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Errm....not that I object to Kee affectionally assaulting Pyra and dragging her off, but keep in mind that her head is literally on fire, so leaping on top of it is liable to get him a nasty hellfire burn!
(01-30-2021, 05:26 PM)Lord Windos Wrote: [ -> ]Errm....not that I object to Kee affectionally assaulting Pyra and dragging her off, but keep in mind that her head is literally on fire, so leaping on top of it is liable to get him a nasty hellfire burn!

...!! I actually completely forgot about that flame there, so many thanks for the hint, my dear! In that case, Kee can either leap onto her horns trying his best to stick to them + not let the flame touch him OR go a different route and gently headbutt her in his leap and coming to a halt close to her on the ground, being in between Pyra and Chimi/Solosis/Golett then. Whatever works best for Kee to not accidently set himself ablaze.
Yeah, it's not a particularly large flame (hence the nickname Chimical has been using).  Should be easy to avoid as long as Kee doesn't skewer himself on Pyra's horns (as the flame is situated between them).
Oh no. OOOOH no. Team Omega Seekers get separated? Kogeki problaby wouldnt not let Pyra, or anyone of the group, sacrifice themselves about any reason. Despite be the stoic and serious person he is, he is still loayal to his companions. If he see Pyra with Team Artificer, the first thing he would think is they blackmail Pyra somehow and would actually have more reasons to more openly fight against Team Artificer.
(01-30-2021, 08:01 PM)Spiritmon Wrote: [ -> ]Oh no. OOOOH no. Team Omega Seekers get separated? Kogeki problaby wouldnt not let Pyra, or anyone of the group, sacrifice themselves about any reason. Despite be the stoic and serious person he is, he is still loayal to his companions. If he see Pyra with Team Artificer, the first thing he would think is they blackmail Pyra somehow and would actually have more reasons to more openly fight against Team Artificer.

Mate, Kogeki (and you, by extension) have plans to leave the group and Guild the first chance you get because you both dislike how things are done their and want to make the best of your character's talents. Me thinks you shouldn't be that hard on that probable outcome. Pyra, on the other claw, would only leave the Team but still help them out whenever she could, still contributing to the group's overall growth and success with their goals. That, and she's not sacrificing herself to begin with: she's making the conscious choice to leave the Team because she thinks it'd be for the best of everyone, herself included. Whether or not she's right or not, though.....

I also wouldn't be worried too much about Pyra leaving. Between Kee and Dax intervention, and the fact that actually letting Pyra join up with Team Artificer would probably give Dragonstrike headaches in terms of how to manage that impact on the overall plot and gameplay progression, chances are good that she'll end up being rebuffed or that T.A. is just leading her on to mess with her/her team. Of course Dragonstrike could play this straight and find a way for it to work, or treat it as 'Lol, Pyra gone, now make a new character!' event, so it ain't impossible for them to surprise us.
Well...I...I mean...*Sigh* There are times I hate when you reason makes sense and is done in such way I don't have counter arguments.

I still not happy with that possibility since I like a lot the group interaction...but can't disagree Pyra is not actually sacrificing herself but actually helping the group and still be in touch with us.

But still...God I really hate that's Team Artificer with my guts. I really tempt in grab my kunai and Butch team like the dirty pigs they are and paint the Guild with red while I hear they're agonizing screams.

Okay, me thinks that was enough Friday 13th scene description.

Now that you exposed your point of view...yeah Kogeki would not like at all Pyra decision in leave the group (even more if that means join Team Artificer) but he would accept and respect her decision if that what she desires.
Also , Kogeki have 1 in Survival, not 0. So in my case is 3D6 too.
(01-31-2021, 05:43 AM)Spiritmon Wrote: [ -> ]Also Dragonstrike, Kogeki have 1 in Survival, not 0. So in my case is 3D6 too.

2d6 should be correct for the Alert check, last I checked your sheet.

1 Insight + 1 Survival + 0 Alert = 2d6
I believe I clarified this IC already, so let me drop an OOC reminder here: escorts don't count against the party size limit, so all 5 of Team OS's main members could go with Marcus if they wish.
I don't mind splitting up if that's what's wished to do for the day, but I myself would rather not do that and have us all escort Marcus as according to him there a lots of Fire Types and a handful of Ground and Fighting Types inside Secret Quarry. And Hippowdon, that one too, which will create a sandstorm if present that won't stop until the hippo is found and defeated. (Marcus talks about this Mystery Dungeon in this post)

Related question, can I lead the way on that escort please? Been a bit since Kee did that. And I enjoy map-making and navigating unknown terrain!~