(07-01-2017, 12:11 PM)Iron Wrote: [ -> ]
Ventus pursues the Stunky through a smelly haze. When he catches up again, coughing and retching at the stench, he notices this Stunky is a deep pink color! And wherever it steps, little sparkling scale powder trembles down to the ground.
Ven: (5) + 2+3 = 10
Stunky: (5) + 2 dex + 2 survival = 9
Upon getting a closer look upon his quarry, his eyebrows shot up at the fact that it was a
Shiny variant. Originally, he was going to just snap its neck after knocking it and feed them to Apsis, but given the rarity and value of off-color variants, he decided it would better serve him alive than dead at this point in time. 'Either way, this skunk will have to suffer the consequences of intruding upon our territory. Let's hope this battle ends quickly, before it start spewing Poison Gas at me,' Ventus though, flicking his wrist forwards, sending out Ariel's Pokeball hurtling to the forest floor!
In flash of light, the spunky Corsola appeared on the battle field, and took one good look at her opponent, before preparing for treacherous encounter. She knows a Poison type when she see one, so she better toughen up before it get their claws on her!
Order: Ariel is going to use Harden the first turn, then use Bubble on it in sequence. After that, she'll sticking to firing off one Bubble per round, and try to dodge any Poison types attack if she see them coming. Once its knocked out, Ventus will capture it, and transfer it to the PC. Poison is a nasty status, after all!
Moves:
Harden
Accuracy: DEX (2) + Survival (3) + Nature (0) - Consec. Action (2) = Pool 3
Effect: Raise Defense by 1 point
Bubble
Accuracy: DEX (2) + Fight (2) + Channel (2) - Consec Action (3 for first round) = Pool 3 1st round, Pool 4 afterwards
Damage: STR (2) + 2 + STAB (1) + Hustle (2) = Pool 7 Damage
Effect: *Minus DEX [1] 1*