Theoretically Wish should only work on the Pokemon who uses it, but Raphael definitely wishes hard for the life he just saved to stay that way.
(4)(1)(3)(2)(6) Spira heals 2 hp
(07-08-2019, 12:27 PM)PhantomUnderYourDesk Wrote: [ -> ]She does make her way to the wall and almost desperately seeks for Terra as he was just beside her, and presumably finds him somehow - lucky, now she'll make sure that she does not looses contact to him once as doing so in this area could end up badly, VERY badly. "My, thank heavens you are here, Terra.... Here in this.... I don't even know what this is.", Shiva calmly speaks to him as she mindfully wraps one arms around his, not caring about his affinity with Steel now. "I don't like this place", she also adds very timidly. Raising her voice, she calls out for the others of the group, even for the Scimitars - is there ANY hint of response? Probably not, but she still finds herself hoping and waiting for one.
This scuttling noise from the north freaks her out and scares her, while this tapping to the south catches her interest. "Come on, Terra... Let's TRY to find a way outta here, shall we? We have to - WE HAVE TO." Thankfully it's incredibly dark and Terra's not as empathic like Ventus is, as otherwise that silent fear biting and nabbing at the natural fae enthusast with sinister glee would be almost suffocating. "That scuttling, you hear it too? It's like, they're working on sinking this 'place' or 'ship' deliberately, I don't want to dwell here for longer - let's go following that tapping southern from here, shall we...?" Shiva tries hard to still sound confident, but she can't be so forever.
She's very fine with Onari scouting ahead a bit, and summons both Azu and Lilith to her side in an instant. She makes sure that she has some physical contact to both of 'em (and Terra) ALL THE TIME, and here in this pitchblack darkness she completely relies on her other senses, especially her honed insight, as well as on her stellar fortuneteller's psychic senses and her blue fae-rabbit's extraordinaire sense of hearing. "If there is anything you're picking up that seems off or valid, or if you pick up ANYTHING me and Terra may not, please alert me, alright?"
The mountain of a man started to simply nod back to his fae friend, before realizing she wouldn't be able to see him do that and instead opted to grunt back affirmatively. He let her press as close to him as she desired too, ignoring his usual discomfort with being touched in such a manner as heÂ
more than understood her desire to stick close to him in this pitch black nightmare.
"Me too....."
Another affirmative grunt answered Shiva's Skittish plea, followed by him quietly giving her arm a light squeeze.
"
Yes. Let us go.Â
Now."
He doesn't have to be an empath like the mystical lass or his boss to KNOW she was terrified near out of her wits being down here and whatever else lurks in the darkness, so priority one has now become getting her out of here.Â
Fast.Â
No response to her paranoid inklings of what that
noise is doing, but he does grip her arm a bit tighter and picks up their pace.
As for her request, that got a quick, firm, and concise "I will" from the sagely monk, his attention divided between his charge and trying to detect ANYTHING down here that might want to cause harm or misfortune. Terra doesn't fear the dark like Shiva, but he has just as healthy of a concern for it as her, so he's being
extra watchful too!
Anyone else going into the darkness?
Quote:Anyone else going into the darkness?
Are the Scimitars going? I'd kinda want Arachnautilus to come, in- and outta-chara.
With the bulk of Spira's injuries healed, he tops it off with a Potion Orchid (putting him back at 9/10HP), and heads into the darkness as well; "Toya, Flash!"
Toya's Flash completely fails to illuminate the darkness.
(07-08-2019, 02:40 PM)PhantomUnderYourDesk Wrote: [ -> ]Quote:Anyone else going into the darkness?
Are the Scimitars going? I'd kinda want Arachnautilus to come, in- and outta-chara.
She'll come. Cosh and the rest will stay up above.
When you reach the source of the tapping, you find yourself at a dead end. However, Shiva's senses pick up three friendly familiar Pokemon on the other side of the glass, the auras of the Pokemon sent to scout. They seem very excited about what they've found on the far side of the glass from you.
That scrabbling noise doesn't seem to have gotten any farther away.
(07-08-2019, 06:13 PM)Iron Wrote: [ -> ]When you reach the source of the tapping, you find yourself at a dead end. However, Shiva's senses pick up three friendly familiar Pokemon on the other side of the glass, the auras of the Pokemon sent to scout. They seem very excited about what they've found on the far side of the glass from you.
That scrabbling noise doesn't seem to have gotten any farther away.
Because Terra didn't detect the same thing as the mystical lass (due to being dense as a lead Lairon, at least compared to her), he was completely stumped when they (most of the group) ran almost right into the glass wall and
didn't find out what was causing
that noise.
"....The end. Can go no further. But.....still have not found.....what causing weird noise. Not sure if that is good thing or not....."
Since nothing of worth has been found (and nothing has found
them yet) after exploring these
tunnels, the sagely monk would be quite ready to turn tail and get the heck out of this deep [b]dark[/i] dwelling. No need to keep continuing to tempt fate by hanging around
here, right?
He'll stop from leaving if Shiva tells him/the rest of the group with them what she's discovered, though. How he reacts to it....well, that remains to be seen.
Quote:That scrabbling noise doesn't seem to have gotten any farther away.
'Scrabbling'? Is that a third sound down here or do you mean that scuttling to the north?
Frankly and bluntly, Shiva's shocked over having ended up in a dead end. She's not falling into a panic'd state luckily, but her fear increases and causes her mind to think in a rush as she knocks against the wall with emphasis as if she demands entrance from whoever dwells behind a closed door.
"Dead end....", she whispers to herself, "No, wait,
what's that...??" She presses herself against the wall of the dead end and mimics eavesdroping, "People....
They're behind this glass, they indeed are, Posei and co., and they're EXCITED! Must have FOUND that Artifact or a hint of it!" She squals in delight, unable to hide her own excitement. "We must get away from here and to them, back to the surface somehow - but how in this desperate and pichtblack darkness??" Obscured by this very blackness, she throws a questioning look over to where she believes Terra and Spira, Heart and Arachnautilus are.
- Try to break this glassy dead end with a collective Pokemon attack (Rock Smash at best), which will let in a massive amount of water. Holding our breaths for a bit, we'll then dive and swim through this hole to the surface. Our Pokemon on hand can help us, in may case Azu. Problem: We have no idea how deep below the surface we are, and therefor no idea how long we'd have to swim to reach it. An average human can hold one's breath for one to two minutes (according to Google), I don't know if that's enough? Additionally, if there's something in this water that grabs us during this action, we may be screwed.
- Go back to where we started, means where the air currents are. On the way and from there, flying or leviating Pokemon on hand hold contact to the ceiling to alert us if there's a way up, which will hopefully lead us back to an island. Problem: It's increadibly dark, not even a 'Mon's Flash helps. We have to rely on other senses.
I'd prefer the second option if having to choose and if it's safe to do so.