Pokemon Uranium
Bug Reporting Thread - Printable Version

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RE: Bug Reporting Thread - PhantomUnderYourDesk - 05-10-2017

(05-10-2017, 05:48 AM)VictoryHoshi Wrote: So this isn't really so much a bug but if the opponent sends out a Gligar, the sprite of Gligar floats above the ground. (...)

Same with some - not all - of the Eeveelution-sprites if you send them out to the battlefield. I reported it a while back, been told it has to do with the fact that they're animated sprites.


RE: Bug Reporting Thread - VictoryHoshi - 05-10-2017

(05-10-2017, 10:39 AM)PhantomUnderYourDesk Wrote:
(05-10-2017, 05:48 AM)VictoryHoshi Wrote: So this isn't really so much a bug but if the opponent sends out a Gligar, the sprite of Gligar floats above the ground. (...)

Same with some - not all - of the Eeveelution-sprites if you send them out to the battlefield. I reported it a while back, been told it has to do with the fact that they're animated sprites.

I see, does that mean there are no plans to fix it then? Or were they just telling you what the problem was?


RE: Bug Reporting Thread - PhantomUnderYourDesk - 05-10-2017

(05-10-2017, 04:57 PM)VictoryHoshi Wrote:
(05-10-2017, 10:39 AM)PhantomUnderYourDesk Wrote:
(05-10-2017, 05:48 AM)VictoryHoshi Wrote: So this isn't really so much a bug but if the opponent sends out a Gligar, the sprite of Gligar floats above the ground. (...)

Same with some - not all - of the Eeveelution-sprites if you send them out to the battlefield. I reported it a while back, been told it has to do with the fact that they're animated sprites.

I see, does that mean there are no plans to fix it then? Or were they just telling you what the problem was?

If I remember correctly, it was @AerialAxell who told me that he's aware of the issue and will look into fix this.


RE: Bug Reporting Thread - PhantomUnderYourDesk - 05-24-2017

I am not QUITE sure whether this is an actual bug, but just in case, I'll report it anyway.

Bred some stuff yesterday. From the pairing of a female Cottonee with Infiltrator ability and a male Lotad for Natural Gift egg move this hatched:
[attachment=266]
Chlorophyll is Cottonee's Hidden ability. I thought it's not possible to get an offspring with it if none of the parents have it a strain of it?
(I've released this particular Cottonee just in case.)


RE: Bug Reporting Thread - crazyone - 08-12-2017

I can't end the game. Everytime I beat CURIE and go through the ending as soon as I finish the hall of fame scene the game crashes and resets itself. I have autosave on and remember save and nothing. I done 4 attempts and same result.


RE: Bug Reporting Thread - Notiophilus - 08-12-2017

Not sure if this is a bug or not (haven't replicated it as it was the first time using that side-effect) but just in case...
Bug Bite stole an opponent's Sitrus Berry but failed to eat it: I got fainted from my 19hp.

ETA: Synchronize doesn't poison non-immune Nuclear pokémon. (Route 8 / Hazard Zone). The message shows up, and there is no error ("It doesn't affect X...") but the opposing pokémon doesn't get the status effect or lose any HP.


RE: Bug Reporting Thread - RBBT - 08-20-2017

I have a Chyinmunk with the Pickup ability and it seems to be proccing after every single battle. According to the wiki, it should only proc 10% of the time. I'm on version 1.2.1.


RE: Bug Reporting Thread - shademonkey - 08-20-2017

I've noticed that too, but I don't think that's worth fretting over
Enjoy that 100% chance of producing items before a future update fixes it Wink


RE: Bug Reporting Thread - RBBT - 08-25-2017

I just got a runtime error requiring a soft reset on Route 15. I was on the little island with the Eviolite and I allowed the patrolling trainer there to spot me when the error occurred. Full text of the error is here: https://pastebin.com/T7frLMFp

I tried to go back and reproduce the error but I couldn't.


RE: Bug Reporting Thread - Notiophilus - 09-08-2017

Re-battling Youngster Richey on Route 01, I ran into a bug where his Blubelrog vanishes instead of fainting: you get the XP message, and then are prompted to continue fighting. The only way out was to reset.

I'm not sure what caused this. I tried to replicate it but nothing happened.