(02-20-2018, 07:33 PM)Iron Wrote: [ -> ]Clawitzer has to work really hard to move at any speed on land, but he will soon learn to travel by firing off Water Pulses and traveling in the opposite direction!
Heart was gladly to see Gustav didnt have any problem with the new evolution. "Thats a relief to know Gustav." Then Heart look in the direction of the director. "Sir, thank you for the battle. Thanks to that, my Clauncher was finally able to evolve to his final form. That battle was a great experience for both of us. If I may correct, tomorrow I can take Nidorino tomorrow morning then finally go to Cress City right?"
(Talking about experience
how much XP I get along with my pokemons?)
"Yes, Heart, Nidorino will be much more obedient after this evening! You can take him wherever you want to go."
You get 10XP for your Pokemon and 5 for yourself.
Potts sends out Lunatone and Solrock, his own psychics!
Marill: (5)
Kyuu: (4)
Helios: (4) + 5 = 9
Starymie: (6) + 3 = 9
Clefairy: (3) = 6
Lunatone: (2) + 3 Dex + 0 Survival = 5
Solrock: (1) = 4
Shiva's Pokemon go first!
Behind Vapor Falls, with Calam leading the way, the purple rock begins shining at your approach. Nathan also notices footprints in the mud.
Inside the cave, all is just as you left it: the Unown around the little gem, and Mesprit still with its eyes closed behind the wall of psychic force. There's only one difference: the Unown no longer spell out the entire prophecy, just the one stanza about "Unselfish Love:"
The Pokemon of Sentiments have paths to follow
The spirit cannot free itself to flee, to breach the wall of its power
Unless it be convinced by unselfish love.
(02-20-2018, 07:48 PM)Iron Wrote: [ -> ]
"Yes, Heart, Nidorino will be much more obedient after this evening! You can take him wherever you want to go."
You get 10XP for your Pokemon and 5 for yourself.
"Thank you sir." Then Heart go to meet his little Nidorino Caesar. "Hey Caesar. How are you? Listen, tomorrow morning I will come to take you and then we will head to Cress City okay? So enjoy a lot in this camp okay?"
(02-20-2018, 07:53 PM)Iron Wrote: [ -> ]Behind Vapor Falls, with Calam leading the way, the purple rock begins shining at your approach. Nathan also notices footprints in the mud.
Inside the cave, all is just as you left it: the Unown around the little gem, and Mesprit still with its eyes closed behind the wall of psychic force. There's only one difference: the Unown no longer spell out the entire prophecy, just the one stanza about "Unselfish Love:"
The Pokemon of Sentiments have paths to follow
The spirit cannot free itself to flee, to breach the wall of its power
Unless it be convinced by unselfish love.
...someone's been here...who knows what their intent might have been, but someone's been here...
...
...that worries Nathan...
...
...best head inside quickly, then...
-----------------------------------------------------------------
...everything looks the same as before...that's...good...nobody got in...
...
...well, minus half of the prophecy being missing...though it doesn't need to be there if it's been fulfilled, so it makes some sense...
Nathan brings Solomon out. He'd want to see this...
"...Solomon, welcome to Mesprit's cavern behind Vapor Falls. We're gonna try something...maybe...maybe we can free Mesprit right now...I...don't want it to remain trapped here...and I don't want it to remain so...spiritless...so..."
Nathan reaches into his bag and pulls out the Neverstone. Stares at it for a moment.
"...this is a Neverstone. A product of Professor Mallorn's creation. It can devolve a pokemon...and if Mesprit wants unselfish love to free it, as the prophecy says right there around that gem...what better way than with a Ralts, the one pokemon species it chose to speak to 300 years ago...?"
Nathan sets the Neverstone down on the floor...
"...whenever you're ready, Kirlia...touch the Neverstone, and then the barrier...maybe...maybe this will work..."
(02-20-2018, 08:02 PM)Spiritmon Wrote: [ -> ]
(02-20-2018, 07:48 PM)Iron Wrote: [ -> ]
"Yes, Heart, Nidorino will be much more obedient after this evening! You can take him wherever you want to go."
You get 10XP for your Pokemon and 5 for yourself.
"Thank you sir." Then Heart go to meet his little Nidorino Caesar. "Hey Caesar. How are you? Listen, tomorrow morning I will come to take you and then we will head to Cress City okay? So enjoy a lot in this camp okay?"
Nidorino is smiling like you haven't seen before. He nods and trots off to find a playmate.
Heart is out of encounters, but you've still got a little time to do non-combat things if you like.
Huuuh, a battle where every participant so far is at least partially a Psychic Type - neat. Shiva could almost sense all their presence lingering in the air, it'd certainly be a bit of suffocating if she wouldn't have gotten used to being close to Psychic Types as well as if she wouldn't enjoy this felt lingering of unseen energy, powerful energy even. This gave her somewhat enjoyable chills.
Both her own Pokemon seemed incredibly eager to proof their powers against the embodyment of day and of the night, as Helios menancingly raised his silverly spoon and Kyuu only needed to take a look at all these other Pokemon to give out a wondering and curious 'meow!' - he already prepared to dart at either of them. "So be it then, I guess... Alright, Helios please give both of your foes a display of the psyhic power we have managed to gain control over together; while you, Kyuu, protect us from the flowing energys after you've slapped the sunny rock to show you don't apreciate sunlight hurting your big eyes. Afterwards, you two perform a synchronized Confusion, alright? Please pay close attention to how the others perform Psychic Type moves, Kyuu, and try to synchronize your power to do a Confusion together with your battle partner! Helios, you can pick him up with an arm and bring him closer to you to help on this."
Orders for this Round: K, we'll pretty surely switch out the next Round. For Round 1, we'll go for Kinesis - Kinesis - Confusion for Helios and Fake Out - Light Screen - Confusion for Kyuu. Any Psychic Type moves are NE on both of my Pokemon. Let all these psychic powers floooooat!Â
Accuracy Roll Kinesis 1 on Lunatone: 3 Dext + 2 Fight + 3 Channel - 3 Actions = 5d6
Accuracy Roll Kinesis 2 on Solrock: 3 Dext + 2 Fight + 3 Channel - 4 Actions = 4d6
Effect: -1 Accuracy for the moonstone.
Secondary Effect: It's some basic psychic power to move objects without touching them. And to bend spoons.
Accuracy Roll Fake Out 1 on Solrock: 3 Dext + 2 Fight + 1 Brawl - 3 Actions = only 3d6
Damage Roll: 3 Strength + 2 power of the move, no STAB = 5d6, though -1 autodamage as it's NE.
Additional notes: +1 Priority for this move. Solrock can block us with Fire Spin, better attempt to prevent this by autoflinching it.
Accuracy Roll Light Screen 2: 3 Dext + 2 Fight + 3 Channel - 4 Actions = 4d6
Effect: This grants us -1 Damage on every ranged attack, which means practically all Lunatone and Solrock know if they don't know any TM or ?-Moves, excluding Tackle.
Secondary Effect: I simply like this move.
Accuracy Roll Synchronized Confusion 3, both on Solrock!: 3 Dext + 2 Fight + 3 Channel - 5 Actions = 3d6
Damage Roll: 3 Strength + 2 Power of the move + 1 STAB = 6d6. though -1 autodamage due to NE.
Additional notes: 1 CD to confuse Solrock.
"What a neat pair of Pokemon you have! M..may I ask where you got these from?"
KHLS is the order.
Astronomer Potts Round 1
Fake Out 1
(5)(6)(6)
2 vitality means 3d6-1
(1)(6)(6) Solrock takes 1 dmg and flinches 5/6hp.
Kinesis 1 on Lunatone
(5)(5)(1)(6)(3)
-1 accuracy
Trick Room 1
3 Dex + 1 Fight + 4 Canalize -3 actions -1 acc = 4d6
(6)(4)(6)(3)
The initiative order is flipped!
The daylit sky above turns to dusk, but only directly above the battlefield!
"We need to go deeper! Solrock!"
Indeed, that dusky sky starts to turn black, and the stars come out!
Wonder Room 2
(6)(2)(5)(4)
Vitality was switched with Insight!
"I think that Kadabra is a stronger Pokemon. Use Rock Slide on it."
Rock Slide 2 The move hits both Pokemon; guess our astronomer friend isn't great at battling.
(6)(6)
2 Str + 3 power + 1 stab +1 Hard Stone -4 vit = 3d6
(3)(5)(2) Kadabra takes 1 dmg 7/8hp
Kyuu takes 1 dmg 6/7hp
Flinch: (5)(1)(6) Shiva's Pokemon flinch!
A psychic signal summons some rocks to rain down on the astronomer's foes.
"Oh, that's even better! Do it again, both of you! I should try to find you a King's Rock!"
Rock Slide 3
(3)(1) This time it misses.
Rock Slide 3
(3) That misses too, thanks to Kinesis.
Shiva's Pokemon regain their footing and Kadabra picks up Kyuu for Confusions!
Confusion 3 A&B
Accuracies:
(4)(1)(3)
(2)(6)(1)
Dmg: Your opponents now have 4 pseudo-vitality!
(3)(1)
(4)(1) No damage.
Confusion Chances: I'll reroll 1's because of the sync!
(2)
(4)
"An interesting round!"