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Nintendo continues its fight against gamers
#71
(09-19-2024, 06:57 PM)Dragonstrike Wrote: (...)You can bet I will be watching how this case unfolds as closely as I can.(...)

Please do keep me updated via discord or post it in this thread If something occurs in this case! (Same goes for your Mika) I usually don't follow the News unless something outright interests me (which definitely is the case here), and even then I happen to forget or don't feel like actively doing so more often than not.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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#72
(09-20-2024, 08:26 AM)PhantomUnderYourDesk Wrote:
(09-19-2024, 06:57 PM)Dragonstrike Wrote: (...)You can bet I will be watching how this case unfolds as closely as I can.(...)

Please do keep me updated via discord or post it in this thread If something occurs in this case! (Same goes for your Mika) I usually don't follow the News unless something outright interests me (which definitely is the case here), and even then I happen to forget or don't feel like actively doing so more often than not.

Noted!
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#73
this is part of why i'm pondering the fun of making a fan-game of Robopon instead of pokemon. :d
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#74
(10-24-2024, 03:08 PM)marhawkman Wrote: this is part of why i'm pondering the fun of making a fan-game of Robopon instead of pokemon. :d

Not a bad idea to be honest. Considering how much Nintendo apparently hate their fans, I think that's a wise decision.
Kogeki currently ability to active in battles: Anticipation.
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#75
The creator of Uranium recommends people make their own monster catching games! (with their own IP, I mean)

but then she made a second Pokemon game xD
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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#76
I've got a small update on the Nintendo v Palworld situation.  We have confirmation from Pocketpair concerning which parents are involved.  Here's a link to an article on it.

Tldr; as expected, it's the three recently filed patents on creature based transportation and creature capturing, specifically as extensions of how the mechanics function in Pokemon Legends: Arceus.  It would likely cost Pocketpair more money to actually fight the claims than if they were to pay the $66,000 of damages.

More interestingly, Pocketpair also says Nintendo is seeking an injunction to pull the game from sale until the offending elements are altered/removed.  Which is uh...yikes.  These are core mechanics of the gameplay we're talking about here.  Changing them significantly enough to comply might fundamentally alter how it plays.

Jury's still out on what I exactly think about this, but there's no doubt this is going to be a big deal regardless of how it plays out.  If Pocketpair goes to court and wins, that invalidates Nintendo's patents and their claims on that implementation of those mechanics.  If Nintendo wins, Palworld will likely be fundamentally altered and PLA style catching and transportation stays as a Nintendo thing for the foreseeable future.
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#77
Oh, thanks for the update and keeping on the case! Things are moving! ...Not in a good way though.

Uh... Kind of a Catch-22 situation here.

66,000$ to pay the patent lawsuit is a lot. Like, A LOT - at first glance, that is. Given how popular Palword was + still is and how many copies it sold, that sum looses its fright. Agreed though that actually going to court against Nintendo would quite likely cost Pocketpair much much more (and that's not even counting in the stress etc. involved), plus Nintendo's own lawyers are some of the best there are.

Paying the sum and changing Palworld to not infringe Nintendo's patents would however, as you mentioned, alter the game heavily given the creature transportation + catching are core mechanics of Palworld. Sounds like a whole lot of work and investment on Pocketpair's side to be needed, double so if sales of their game is to be halted until the infringing mechanics are removed.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]

--Windos is my OTP ❤---

`❤★`°・:*:・。[Image: qt5IPWF.png]。・:*:・゚’★❤`
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#78
66k is nothing and the fact that the damages is that low makes me think they know it's a joke. But I don't know anything about Japanese IP.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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#79
The damages sound a lot bigger if you convert it to yen. 5 million yen iirc (EDIT: it's 10 million actually I think? Regardless, half of the sum is for Creatures Inc, other half for Nintendo). Definitely still chump change as far as big lawsuits go, though.

I also saw an article quoting a patent expert basically saying 'this is lawfare bullying.' Ya know, that thing that big companies do to try and knock down the small guys a few pegs through the sheer costs of trying to fight the big guys in court.

Pocketpair absolutely has enough money for the basic damages given how many copies of the game we're sold, and I think the amount of damages isn't the relevant thing here.  The real damage here is going to be in legal fees and (if they lose the case) having to rewrite a large portion of their game's code to put it back up for sale (plus the costs of that additional work).

Something else interesting that I read at one point is that Nintendo apparently tried to get these patents published in the US, but they were denied for being too broad in their current state.  Makes me wonder if Pocketpair has a reasonable chance of demonstrating these concepts have been used in other media and are not wholly unique to Pokemon.

Given these extensions of the PLA patents happened after Palworld's release and the legal challenges came soon after they were published in Japan, plus the injunction attempt, it really does look like a situation where the big guy is trying to bully the little guy.  (I'm sure Sony partnering with Pocketpair to expand the Palworld IP into a multimedia thing started raising eyebrows at Nintendo's business table too).  Kinda in line with how litigious Nintendo has been in general lately too (this is just the highest profile case they've brought forward).

A lawyer going by Moon Channel on YouTube put up a video with his thoughts and analysis of the situation recently.  I'll probably be watching that soon to see what he thinks, though I think that video went up before we knew for sure which parents were involved (not that it was hard to guess).
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#80
Okay, SO....

Watched Moon Channel's take on this whole situation.  Here's the hour long video if you want to watch it.

Moony talks a bit about both US and Japanese laws for context, as well as delves a bit into some old videogame media history and some metaphors for how big business functions on the legal side for further context.

Tldw; his conclusion is that it's not about the exact patents involved in the lawsuit.  It's about Pocketpair partnering with Sony to expand the Palworld franchise in an attempt to capitalize on aspects of Pokemon's market (likely in part because Sony is kinda flailing in the videogame market right now.  Seriously, being a Playstation fan has been a hot mess lately).  And since copyright infringement is out the window as a viable avenue to respond to that, Nintendo is needing to resort to patent infringement claims instead.  i.e. Moony's interpretation is that Sony is the 'aggressor' here, and Nintendo is using whatever means it can to defend its golden goose trademarks without exposing them directly.

And honestly, I can kinda see that.  Can't say that alarm bells weren't ringing in my head when I first read that Pocketpair was partnering with Sony, because that definitely feels like a direct challenge to the Pokemon franchise.  And no matter how this lawsuit ends (this could take literally years to resolve), it's going to be messy and likely have huge long term ramifications. Still don't know exactly where I stand in this situation other than 'man, this is gonna suck...'



Random aside: I think I've read almost every article about the Nintendo v Palworld situation that Moony sources in his video.  Dang.  Didn't think I was being that thorough.

Edit: someone in the comments is comparing patent law to a game of modern Yu-Gi-Oh, lmao. All about figuring out how to prevent your opponent from playing the game and how to counter those attempts.
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