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[Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Printable Version +- Pokemon Uranium (https://pokemonuranium.co/forum) +-- Forum: Misc and fun stuff (https://pokemonuranium.co/forum/forumdisplay.php?fid=8) +--- Forum: Roleplaying (https://pokemonuranium.co/forum/forumdisplay.php?fid=12) +--- Thread: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands (/showthread.php?tid=4707) Pages:
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RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Redstone - 03-13-2024 (03-13-2024, 03:13 AM)Lord Windos Wrote: Lani peeks her head out, takes one good look at those two fools, and gives you a firm nod. Foiling dishonorable rogues is something she is always down for. Speedy rushdown it is, whatever that corresponds to. Charge em before they have time to react and knock the buckets on them. No hurting them though, just gotta embarass em bad. If an attack is needed she'll go with Bullet Punch EX (6* dex + 3 fight + 3 brawl -1 + 2 action=13d6, dont think damage needs to be rolled against buckets lol) RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Dragonstrike - 03-13-2024 (03-13-2024, 02:16 AM)Lord Windos Wrote: Seddi continues to lean casually against the tree, but there's a sharpness to his gaze. An attentiveness. Cunning. "Looks like you're packing some serious firepower yourself. Bet you've got some real interestin' stories you could tell, same as me." Seddi doesn't ask for any specifics and moves on to answering Dodger's questions. "Like I said yesterday, I don't have a death wish. There's a few reasons I'm considering signing on, though. The loot is one, I'm not gonna lie. The target being a chief subject of my long term research goals is another. If this thing is going to hit the city in a month if nothing is done, I also reckon it's better to be proactive about it and find some competent help instead of sittin' around doin' nothin'. And you, friend, look competent. Just like a few other interesting individuals I met yesterday. Some of whom are tentatively interested in helpin' out. And one who's committed to fightin' it whether she gets help or not, rewards be damned." Seddi shrugs. "If that ain't enough to convince ya I mean business though, I wouldn't blame ya. I'm sure most would say I'm crazy for even thinkin' about this. In my experience though, you don't get very far in life without takin' a few calculated risks. Didn't get to where I am today by playin' it safe all the time." RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 03-13-2024 (03-12-2024, 09:30 PM)Iron Wrote: You're going straight to a Fight, no Repore? Very well! Also, do note you CAN sell Pokemon in my Campaign, so even if you don't want it (and this applies to everyone), in most cases it's optimal to Catch a Mon and put it up for Trade/Sell later. You do you, though! *Rolls* X3 Munchlax goes first, then Palosand, then Turtwig! Spooky Sand Side Shuffle Round 1! Fearless of getting his tongue all gritty and full of beach sand, your lil rascal hustles on to give the spectral castle one big - ! Lick! (5)(1)(5)(4)(1)(2)(4)(5)(6)(4)(4) Well and truly SLOBBERED! Critical Hit! 3D6 - 3 VIT + 1 SE = 1D6 + Crit + 1 Damage (3) + (2)(4) Palossand takes 2 Damage; 7/9 HP, - 1 Pain! P: (3)(3)(4) Nope! Passo tries to put your stalwart turtle into a trance....! Hypnosis 1! Accuracy: SPE (3) + Fight (3) + Channe (3) - 5 Accuracy - 1 Pain = 4D6 Dice! (6)(5)(6)(3) Nighty night, Turtwig! They're Asleep! Wake Up 1! (4)(6)(3) + 1 [Sand is Uncomfortable!] 3 Successes! Palossand tries to scare the dickens out of the sleeping tortoise! Astonish 2! Accuracy: STR (2) + Fight + Brawl (1) - 4 Actions - 1 Pain = 1D6 Dice (5) Hit! Damage: STR + 1 + STAB + ??? (1) - 3 VIT = 2D6 Damage! (2)(6) Turtwig take 1 Damage!; 8/9 HP! F: (3)(2)(4) Nope! Wake Up 2! (5)(4)(-) Turtwig Awakens and begins siphoning energy from the crusty creature, hankering for some power after a brief nap! Giga Drain 2! 7 - 4 Actions (We're doing Set Actions Costs for this Campaign, so a 2nd Action is - 4 Cost to it) = 3D6 Dice (5)(4)(-) Hit! Damage/ 7D6 - 2 INS = 5D6 + 1 Damage! (5)(2)(5)(2)(2) Palossand takes 3 Damage { 4/9 HP, - 2 Pain! Turtwig Fu11y Restores His HP! The deeps creeps tries to succ the mana out of Munch, getting the idea straight for the Tur(twig)1e! Mega Drain 3! Accuracy - 3 + 3 + 3 - 6 - 2 = 1D6 Dice (3) Doh! Fortune Ro11 Time! + 1 *Ro11s* 3 Successes! The Move Still Fails, but they gain + 1 HP and eliminate 1 Pain! 5/9 HP, No Pain! Current Status: Passo - 5/9 HP, No Pain (No L/H Reductions too!) Munch and Turt - Fresh Spooky Sand Side Shuffle Round 2! RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Mikaruge108 - 03-13-2024 "Perfect, a way to blow off some steam," Darren says, being careful to not startle the Clobbopus(?) as he engages it in a battle Glomena's up first RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 03-13-2024 (03-13-2024, 07:46 AM)Mikaruge108 Wrote: [spoiler] That was not a C1obbopus, you can say that much for certain... *INS Ro11...* ...It sorta looks a bit like a insect to you, like one of those grubs you find in the ground sometimes. Anyway! The sand bui1der start1es at your Summons, and tries to escape! Initiatives ??? - 1 + 2 + 2 + (2) = 7 Glomena - 3 + 2 + 2 + (4) = 11 Glomena goes first, and manages to cut off ???'s escape! For how long, though... Dirt Worms Round 1! RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 03-13-2024 (03-13-2024, 07:42 AM)Dragonstrike Wrote: Rodger just chuckles at your glancing 'blow' , smile still as sharp as ever. Your answer, though, puts a stop to both, a small frown now directed your way. He holds your stare, the force behind it enough to pin you in place as he mulls it over.... *Snicker* "....Pfffft Bwahahaha heh!" Dodger laughes, closing his eyes, slapping himself on the knee , and holding his high! Immediately he's back to the Dandy Man you first meet, all groove and fun as he wipes away a tear and gives you a grin, this one warm and friendly as it can be. "Yup, I had you pegged like a nail struck with a Tinkaton's Hammer! You really are something else, aren't ya partner?" The groove meister turns towards the sun, staring at it thoughtfully, his pompadour bouncing in the breeze as he taps one foot... "....Could probably take the job all ons my own, Truth be told. *Shrugs* Don't wanna, though. Too much risk without resorting to means I rather not, and even if I come out smelling like Roserade the suits and circus would Houndoom to Insomnia's End. That, and I was hope'n that critter would mind it own business for s'most part - I'm with the voodoo folk on dealing with the Malefics: Respect them and Don't. Live and let live, and giving each other our own space with the occasionally check up and offering, ya know?" *Sighs, bowing head* "....Unfortunately, this mean motherhubber don't want to play house no more, if it was playing nice at all to 'gin with. Even for a sprite like it, that fellow is hateful: whatever caused it to become so filled with Spite to work itself up into a Wrathful God....well, S'not sure if I really want to know. Might get me angry if its stupid 'nough, heh..." The Wilds Dandy turns to face you once more, a simple yet true smile as he steps forward once more. "My mood s'would be stellar with honest and good mates like ya and the ones you're talking up, though. Always ready to groove with some rocking company. Together, working and twerking on something like that...." Rodger Dodger sticks out his hand. "*Cheek, Daring Grin!* I'm down for Hunting some of the Most Dangerous Game." Rodger Dodger Recruited! RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Mikaruge108 - 03-13-2024 "Defense Curl then Rollout!" Defense Curl Accuracy: Vitality (2?) + Fight (4)+ Brawl (3)-Actions (2)= 7D6 Notes: +1 DEF Rollout Accuracy: Dexterity (3)+ Fight (4)+ Brawl(3)-Penalty(1)-Actions(4)= 5D6 Damage: Strength(3)+SE?+Def.Curl(1)+1=5D6+? Notes: Successive Actions. Add 1 Extra Dice to the Damage Roll of the last Rollout hit the user performs. If the Pokémon used Defense Curl this Round, add 1 Extra Dice to the Damage Roll of every hit. RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 03-13-2024 (03-13-2024, 08:31 AM)Mikaruge108 Wrote: "Defense Curl then Rollout!" Dirt Worms Round 1! Defense Curl 1! DEX (3) + 4 + 3 - 2 = 8D6 Dice! (1)(4)(1)(1) (1)(4)(1)(4) ....Boy, are you lucky! Glomena's Defense increases by 1, and enters 'Ready to Rev!' state! The strange slug like critter continues to try and escape, scooting around the Curled Up whirly DurBug and back to its hole! Run Away! DEX (1) + Survival (2) + Atheletitc (0) + 2 Single Action = 5D6 Dice! Need 3 Successes to reach the hole and escape! (4)(5)(1)(5)(6) Welp ??? Manages to make a surprisingly speed get away back down beneath the earth! However, that is not going to be stopping your partner: a moment later he blurs towards the spot! Rollout 2-4! (Acting Up to Catch the Fleeing Worm!) (4)(2)(2)(4)(3) And he burrows her way into the hole! From the terrified burbling you hear, he Caught up with this Action (No Damage!)! (6)(2)(3) Hit! (6) Hit! Damage: 5D6 - 2 VIT = 3D6 Damage for 2nd Hit, 4D6 for Third, + 1 Damage each for 'Ambushing' it ! (5)(3)(4) (2)(1)(4)(3) ??? takes 4 Damage; 2/6 HP, - 2 Pain! Since Glomena is Underground, Imma just going to do a few quick Rolls towards next Round, since he can't hear you now! *Rolls* *Rolls* *Rolls* *Rolls* Moment's later your trusty wheel o' spines bursts out from the ground, and clamped in his mouth is the squishy Mon, Fainted and Badly Poisoned! He spits it out before your feet and gives you an expectant look, as if saying 'Praise me and give me yummies, Master!' Battle Won - 3 XP for you and Glomena! Now, are you going to Catch this Mon and find out what exactly it is? RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Dragonstrike - 03-13-2024 (03-13-2024, 08:28 AM)Lord Windos Wrote: Seddi's smile turns into a smirk. "You still don't know the half of it, Dodger." He firmly grips Dodger's hand and shakes on it. "You're a good man. Will be a pleasure to work with ya. If you're free tomorrow night, we got a mystic settin' up a test for everyone to ensure we're ready for this hunt. Can get ya introduced to everyone and we can start makin' plans. I will say though that it would ideal if we did the hunt within the next 5 days. I'd be fighting with suboptimal conditions if we waited until after the festival, regardless of whenever the suits would prefer us to fight it." "Now, back to what I was sayin' before: mind if I spectate your upcoming battle?" RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Mikaruge108 - 03-13-2024 Darren does catch the mystery 'mon (Net Balls until success or he runs out, whichever comes first, Seal 8 if it is indeed a bug type, like Darren is assuming) Darren pets Glomena, and gives him a premium Poffin. |