Pokemon Uranium
[Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Printable Version

+- Pokemon Uranium (https://pokemonuranium.co/forum)
+-- Forum: Misc and fun stuff (https://pokemonuranium.co/forum/forumdisplay.php?fid=8)
+--- Forum: Roleplaying (https://pokemonuranium.co/forum/forumdisplay.php?fid=12)
+--- Thread: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels (/showthread.php?tid=1673)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 07-28-2017

By the way, I forgot Petrify's flinch chance for Acid Spray initially. If one of those two chance dice ends up being a 6, Kingdra is still at full HP since Mew flinches a second time.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Lord Windos - 07-28-2017

(07-28-2017, 10:27 PM)Dragonstrike Wrote: By the way, I forgot Petrify's flinch chance for Acid Spray initially.  If one of those two chance dice ends up being a 6, Kingdra is still at full HP since Mew flinches a second time.

Rolled a 3 and 1, so that would sadly be a no. Sorry, mate!


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 07-28-2017

Ah well. Any chance is at least better than none, though.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 07-28-2017

Yeesh...so much double checking I have to do in my calculations...it'll be worth it though. Wink

Also, expect me to be reeeaaalllly nitpicky since there's so much info flying around in this battle.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 07-29-2017

Dang it, I knew I would screw up somewhere again...Arbok has 3 Strength in Round 2, not 2. +1 from Coil, +1 from Mega, -2 from Synchronize. Whoopsie. That could make a slight difference (favorable or, in the case of Sucker Punch, unfavorable if either of the first two dice are a 1 and the third ends up being a 1 as well).

Might want to list the boosts from the Mega as well in the summary...and maybe the current initiatives as well (though they aren't going to change much in a meaningful way now that most of the dexterity boosting is done)...the less we have to try and keep track of with memory alone, the better...


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Lord Windos - 07-29-2017

Fixed most of the issue mentioned due to Mega Arbok's STR discrepancy in my last post, added clear Initiative ranks to everyone , listed all the Stat boost including the Mega Boost(s) (That's an intrinsic boost, rather than an artificial one, so I didn't bother to list it at first), and generally tried to make more neat.

I'm surprise you haven't tried to Sleeped Mew yet with Hypnosis, honestly. Would have divided its attention a lot more if two cats were harassing it with annoying effects, and might have let Weavile get off its brutal Beat Up if it was dealing with Felicia instead...or just snoozing along with her.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 07-29-2017

(07-29-2017, 12:46 AM)Lord Windos Wrote: Fixed most of the issue mentioned due to Mega Arbok's STR discrepancy in my last post, added clear Initiative ranks to everyone , listed all the Stat boost including the Mega Boost(s) (That's an intrinsic boost, rather than an artificial one, so I didn't bother to list it at first), and generally tried to make more neat.

I'm surprise you haven't tried to Sleeped Mew yet with Hypnosis, honestly. Would have divided its attention a lot more if two cats were harassing it with annoying effects, and might have let Weavile get off its brutal Beat Up if it was dealing with Felicia instead...or just snoozing along with her.

Sucker Punch should have had one more die in its damage pool, not one less.  3 D6 + 2 crit + 1 SE = 5 D6 + 1.  The 4th die was a 6 iirc, right?  Bite looks fine, though.

Reiner was focusing more on getting Mew's HP down fast and delaying Mew through Flinching as a side effect than trying to cripple it.  Now that we've passed the half HP benchmark, he can ease up on that a little.

Also, Synchronize can't pass along Sleep and Freeze conditions.  Only Burn, Poison, and Paralysis.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Lord Windos - 07-29-2017

(07-29-2017, 01:02 AM)Dragonstrike Wrote:
(07-29-2017, 12:46 AM)Lord Windos Wrote: Fixed most of the issue mentioned due to Mega Arbok's STR discrepancy in my last post, added clear Initiative ranks to everyone , listed all the Stat boost including the Mega Boost(s) (That's an intrinsic boost, rather than an artificial one, so I didn't bother to list it at first), and generally tried to make more neat.

I'm surprise you haven't tried to Sleeped Mew yet with Hypnosis, honestly. Would have divided its attention a lot more if two cats were harassing it with annoying effects, and might have let Weavile get off its brutal Beat Up if it was dealing with Felicia instead...or just snoozing along with her.

Sucker Punch should have had one more die in its damage pool, not one less.  3 D6 + 2 crit + 1 SE = 5 D6 + 1.  The 4th die was a 6 iirc, right?  Bite looks fine, though.

Reiner was focusing more on getting Mew's HP down fast and delaying Mew through Flinching as a side effect than trying to cripple it.  Now that we've passed the half HP benchmark, he can ease up on that a little.

Also, Synchronize can't pass along Sleep and Freeze conditions.  Only Burn, Poison, and Paralysis.

All the more reason to use Sleep then on the bugger, mate! All add that 6 back in , but now that its below half HP, its going to take the fight a whole lot more seriously than it did before, so prepare for the worst.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 07-29-2017

Ya know, I think not getting that Beat Up off helped a lot with the suspense value of the battle. Would have been an anticlimactic (but still satisfying) victory if that had gone off and put Mew in easy KO range. Ah well. It's a shame both of the Focus Blasts Mew got to use both hit with only 1 success. And that the first one completely eliminated any chance of taking the second with that lucky max damage :/

Weavile is definitely doing a good job of diverting attention away from the rest of the party, though, that's for sure.

Also, wow. You can really tell that there's a lot going on when there's a consistent 1-2 hours between each post...


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 07-29-2017

And another thing I seem to have forgotten: Technician increases Bite's damage too. Could knock another 1 HP off Mew in Round 2 since it brings Bite to the point where it has 2 D6 + 1 Damage...again, whoopsie.