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[Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Printable Version

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RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Lord Windos - 07-16-2018

(07-16-2018, 07:08 PM)Dragonstrike Wrote:
(07-16-2018, 06:56 PM)Spiritmon Wrote: Awesome! That way, in case Arial and Reiner battle together and they summon they're pokemons, Arial can focus in summon the Electric Terrain and Heliolisk focus in increase his power. Or like this: Kingdra, Heliolisk and Zeus battle together. Kingdra to summon Rain Dance, Zeus EletrEle Terrain and Heliolisk summoning the power of the heavens with might Thunders. One after another.

Maybe Arial could act more of support to Reiner. Since they going to stick together, it's better they act as a team. Thoughts @Dragonstrike?

Reiner's Kingdra doesn't know Rain Dance, Yang does (and Clair's Kingdra, but he's not usable atm).  And Rain with Electric Terrain is probably a really, really bad idea in this campaign if you recall.

Teamwork would be a good thing, yes.  It's just a question of how that will be achieved.

Electric, Ground, and Grass types take no damage/minimal from that Terrain Combo if I recall correctly, and Flying/Levitating types are entirely immune since they don't make contact with the ground, so it isn't TOTALLY unusable. Just takes the right setup and careful management, really!


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Spiritmon - 07-16-2018

With time I guess. And also thinking about Synergy of Pokemon. Per example: Reiner and Arial fighting together with M-Metagross on the field. With a good buff of Mega Evolution, and Gaspar in my side. Transform let Gaspar transform almost in anything. I could make him Transform in your Metagross with a already good buff. And I could Mega Evolve Metalynx if he is out. Three Mega Pokemon in the field with Steel-Typing. 

That's plenty of combinations we can make. I can send you a picture of moves my Pokemons know to let us discuss about possible combinations. We need to act together as a team to make sure no one will die. Let's make a deal. *Offering hand* Let's act together as a team, put aside any fight between us and put the security of everyone in first place. Deal?


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 07-16-2018

(07-16-2018, 07:23 PM)Spiritmon Wrote: That's plenty of combinations we can make. I can send you a picture of moves my Pokemons know to let us discuss about possible combinations. We need to act together as a team to make sure no one will die. Let's make a deal. *Offering hand* Let's act together as a team, put aside any fight between us and put the security of everyone in first place. Deal?

No reason to not work together in the NRF.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Lord Windos - 07-16-2018

(07-16-2018, 08:27 PM)Dragonstrike Wrote: No reason to not work together in the NRF.

Unless you just want to be a dick, but since neither character has a good enough reason to engage in dickery in EXTREME HOSTILE AND LIFE THREATENLY DANGEROUS TERRITORY, I will be sure to stamp down on such HARD. Just a fair warning for everyone~


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 07-16-2018

(07-16-2018, 07:18 PM)Lord Windos Wrote: Electric, Ground, and Grass types take no damage/minimal from that Terrain Combo if I recall correctly, and Flying/Levitating types are entirely immune since they don't make contact with the ground, so it isn't TOTALLY unusable. Just takes the right setup and careful management, really!

*stares at Reiner's list available pokemon*

Ah yes, a whole four of Reiner's pokemon work spectacularly with that combination.  

- Raijin, who has to seriously worry about Rads
- Adam, who will be extra Pained in the Rain despite losing her weakness to Fire
- Rhyxemplar, who doesn't really benefit at all from either field condition
- Mew, who has to use Reflect Type or Transform to even work with this combo at all

No Flying types (unless Yang evolves) or Levitate users in his ranks.

Yang as is still at least resists the Electric damage and benefits from both field effects though, I guess?  Ridia resists it too, but no real benefit for her other than that atm.

Yup, great combo.

...and we'd have to worry about tazing the human characters, too.  Extra fun.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Spiritmon - 07-16-2018

Gladly to know it. I did remember something I read. About a combination of certain moves of Arbok: Will-o'-wisp + Toxic who make some sort of Burning Poison. Could you confirm that Windos?


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 07-16-2018

(07-16-2018, 08:35 PM)Spiritmon Wrote: Gladly to know it. I did remember something I read. About a combination of certain moves of Arbok: Will-o'-wisp + Toxic who make some sort of Burning Poison. Could you confirm that Windos?

I have that written down.

Burning something and then coating it in a poisonous residue extinguishes the burn immediately and does massive Lethal damage.

Coating something in a poisonous residue (could be Toxic, Acid, Acid Spray, Gunk Shot, etc) and then using a fire move deals additional damage, lethal or not, and burns up the residue. (I wanted to try doing this to Tsareena with Arbok if at all possible, but you saw how that went...)


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Spiritmon - 07-16-2018

Hmm...

- Zeus can handle with no big problems since he is Electric so no big deal about it.
- Melchior is cool too since he is a Grass-type.
- Airmid will have big problems since any SE damage is double...
- Gaspar would might escape if he transform into a Flying, Ground, Grass or a Eletric Pokemon. Like Metalynx or maybe a Pajay like he did when Arial sneak out from the Hotel remember?
- Asura would be double-edge sword. He could raise his strength if he received damage from the terrain. But he would be vunerable against Nuclear damage.
- Baltazar would have difficult against the Terrain and Nuc attacks... unless he could use Magnetic Rise. Since it's a move who make a Pokemon have abilities to become imune to Ground attacks like Flying/Levitate users, in theory this would make him Levitate from the Ground to not be affected by the Eletric Trap. At least this is what I think.
- Sekmet I don't need to say much. Glass-cannon who received SE from any other move-type except Nuclear.

The Eletric Terrain would be a Trigger for Arial ability masoquist...but considerably last battle of nucmons I prefer to refrain myself from suicidal tactics.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 07-16-2018

(07-16-2018, 08:48 PM)Spiritmon Wrote:
- Baltazar would have difficult against the Terrain and Nuc attacks... unless he could use Magnetic Rise. Since it's a move who make a Pokemon have abilities to become imune to Ground attacks like Flying/Levitate users, in theory this would make him Levitate from the Ground to not be affected by the Eletric Trap. At least this is what I think.

The Eletric Terrain would be a Trigger for Arial ability masoquist...but considerably last battle of nucmons I prefer to refrain myself from suicidal tactics.

Yes, Magnet Rise would get Baltazar off the ground and away from ET (Telekinesis does too).  The catch is that airborne stuff can't benefit from any of a Terrain's effects.  Baltazar doesn't really benefit from either of the field effects, though.  He is also at least resistant to rads though, unlike Raijin.

Personally, I'd prefer exploring other potential combos first.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Spiritmon - 07-16-2018

Hmm there is one I been thinking: What if, Baltazar and Airmid use Wide Guard? Sure, Wide Guard its not so much as Protect, but it is a spread move, and could potential Shield us against a swarm of attacks. I know stats move dont stack to each other (like Bulk Up+Infuriate), but Wide Guard dont raise status. Its only a temporally shield to protect against certain moves. Its a protect against 3 Dice Damage. If two get activadaded = 6 Damage Negated. I call this combo as Great Shield.

Even if not permitted to be use it, maybe they could be use as a shield wave. Per example: Airmid use Wide Guard and protect us against nuc attacks. She cant do anything anymore since she already have use her action to make the Wide Guard and she target to a attack. But Baltazar use Wide Guard too and protect her from possible dangerous damage. That way, we can make a barrage of Shields one after other. I call this combo as Sparta Wall (Since Sparthans have a strategy to make a wall of shields to protect each other companion and use the lance to kill any fool who try to break that formation).

This could open a vast possibilities of attack and defense. If I recall, Weavile have a multi-attack move I dont recall the name now. Thats make him a vulnerable target to attack since its a all or nothing attack. With the combination of Double Wide Guard, Weavile would be protect from bigger attacks, and make him stay alive. I call this strategy Ice Age Wall. 

Another combination I been thinking: Wide Guard (Baltazar) + Double Helping Hand (Airmid and Poe) + Draco Meteor (Kingdra). Draco Meteor have the side effect of reduce strengh of the user, but if we could counter attack that disavatange with a move raise strengh and accuracy, that could counter at least a little the reducing strengh, and make Draco Meteor even hit more hard to cause critical hits. And Wide would serve as a protection to Airmid and Poe, even more for Poe since he have Reaper Cloth who already offer a defense. I call this strategy the Shooting Star Fall.

Anyway, there is a plenty of strategies to use it. Any confirmation if Wide Guard can stack with each other to protect against more heavy damage or not @Lord Windos?