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Bug Reporting Thread
These two bugs are known and will be hotfixed soon. Turns out those two bugs are related: the reason biking is slow is because it's calling the music function with every step, and failing.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"Nathan is still plenty antsy about the Seikamater."
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I had this happen to the ev's of a pokemon I was training (I'm pretty sure this only affects this particular instance of the poke):
The status and Trainer memo pages of the same pokemon:
   
I will show you a dance cloaked in shadow!
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(08-09-2018, 08:18 AM)Mikaruge108 Wrote: I had this happen to the ev's of a pokemon I was training (I'm pretty sure this only affects this particular instance of the poke):
The status and Trainer memo pages of the same pokemon:

Nope, that's not a bug.  It's a feature of the EV Ninjas.  Their training bag minigame will never raise EVs above 252 for convenience.  Gaining EVs throgh any other method (including battling the ninjas) can go past 252 EVs, however.

The actual cap for EVs in the main series has always been 255 since gen 3 (because 0-255 is 256 numbers)
Pokerole Roleplay: Slapping plants and melting fridges as Nathan!
http://pokemonuranium.co/forum/showthread.php?tid=816

Pokerole Side Game: Preparing for Trouble as Reiner!
http://pokemonuranium.co/forum/showthread.php?tid=1674
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(08-09-2018, 08:18 AM)I Wrote: I had this happen to the ev's of a pokemon I was training (I'm pretty sure this only affects this particular instance of the poke):
The status and Trainer memo pages of the same pokemon:
(insert other picture here)

Okay nothing to see here...
although according to bulbapedia as of gen VI:
Quote:All items and mechanics for effort values remain the same in Generation VI as they were in Generation V, except individual stats now max out at 252 EVs instead of 255. This provides no functional difference from previous generations, since stats are calculated by integer division of the effort values by 4, so having 252 EVs has the same effect on a stat as having 255.
and for some weird reason I got an alert when I quoted myself that didn't happen the last time I did this...
I will show you a dance cloaked in shadow!
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The description for Freeze-Dry doesn't fit in the text box.

   

and maybe change it so that Bamb'o congratulates you for completing the pokedex once you get the shiny charm instead of this:

   
I will show you a dance cloaked in shadow!
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I just noticed a bug, so I'll report it. My Gligar was level 18 when I caught him, he already had its razor claw.
Good news, I caught it at night, so I quickly made it lvl up, so you'd expect he'd be lvl 19 afterwards, but when I checked he was lvl 21. Hope it helps.

Edit: Here's the summary

https://imgur.com/a/jjiEB4L
Fear can sometimes be your worst opponent...
But it's always your best tutor.
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It might be an issue that's coming from my computer, but I tried to enter the Legen Town online system twice, and twice my game crashed after not responding.
Fear can sometimes be your worst opponent...
But it's always your best tutor.
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Tried to create a new Virtual Trainer and got this error log:
---------------------------
Pokemon Uranium
---------------------------
Exception: NoMethodError

Message: undefined method `pbListScreen' for PVPCore:Module

(eval):464:in `dumpTrainer'

(eval):445:in `createTrainerFile'

(eval):223:in `do_command'

(eval):194:in `update'

(eval):145:in `main'

(eval):142:in `loop'

(eval):147:in `main'

Main:68:in `mainFunction'

Main:37:in `pbCriticalCode'

Main:71:in `mainFunction'



This exception was logged in

C:\Users\<User>\Saved Games/Pokemon Uranium/errorlog.txt.

Press Ctrl+C to copy this message to the clipboard.
---------------------------
OK   
---------------------------


Little help? (and yes, I am on the latest hotfix for 1.2.3)
-EDIT- Figured it out: a trainer picture must have gotten corrupted, fixed it myself.
I will show you a dance cloaked in shadow!
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Hi,

When battling a friend online, after about 10 turns the game crashes with this error message:


---------------------------
Pokemon Uranium
---------------------------
Exception: RuntimeError
Message: Script error within event 10, map 13 (Rochfale Town):
Exception: TypeError
Message: (eval):209:in `dump'no marshal_dump is defined for class Viewport
***Full script:
Kernel.pbTransferPlayer($game_map.map_id,15,5)
OnlineLobby.open

Interpreter:243:in `pbExecuteScript'
(eval):209:in `pbStartBattleCore'
(eval):191:in `loop'
(eval):275:in `pbStartBattleCore'
(eval):2554:in `pbStartBattle'
PokeBattle_BattleRecord:59:in `pbStartBattle'
(eval):33:in `start_battleonline'
(eval):32:in `pbSceneStandby'
(eval):34:in `start_battleonline'
(eval):31:in `pbBattleAnimation'

Interpreter:276:in `pbExecuteScript'
Interpreter:1600:in `command_355'
Interpreter:494:in `execute_command'
Interpreter:193:in `update'
Interpreter:106:in `loop'
Interpreter:198:in `update'
Interpreter:124:in `update'
Interpreter:106:in `loop'
Interpreter:198:in `update'
* Scene_Map:104:in `update'

We battled 3 times and this always happened to me at some point, never to him. Always the same stacktrace. Any idea?
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