades and the GTS cloned the Pokemon I was sending to get my Xenogen back. He got his slothohm back and I got the same slothohm even though it asked for Xenogen and he sent it. Now I have to wait until I've finished the game to go back to Zeta and catch another Xenomite to evolve it. Unless there's some way someone can retrieve it from the ether.
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I'd never have thought to back up after each trade, I wasnt aware of this bug. At least I do have the option of getting another Xenogen later on so it could have been much worse.
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09-24-2016, 05:11 PM
(This post was last modified: 09-24-2016, 05:13 PM by Iron.)
When I toss a Quick Ball, it says "Iron used the Quick Ball {3}". Could be a sign that something is not working with this item?
edit: this happens with all balls
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Just noticed a bug. I was facing an Arbok that used Stockpile and was up to a Stockpile 3. I used Dig, and Arbok used Spit Up. His attack missed, but the Defense and Special Defense boosts didn't go away after the missed Spit Up like they're supposed to.
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Got a little bug to share. I was using the Groomer in Bealbeach City to try and evolve my Eevee into a Sylveon, but it didn't happen at all. I got the level up, but it did not prompt the evolution, which was weird.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
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Eevee has to hold a prettyribbon and level up, nothing to do with friendship
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I've noticed then when i'm running Pokémon Uranium on the 1.0.2 patch:
(And idk if it's only me or everybody that have theses bugs)
When the "music" option is under than 10, music stops.
> But the 'louder' musics still playing.
The most of the SE (In the menu, items, etc) are OK, but the sound when we heal our pokémon at the pokécenter / level up / start a fight against a trainer / etc are really very louder than before.
> I've check this and it seems to be a «music», not a «Sound effect». But the bug still here.
When we move the rocks at the left side of kevlar town, they don't do noise. There are the only rocks wich don't do noises.