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Seikameter learning Dive
#1
The wiki says Seikameter can learn Dive, but it won't let me teach her. Bug?
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#2
Perhaps you can only teach it via breeding, or as a move carried on from the Sponee line. The same thing occurred when I tried teaching Dunsereph Stealth Rocks, so it could just be a case of dodgy move acquisition!
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#3
Some of the documentation about a Pokemon's move list just lists every move they can learn by TM or by breeding or by tutoring, all as one list. So it would be easy to make an error.
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#4
By TM/HM
TM  
Move  
Type  
Cat.  
Pwr.  
Acc.  
PP  
TMWater TM03 Water Pulse Water Special 60 100% 20
TMNormal TM05 Roar Normal Status — —% 20
TMPoison TM06 Toxic Poison Status — 90% 10
TMNormal TM10 Hidden Power Normal Special 60 100% 15
TMFire TM11 Sunny Day Fire Status — —% 5
TMIce TM13 Ice Beam Ice Special 90 100% 10
TMNormal TM15 Hyper Beam Normal Special 150 90% 5
TMNormal TM17 Protect Normal Status — —% 10
TMWater TM18 Rain Dance Water Status — —% 5
TMNormal TM21 Frustration Normal Physical Varies 100% 20
TMSteel TM23 Iron Tail Steel Physical 100 75% 15
TMElectric TM24 Thunderbolt Electric Special 90 100% 15
TMElectric TM25 Thunder Electric Special 110 70% 10
TMGround TM26 Earthquake Ground Physical 100 100% 10
TMNormal TM27 Return Normal Physical Varies 100% 20
TMGround TM28 Dig Ground Physical 80 100% 10
TMElectric TM34 Shock Wave Electric Special 60 —% 20
TMFire TM35 Flamethrower Fire Special 90 100% 15
TMPoison TM36 Sludge Bomb Poison Special 90 100% 10
TMFire TM38 Fire Blast Fire Special 110 85% 5
TMFlying TM40 Aerial Ace Flying Physical 60 —% 20
TMNormal TM43 Secret Power Normal Physical 70 100% 20
TMPsychic TM44 Rest Psychic Status — —% 10
TMNormal TM45 Attract Normal Status — 100% 15
TMSteel TM47 Steel Wing Steel Physical 70 90% 25
TMFire TM50 Overheat Fire Special 130 90% 5
TMFighting TM52 Focus Blast Fighting Special 120 70% 5
TMGrass TM53 Energy Ball Grass Special 90 100% 10
TMNormal TM54 False Swipe Normal Physical 40 100% 40
TMWater TM55 Brine Water Special 65 100% 10
TMElectric TM57 Charge Beam Electric Special 50 90% 10
TMNormal TM58 Endure Normal Status — —% 10
TMBug TM62 Silver Wind Bug Special 60 100% 5
TMNormal TM68 Giga Impact Normal Physical 150 90% 5
TMElectric TM73 Thunder Wave Electric Status — 100% 20
TMBug TM81 X-Scissor Bug Physical 80 100% 15
TMNormal TM82 Sleep Talk Normal Status — —% 10
TMNormal TM83 Natural Gift Normal Physical Varies 100% 15
TMPoison TM84 Poison Jab Poison Physical 80 100% 20
TMNormal TM87 Swagger Normal Status — 90% 15
TMBug TM89 U-turn Bug Physical 70 100% 20
TMNormal TM90 Substitute Normal Status — —% 10
TMBug TM93 Infestation Bug Physical 20 100% 20
TMWater HM03 Surf Water Special 90 100% 15
TMNormal HM04 Strength Normal Physical 80 100% 15
TMFighting HM06 Rock Smash Fighting Physical 40 100% 15
TMWater HM08 Dive Water Physical 80 100% 10
Bold indicates a move that gets STAB when used by Seikamater
Italic indicates a move that gets STAB only when used by an evolution of Seikamater

This is a copypaste of the TM/HM list for Seikameter from the wiki. Says it can be Dived, but it can't on mine.
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