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[Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Printable Version

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RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 10-13-2017

2 things I'd actually like to ask here before we continue:

1. How does Arial's masochism trait work?  Is it something he has to declare for his pokemon to benefit from it, or is it passive?  If it's passive, Baltazar would have one extra strength for that first ancient power (or +2 for both its APs if it works off of Arial's pain instead of Baltazar's. Or maybe even +3 for both their pain combined?), and if the extra damage die added is a success, Volcarona is KOed before it can use the second Bug Buzz and Fiery Dance.  Coud make a big difference if that can happen...

2. Why is it the pink pokemon are the ones that seemingly have the ability to break the fourth wall? Just a random thought I had.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Spiritmon - 10-13-2017

Same thing here. My Masoquist ability after that from that vampire and pain penalization would at least give me +3 STR.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Spiritmon - 10-13-2017

Also a few other things:

Big Buzz
Accuracy: DEX (*3) + Fight (2) + Channel (5) - 3 Actions - 1 Pain = 6D6 Dice
(3)(6)(4)(6)(2)(1) Hits!
Damage: STR (*4) + 3 + STAB + SE - Vitality (*4) = 4D6 + 1 Damage
(5)(1)(1)(6) Baltazar takes 2 Damage; 3/8 HP, - 2 Pain!
Effect: (3) Nope

The ones (1) shouldn't neutralize the other his, or am I wrong?

Big Buzz 2

(2)(5)(4) Hits!
(4)(6)(4)(1) Baltazar takes 4 Damage; 3/8 HP , - 2 Pain!
Effect: (5) Nope

The same reason. Baltazar in this case should be 3 no 4.

Fiery Dance

(6)(3) Hits!
Damage: STR (*4) + 3 + STAB (*2 [Surprise!]) + SE (*2 [Surprise!]) - Vitality (3) = 6D6 + 2 Damage!
(5)(4)(5)(6)(1)(2) Sekmet can't take the scorching hot moves of her opponents any longer, and collaspes on the ground!
Effect: (3)(4)(3)(6)(2) Volcarona is energized by his performance, gaining + 1 STR!

I count the total damage and was 4. So Sekmet would be able to survive with 2 HP


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Lord Windos - 10-13-2017

(10-13-2017, 02:56 AM)Dragonstrike Wrote: 2 things I'd actually like to ask here before we continue:

1. How does Arial's masochism trait work?  Is it something he has to declare for his pokemon to benefit from it, or is it passive?  If it's passive, Baltazar would have one extra strength for that first ancient power (or +2 for both its APs if it works off of Arial's pain instead of Baltazar's. Or maybe even +3 for both their pain combined?), and if the extra damage die added is a success, Volcarona is KOed before it can use the second Bug Buzz and Fiery Dance.  Coud make a big difference if that can happen...

2. Why is it the pink pokemon are the ones that seemingly have the ability to break the fourth wall? Just a random thought I had.
Works off only Arial's Pain, not his Pokémon, and its passive by default but can be 'turned' off at will, if they are knocked out from, or if the opponent has some method of disabling/neutralizing it. I'll add the Dice and see if that changes anything, but keep in mind that all his Pokémon suffer from a - 1 Defense Debuff while its active, so they are still going to suffer rather harshly under the Vampire's wrath.

Pink Pokémon are just so sensitive that they are aware of their own nature as fictional character, and can use that knowledge to break the forth wall in all sorts of interesting ways!

(10-13-2017, 08:00 AM)Spiritmon Wrote: Also a few other things:

Big Buzz
Accuracy: DEX (*3) + Fight (2) + Channel (5) - 3 Actions - 1 Pain = 6D6 Dice
(3)(6)(4)(6)(2)(1) Hits!
Damage: STR (*4) + 3 + STAB + SE - Vitality (*4) = 4D6 + 1 Damage
(5)(1)(1)(6) Baltazar takes 2 Damage; 3/8 HP, - 2 Pain!
Effect: (3) Nope

The ones (1) shouldn't neutralize the other his, or am I wrong?

Big Buzz 2

(2)(5)(4) Hits!
(4)(6)(4)(1) Baltazar takes 4 Damage; 3/8 HP , - 2 Pain!
Effect: (5) Nope

The same reason. Baltazar in this case should be 3 no 4.

Fiery Dance

(6)(3) Hits!
Damage: STR (*4) + 3 + STAB (*2 [Surprise!]) + SE (*2 [Surprise!]) - Vitality (3) = 6D6 + 2 Damage!
(5)(4)(5)(6)(1)(2) Sekmet can't take the scorching hot moves of her opponents any longer, and collaspes on the ground!
Effect: (3)(4)(3)(6)(2) Volcarona is energized by his performance, gaining + 1 STR!

I count the total damage and was 4. So Sekmet would be able to survive with 2 HP

Double (1)s cancel out 1 Damage, not just individual (1)s, and Baltazar stakes SE damage from Big Buzz, so it still takes 2 Damage. Same deal with Sekmet, she takes 6 Damage due to QE damage from her Surprise! + 4 Damage from Fiery Dance. Unless Baltazar gets lucky with those 2-3 Extra Damage dice, the battle outcome is going to be the same regardless.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Spiritmon - 10-13-2017

So in any manner I loose. I not rage or something, just curious because I already suspect something like would happen. But it's good to know I have informed. Here copy of Arial Masoquist ability:

Arial new ability: Masoquist:  ignore Pain Penalizations for yourself and your Pokémon (Except Gasper, because he's his own kitty cat!), and get an STR buff instead as all of your HP goes down. But you have - 1 Defense to all attacks directed towards you and your Pokémon!


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Lord Windos - 10-13-2017

(10-13-2017, 09:59 AM)Spiritmon Wrote: So in any manner I loose. I not rage or something, just curious because I already suspect something like would happen. But it's good to know I have informed. Here copy of Arial Masoquist ability:

Arial new ability: Masoquist:  ignore Pain Penalizations for yourself and your Pokémon (Except Gasper, because he's his own kitty cat!), and get an STR buff instead as all of your HP goes down. But you have - 1 Defense to all attacks directed towards you and your Pokémon!

Forgot about the ignoring Pain Part, so let's just say your attacks all landed this round and let that be the end of this tale!

Also, added the Masoquist Bonus, and it REALLY didn't work out for you. That Debuff ended up getting both your Pokémon racked over by extra damage, and your moves didn't do any extra as well. Bah!


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Spiritmon - 10-13-2017

Okay then. No problem. Also it might be interesting to see what will happens now since the vampire bring me to her lair. But I may fear with the presence of that Buzzwole if he decided to return with the Vampire. Yep. Arial is fuck up.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Spiritmon - 10-13-2017

Also, I have imagined the Vampire as a monster. But she is not so much. If she is the imagined you send, its not that bad. Arial is not someone to judge by the apearence.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 10-13-2017

So he got 4 extra damage dice and somehow did less damage than before....

Ya know, assuming the dice are fair (they should be, right?), the odds of that happening were about...0.6%.

The odds of getting just one success on 4 dice (discounting the effects of potential Snake Eyes) is 93.75%.

These dice, man...though those odds can't possibly top the odds for Breloom's (1) punch. EDIT: the odds of that were 0.00006%. You'd be 30 times more likely to fish up a Shiny Poliwag in Violet City on the first attempt with an Old Rod...which I did have happen recently, if you remember :/


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Lord Windos - 10-13-2017

Going offline for a few hours to visit my grandparent and charge my compute, so I'll finish up the next round of BUZZWOLE match later. As of right now, things have developed.....'interestingly'.