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[Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Printable Version +- Pokemon Uranium (https://pokemonuranium.co/forum) +-- Forum: Misc and fun stuff (https://pokemonuranium.co/forum/forumdisplay.php?fid=8) +--- Forum: Roleplaying (https://pokemonuranium.co/forum/forumdisplay.php?fid=12) +--- Thread: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands (/showthread.php?tid=4707) Pages:
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RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Spiritmon - 03-14-2024 Oz, little by little get more calmed, because of Hecate intentions. She did hug Hecate, trying to calm herself from the near killing action. She is a bit better now. Still shaked by everything, but more good now. Before Seddi come, Oz would like to say something to Dodger. She sigh when got better and then walk at Dodger. "*Sigh* I still scared for what happened...however I see you have no bad intentions in what you did Dodger. You are a good friend, and friends sometimes do...mistakes. This one almost cause to loose something precious to me, but it did not this time. And you save her life because you bring a Full restore to heal her." "All is forgiven. I still angry at your cat for not restrained, but I not angry at you anymore." She hold his hand. "I still want to be your friend and meet you more times. And if possible have other future battles with you. Just be careful next time alright?" Oz try to cheer up Dodger giving him the best sincere smile she have. "Besides, it was a good lesson this battle aside of the lethal thing. This battle show I still have a long path to go, and to my Pokemon to get stronger. Thanks for the battle Dodger." And then Oz see Seddi, surprised by his appearance. "Seddi? Why you here?" Oz just hopped this doesn't sound rude, just surprised. Towards his question, Oz look at Hecate. "Hecate is okay now, and Fortuna is just annoyed by the results of the battle, but aside of that they are okay. Just have our pride wounded, but nothing more serious than that." She look at Dodger and Seddi, a bit suspicious. "Do you two know each other?" RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Redstone - 03-14-2024 (03-14-2024, 06:16 AM)Lord Windos Wrote: Reading over all this you look back to the school girl, who is looking at you with eager expectation. So, what's you answer going to be? Join in the Prelims directly, or simply watch with your Mons as a spectator? Or try to find a proper Trainer Battle here - though it's not a guarantee, the more Sporty Types tend to be packing Pokemon and are more than willing to have a friendly or heated match! ''Deep Sea Current Pool huh. Well I do have a worthy canidate for that. If she feels like it that is, but maybe the chance of being the best will motivate her.'' ''I think I'll stick with a Mon entry for now, don't think my more *unique* way of movement would be very fair. Though I do have a question. Is there an area to prepare? Wouldn't want to throw her in without a warning.'' If there is he'll check out Nalu's skill and speed to see if he's fit to be entered in another category. Might as well watch some of the Both category if there's still time after. RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 03-14-2024 (03-14-2024, 09:28 AM)Spiritmon Wrote: Oz, little by little get more calmed, because of Hecate intentions. She did hug Hecate, trying to calm herself from the near killing action. She is a bit better now. Still shaked by everything, but more good now. Dodger remains quiet as you speak, still frowning and looking glum at first, but as you went on light came back to him as his eyes brightened and he gained the tiniest of smiles. "*Shakes head* You really are too good for this sinful earth and 'diot slickster. *Smiles* Thank ya, Oz. I'm glad our groovin and moving days ain't over just yet. I'll be sure to impress upon Nyan on how badly he near screwed the Poochy - hell, I'll even let you use him as target practice later if you want! Boy should be Tough enough to take a few Licks if he's going to be slobberknocker, eh? " Your attempt at 'spinning' what happened gets a chagrined smile as he rubs the back of his head, not quite sure if how to feel about that. "Eh he...well, much as I rather didn't want to be such an object lesson, you Cotton Guarded onto a good point, sheela. Trainers and Pokemon alike here are much more willing to resort to Lethal , Cruel, or downright unfair or nasty tactics to get ahead: such is the nature of this harsh but beautiful land we call home. This goes infinitely more so when it comes to the biggest baddies of the Region, the Malefic Monstrum, so if you ever so much as catch a wiff of one of them mean bastards you better be prepared for hell or to get the hell out of the area." The Seddi comes onto the scene and does his part in further diffusing tensions, causing Rodger to doubletake between you and him with a mild look of shock, before he was suddenly cracking up in laughter! "You two know each other? Well I'll be Rolled Out 'ver the Fire and called a roasted Chestnaught, hah! Yeah, I know this fellow, Oz - he's the one I was telling you about last night! *Shakes his head, amused* Found him on a beach alone, and you by yourself on the surf 'n shore. Do I just have a knack for Picking Up people while I'm just beating feet on the sand, huh? *Grins* Well, if it lead me to such fine and fiesty folks such as yourselfs then I got nothing to complain about!" If there be nothing else to talk about or do, you two can Move on to your Next Encounter of the Day whenever - just putting this out there FYI , not trying to rush! RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 03-14-2024 (03-14-2024, 07:26 AM)Mikaruge108 Wrote: Darren has a couple of the free drinks, then brashly challenges one of the fellow patrons to a Pokemon battle. You find one tanned 'dude-bro' kind of man willing to throw down with you, as he's looking to impress his girlfriend by showing 'some drunk Rissy' who's the boss here in a 2 v 2 Single Battle!! You both go out on the streets and send out your Pokemon, and his first one is a Friktiki, who's flaming masked visage glares down upon you as they beat their cheat and began hooting out a battlecry! Initiatives: *Rolls* *Rolls* Friktiki goes first, and then whatever Pokemon you send out! Tiki Wreaki Round 1! RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Mikaruge108 - 03-14-2024 (OOC: Darren is a bit of a light-weight when it comes to booze, so it fits that he'd be intoxicated if those fruity drinks were indeed alchoholic) "Go Crustle, Sand Attack, then Rock Blast!" Sand Attack Accuracy: Dex (3)+ Fight (4)+ Channel (4)-Actions(2)= 9D6 Notes: Acc -1 for opponent Rock Blast Accuracy: Dex (3)+ Fight (4)+ Channel (4)- Actions (4)= 7D6 Damage: Strength (4)+ STAB (1)+ SE (1)+ Hard Stone (1)+ 1= 8D6 Notes: Ranged, Successive actions RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Dragonstrike - 03-14-2024 A Lighthearted Moment: Meeting the Mysterious Pokemon - Pokemon SV "Good to see no harm's done. You had me worried for a moment there." As for Oz's question about why he's here, Seddi has a bit more to add to what Dodger said. "After Dodger picked me up off of the Forsaken Beach yesterday, I eventually caught wind that he was looking into a particularly nasty critter that's calling that place its territory. The very same one I was tellin' ya about, in fact. I decided to swing by and have a chat with him about it. Given we only just finished talkin' about it, I don't really blame that feline of his for goin' all out if he wanted to show me what he can do to somethin' far stronger. Didn't need to take it out on your partners without warnin' though." Back to talkin' to Dodger! "Funnily enough, Oz is one of those interestin' folks I met yesterday that I was tellin' you about earlier. Certainly a small world sometimes, isn't it?" And back to Oz! "Don't think I've ever heard of a Mega Hatterene before. Looks like it has some serious firepower, too. If I'm being honest, I was pretty impressed even though things didn't really work out the way you were expecting. Might be tough for even my pokemon to keep up with that kind power! There's always room for improvement, but you should give yourself and your partners a little more credit." RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - PhantomUnderYourDesk - 03-14-2024 (03-14-2024, 09:11 AM)Lord Windos Wrote: (...)With all that said, how would you go about making a Protective/Shielding Spell, based on what Bern Knows, What Ideas He and You Have, the Power you have on Hand, the Moves your Pokemon Knows, and ultimately how you think that Spell should Work and its Final Effect? (*claps and rubs hands* Ohooo, I sooo like what you shared there about Spell-Creation, me feels I'll have looots of fun creating and casting actual and real magic! And on a side note, thanks for making me want to re-watch SpaceDandy now due to all what you made with Nyan aka Meow!) Hmm... With all that in mind, let's go for a bit of a different route: Instead of a Shielding/Protective Spell for the tossed objects, we'll try to alter the tossed object's trajectory mid-air so that it basically changes its path [ = What does it do to a Target] and therefor evades any Psycho Cut = no damage taken due to an altered trajectory [ = What is the Effect of the Spell] .It's not outright shielded anymore, but it is still somewhat protected from taking damage as it evaded in the last secound before it'd take harm. That should be a lot more doable than a Shielding Spell, since Bernhard has 4 Dext + 2 in both Evade and Alert (you're fast, quick and attentive, my boi, all needed if you want to hit a flying object mid-air), has had enough practice channeling and making use of Zephy's Flight + GracefulLevitation skills, both Myra and Nirix know Quick Attack (doubles movement speed, and a quick reaction is needed if you want to cast a spell onto a flying object), while the latter has Agility too boost speed further. Read: The object is still lowkey 'shielded' from taking damage, the route to achieve this is different though. Oh right and the word used to cast it: "Locomotor!" or "Loct!" if abbreviated. RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Spiritmon - 03-14-2024 (03-14-2024, 12:23 PM)Dragonstrike Wrote: Oz nod her head. "Now it makes sense. Well, it is a surprise. Yesterday, after our...meeting with...that person, I go to a beach to try to be alone and then go...well...alone I suppose." She looks at Dodger. "But I ended up meeting Dodge, and we become good friends. We had a blast yerterday in some amazing place called Afterlife. Recommend you go to that place someday if you got the chance." She looks at Dodger and Seddi. "*Sigh* It is truth what you told me right? I still fearful in what to do about with that information. But in anyway of form, I will work to capture another Pokemon for my team. My Pokemons is strong, but I prefer to have backup just in case things get dice. I deeply care about my sisters as you see." Oz wave her hand when Seddi speak about Hecate Mega form. "Pretty cool huh? Well, it was a time when we were traveling some caverns a few years ago, when we were lost in some adventure in Galar. We were just passing though and then I fell into some cavern. Meet a bunch of cavern Pokemon, but my team was able to deal with them. Then we found some kind of gem, and after retrieve it and giving to the professor of the region, the professor was capable to identified as a Hatterinite. We then acquire a Mega Ring, and then boom, Mega Evolution." Oz show her amulet with the Mega Ring on it. "We never tried before that power, since we were more busy walking and traveling. Today was the first test of this power. And it was quite impressive!" She then get closer to Hecate and pat her. "And yeah, we still need room to work it, but we gonna get there. Speak of witch (heh, "witch")..." Oz then look at Seddi. "Despite what happened, I still thrilled for battle, and my team could need some kind of training too! So how about it we have a fight Seddi? A 3x3 match? I could need your help later to get another Pokemon on my team, but I could help in work with your Pokemon training. I mean...we gonna face a Malefic Monstrum, and I would like to learn more about the fighting style of my allies if we gonna face such danger together. But only after I take care of my Pokemon health since they still a bit brused after the fight." RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 03-14-2024 (03-14-2024, 12:44 PM)PhantomUnderYourDesk Wrote: Hmm....Mid-Air Trajectory Change of Objects? That's certainly more easily doable with what you got on hand and practiced! Bern's Innate Qualites: Sky Scimitar (Leviation, Freedom, Evasiness), Sharp Eyed (Good DEX, Decent Reflexes) Myra's Moves that Help: Nasty Plot (MORE SPE), Extrasensory (Psychic Move that has some Force behind it!), Quick Attack (Purely for the Reaction Speed and Priority - The Speed Boost and Phys Force is somewhat wasted with a non-Contact Spell, but clever of you to inuit the other properties! Nirix: Agility (Better Reflex BOOST), QA, Being Psychic Type (STAB and End Effect Synergy) Nirix Add: Due to him being the one firing off Psycho Cut, while you're 'networking' with him he can sense when you're about to move the bottles (or try) and alter his blades trajectory subtly to make it more like the miss! So, here's the rough 'formula' I got going: (Nasty Plot + Agility [BUFF POWER]) + (QA X 2 [REFLEX BUFF])+ (Bern's Innates + Extrasensory + Psychic Type [LEVI FORCE] ) A fairly busy Instance Spell, all things considered, but if you can pull it off it'd work like a charm! Now, onto the second Important Part: SPE Power Dedication, Drawing from your Sources, and Roll and Success Thresholds SPE PD is simple: How much SPE are you going to use in the Spell? Drawing from your Sources is simple too: How much Moves/Move Effects/etc, SPE , and Channel are you go take from your Mons? The ones in your Gauntlet have no malus to taking them, but puts a bigger strain on it, while those outside the G. do have a malus for trying to draw in the power in a way you're not accustomed too, but has a lesser strain on the Gauntlet. Lastly, what is the Spell Roll going to be like, and how many Successes do you need to pull it off? With what I can concluded about Loct: Gradiation Air (NEW, Instance), the Roll would be SPE + Fight (only Bern's) + (Channel + Alert/2) + 5 (Familiarity with Levitation and Psychic/Telekinetic Energy) + 1 (QA Doubling!) + 1 (Anti-Aim Bot Nirix!) - NEW (2) - Instanced/No Real Prep (2) - Complex (7 [3 Part Chain, Drawing From Multiple Sources]) - Nirix (3, UnConnected, is Multi-Tasking) There would also be a penalty if you were trying to move Multiple Objects at once, but I didn't see any explicit refrence to doing that, so going with the Idea Bern is tossing out Items one at a time for Nirix to hit, using his Spell to 'force them out of the way/Evade' So for the sake of Speed and Demonstration, you're Using ALL of Myra and Yours Power and Specialties, while leaving Nirix alone except for his Moves and Typing (He needs to focus on the Cutting and Anti-Aimboting!). Counting the + 2 from NP, 3 from Bernhard, and *3 from Myra, that's 8 SPE drawn from 2 Sources (Him and Her!), 3 Channel from Myra, 4 Channel from Bern, and 2 Alert from Bern. Agility and the Quick Attacks shall get a + 2 to Alert, and I already mentioned the other buffs End Roll: *8 SPE + 3 Fight + ([*7 Channel + *4 Alert]/2) + 5 + 1 + 1 - 2 - 2 - 7 - 3 = 9D6 Dice! per Attempt! Now for the Success Threshold: Since this is a NEW Spell you're Unpracticed in, you need at min. 4-5 Successes for the First Attempt, while the second and onward would go down to 3. If you get 7-9 Successes, however, you've done TOO good of a job. In the case of a Fail or Overachieve, I'll do a 1D4 to determine if a Fortune Roll occurs, with Fails having a more Negative Outcomes weighted while vice versa for OA. Let's say part of the First Two Slots is Spell Creation/minor Testing and Throwing 3 Objects - A Bottle, A Used TM, and a Sack filled with Glitter (provided by an audience member). Now let the Loct: GA Casting commence! Attempt 1: (5)(1)(6)(4) (4)(4)(1)(2) (6) 5 Successes! You toss the empty bottle through the air, and as your magical unicorn lets loose a psychic scythe you shot the Spell's name and make a twisting motion at it with your hand - and the Bottle takes on a glow and jukes to the side, hitting the stage and tumbling off! The crowd 'Ooooh!' at this, and a smattering of applause goes your way! Miss! Attempt 2: (4)(3)(1) (3)(4)(1) (3)(1)(4) 2 Successes! (4) = Nothing Bad Happened! The TM you tosses ends up getting nicked despite you best efforts to guide the improtu frisbee, but it was a close shave and more due to an errant blast of AC than any screw up on your part - the crowd, already hyped and impressed from the first go, still gives you some claps and nods (especially after you grandstand about how fine of a Cut Nirix did - the public eats up the idea of a Sharp Slaying Unicorn Healer!) Attempt 3: (1)(5)(1) (5)(6)(3) (6)(1)(2) 3 Successes! You BARELY managed it, that darn AC and some heckling from a few of the more rumbustious youths throwing off your concentration, but manage to twist the Sack of Glitter out of the way, the edge of the Psycho Cut almost tickling the top. The bag lands on the stage with a *BOFF!* , sending a cloud of sparkles all around you....and you use your New Spell and a minor wind current cantrip to dispel it in a halo-spiral around you, the glitter falling to the ground as you and Nirix take a bow. The resulting applause is deafening, the cheers and voices of awe and disbelief drowning out the regular holdrum of the Department Store, attracting more people to find out what the heck was going on, hearing about the Magic Preforming Scimitar, and sticking around to see for themselves! Even with a relatively mixed performance you did well enough to attract and maintain a good crowd, and judging by the happy laughs of the salesman and the frequent *Ding!* sound his cash register was making business was going good, all thanks to you! You and Nirix gain 4 XP each! You made a new Spell - Loct: GA! It was in the midst of all this hoo-haa that you felt a twinge through your Gauntlet - not enough to make you worry, enough to let you know that Spell had its Cost. The Gauntlet accumulates 5 Stress - 1 for making and testing out a New Spell and 4 for Drawing Upon Yours and Myra's Power Twice for the Two Successful Attempts. If you got a Bad Fortune Roll for the Second more Stress could have been added.. Your Gauntlet has a Stress Limit of 50 + 10 : If you accumulate 50 Stress, you Gauntlet ceases to Function, and you have to spend several Encounters tinkering with it and letting it 'cool off' before it works again. You CAN push it to work, however, in a moment of need or crisis; that's what the + 10 represents. Doing so will have negative consequences on you and/or your casting, however, and if you exceed the limit your Gauntlet will Fry/Go BOOM! ; what happens to afterwards remains to be seen. As the Stress grow, you Gauntlet starts acting up, which predictably causings your castings and Magic to act up. Using Pokemon Moves as Spells only net you between 1 - 5 Stress , depending on the Move, how much Practice you have using it, and how much SPE Power you're Channeling. Same goes for Prepared Spells. Innate Spells usually don't have a Cost on the Gauntlet, but instead on the user - we'll get to that in a second. Lastly, Instanced Spells usually have variable costs but are generally higher than using other methods of casting. Spells can also sometimes have quirks on the Gauntlet, or affect the user itself due to feedback from the spell/device (Hot Spell = Hot Metal, Ouch! Zappy Zappy = Bzzz You!, etc.), though a smart and practiced wizard knows how to mitigate the worst and embrace the best. Doing no Magic between Encounters reduces Stress by 5; Spending an Action mid-Battle tinkering with it can also reduce Stress based on the Success of the Roll. Night Time clears 1/2 Stress of Gauntlet, Rounded Down. Spending and Encounter fixing or fine tunning the Gauntlet also halves Stress and may give you bonuses to Casting or other stuff, depending on what you do and how well you do it. Lastly, their are Scimitar Items that can act as Quick Repair Items to restore Gauntlet Integrity, but they're hard to find outside the Mageocracy or their Territory, and typically have some form of side effect or gimmick to them that makes spamming them problematic, to say the least. The Cost to the User themselves is hard to determine - casting the wrong spell obviously is bad for your health, as is messing one up, but what about over magic use or drawing from a bunch of SPE at once? Typically I'll use DM Fait in this regard - as a general rule, overuse or reckless use of magic can Exhaust a Magic User or have a detrimental impact on their Health and Attributes. Use Magic Wisely and when you need to, in other words! Or eat a bunch of Berries - Health Foods can stave off the worst of Magic Overuse and similar, and their are also stuff out there that can further lessen the cost. Alchemists is all about eliminate said 'overhead' on the user end by dint of making Items that do the Magic for them - the Costs have been payed earlier at a safer time, after all! That'll be it for Slots 1 and 2: Now time for Slot Three: Performative Grooming! You break out the brush and shears and begin your work on your trusty stead! Perform Grooming Roll: DEX (4) + Contest (1) + Perform (1) + Practice (2) = 8D6 Dice (4)(4)(2)(3) (3)(5)(4)(4) 5 Successes! You do a fabulous job getting that busy mane of Nirix's in order while doing a good job of keeping it entertaining, do little flourishing with you brush to send their mane flying and doing a bit of minor levitation magic to do some *Snip Snip!* on parts of his mane while you worked with your hands on others! You even did a little 'How To' talk about it all as you went, detailing what the daily grooming regimen entails of a G-Rapidash and other equine Pokemon, and how especial care has to be taken with not only their coat but hoofs and teeth as well. You receive 3 Units of Veil Color! While not as stunning as the Spell and Target Practice, you did a great job making the mundane process seem cool and arcane, with a majority of the crowd looking at you appreciably and taking photos! There was even some talk about people wanting to get a horse themselves after seeing you two in action, which naturally lead to what Moves would be good for them to have and some people going around the shop looking for Moves that fit that criteria or just plain enticed to shop with all the energy and talk. More and more the salesman grin grew at the sight of this, his shop filling up to the brim, and all the fun and magic you were making. By the end of the show the salesman was more that satisfied with your work, and the two of you shook hands on a job well done. The Discount on your TMs goes through - Refund part of that Poke you spent, if you haven't already! The Salesman is now reserving Swords Dance for you, and giving you a 25% Discount off on its future purchase! He also throws in a Store Power TM, just because! "Fantastic work and excellent job, magic man! I've made more bank this morning than I have all of last week! Anytime you want to do more advertising for me, just let me knew and I'll set things up for another big Pay Day for us, wa ha ha ha!" With that said you depart from the store, onto whathever else caught your interest.... ....Until you were stopped as a man approached you, wearing a black turtleneck, kaki pants, black shoes, and a ring on his left hand. He had short, spiky brown hair, and his eyes were brow and...anxious as rubbed his hand together nervously with an apologetic smile. "S-so sorry, Sir Scimitar, b-but might I have a moment of your time? I-I just want to ask some questions about y-your Un-n-n-icorn is all...." RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Dragonstrike - 03-14-2024 (03-14-2024, 01:11 PM)Spiritmon Wrote: Seddi nods along as Oz recounts how she met Dodger and got the Mega Stone. "Afterlife, eh? Might go check it out when I get some time. Still pretty busy right now, unfortunately. And a Mega Stone in Galar of all places? Hah! What do ya know? Guess the world's still got some surprises for those scientific types out there. Sure musta surprised that Professor! Now what was her name again...? Was it...Sonia? I remember reading a book by a Professor Sonia about that region's legends once. Very mysterious stuff." Oz's reminder about that challenge gets Seddi to refocus on the current moment and go back to smiling. "Oh, don't worry, I've not forgotten about you challengin' me and my team last night. And on my honor, you will get to battle me and my team." He frowns slightly. "Just not today probably. Still got too much goin' on. Gotta find my footin' in Sutalör still, and get the suits off my back so I can do what I do best. Kinda hard to avoid them when you work in a governmental position." Back to smiling :) "But once I get a little more time to play around with and prepare for things as I please, you'll be the first to know, Oz. Just remember to think about how hard you want the battle to be, 'cuz I've got some pretty strong partners myself. On that note though, I told this to Bernhard and Dodger already, but Ianai is going to set up a little test for us to make sure we're ready for what's comin' up. Thinkin' it'd be best to do it tomorrow night, give us a little more time to prepare for it. Dodger won't be participatin' in it since he doesn't have much to prove, but he'll be swingin' around to meet everyone else and get in on our planning session for the hunt. Planning to bring it up with everyone later, but I might as well tell you now while I have you here." Welp, with that dealt with, Seddi is about ready to head to his next destination. "Vernon said somethin' about setting up an appointment for a tour of the Survival Center this afternoon. I'm plannin' to go check that out before scoping out the city for any potential trouble, then meeting back up with the Professor so she can explain what we're working on to the rest of y'all. Suits want me to do a little policework still until I sign those legally binding documents concerning the hunt. You're welcome to come with to this tour if you like. Might even be we find somethin' useful there for the hunt. If you got other plans though, that's fine by me as well. Work just has me a bit tied down at the moment." |