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[Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Printable Version +- Pokemon Uranium (https://pokemonuranium.co/forum) +-- Forum: Misc and fun stuff (https://pokemonuranium.co/forum/forumdisplay.php?fid=8) +--- Forum: Roleplaying (https://pokemonuranium.co/forum/forumdisplay.php?fid=12) +--- Thread: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels (/showthread.php?tid=1673) Pages:
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RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Lord Windos - 09-27-2018 Been awhile since this Meta Thread has been updated, eh mates? Reason I'm doing this is not because I want to start up the game - heavens knows we hardly have the time for it anymore - , but to ask a couple of questions for my two main players involved. Do you guys actually want to finish the campaign the way it is? And if not......should it be reset to somepoint, or have events within it retconned? I love the direction my game has gone in, but I'll be the first to admit its become rather complicated, intensive, and HARD to get through, which is pretty much anthema to its origins as a supposed 'Quick Side Campaign.' I've thinking whether or not it be a good idea to wipe the slate clean and start anew, or at least rub out parts of it. What do you think? Give me your honest opinions. RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 09-27-2018 (09-27-2018, 10:39 PM)Lord Windos Wrote: Been awhile since this Meta Thread has been updated, eh mates? Honestly, this is a big part of why I've been finding it difficult to motivate myself to continue this campaign. I want to get it over with and move on, maybe even get up a 'quick test game' (in quotes because I know it will probably be anything but super duper quick, given the nature of forum games. It definitely won't be as long as the main game I'm planning, though, and would definitely be done before Skull Ruins is finished if I set everything up correctly) for my own campaign ideas going after a little break. Problem is, the longer we went on and the more complex things got, the more I found it to be a bit of a drag. Finding M.E. was fine at first. Then it almost immediately became a plot deviced thing literally designed to be a god-killer in the right hands. And then more of them started showing up. A lot more. The icing on the cake was when not one, but two of them completely derailed any plans I'd been making by killing/altering the characters those plans revolved around, directly or no. And now we're in a location that I didn't even want to go to because it would take ages to get through and is probably more trouble than it's worth in the long run, given Reiner's current plans. And all because my character was all but forced into going into that location for plot reasons (well, not literally, but...). That's the strawberry on top of this bittersweet treat. I didn't expect to be playing SMT when we started this campaign, but that's what I feel like it's turned into: SMT, but with a Pokemon skin and mechanics. Don't get me wrong, I do like the SMT series...but I don't think it necessarily meshes well with the Pokemon series, and it feels like we're playing more SMT than Pokemon at this point. There have been times where I've thought, 'How would it have gone if the Cursed Arms hadn't been a part of it?' Valarie would have likely been easier (and buffed appropriately to compensate), there would have probably been more encounters with Mitchell, Romeo and Juliet wouldn't have been a thing (well, they still could have just been naturally crazy like I originally thought they were, I guess), Riza and Buzzwole wouldn't have been a thing, Mina and Clair wouldn't have died, Alice wouldn't be a thing, Arial wouldn't have suddenly become a prophetic madman just because a certain higher power said so, there would have been no (good) reason to go to the NRF from a Team Rocket member's perspective...and the mini campaign would probably be finished by now, most of the focus having been on Reiner and his crazy story as a prospective Rocket Executive and potential redemption instead of almost entirely being focused on the Cursed Arms, relegating the original story to being a side plot. But by the time I realized just how much I really didn't like the Cursed Arms, they'd become so deeply ingrained in the plot that it'd be impossible to remove them from it. I agree with what Mew stated at an earlier point. I think things got really derailed once the Cursed Arms entered the picture. As long as it stayed as a side thing to the original story, though, I was mostly okay with bearing with it. Then Mina died, and we dedicated weeks to Thursday Night as the plot thickened for both stories...then we find out that the NRF has a Cursed Arm hidden in it, and that we need to immediately make plans to go visit it without letting anybody know exactly why we're seemingly acting suicidal all of a sudden...then Clair died, and a major part of Reiner's story ended up ruined and taken over by the side story, even going so far as to completely alter Mew's personality for the rest of this campaign and possibly the sequel to it if it ever gets one...and through all of it, we're being harried and even a little railroaded by a manipulative, god-like being that we can't do anything about, even if he is helpful more often than he is harmful. That's my main beef with this campaign, if I'm being honest, and why I'm so tempted to just blow up the NRF and be done with it. That's why I've not answered Alexandria's question yet: because I feel like blowing up the NRF with Genesis Supernova would be the easy way to help me get out of my slump OOC (which I feel like Alexandria would have almost no problems with), but we're stuck in there until we find the Cursed Arm at a minimum (but leaving before stopping the mad scientist or investigating the facility after stopping him at this point would also look strange to Alexandria and Lindworm if the two goals don't happen to be close to each other). And that wouldn't entirely fix it because the Cursed Arms are always going to loom over Reiner from this point on, and it wouldn't truly feel like his story any more. I think the tipping point was Megido's Revelation, when it indirectly caused Clair's death. That's when most of my motivation went out the window, and I've not been able to truly get it back since. The ever present, looming threat of having to go investigate the NRF didn't help either, but it got a whole lot worse when we actually got there and found out exactly how brutal it was when it was at its worst...I honestly thought it would have been fine. I'd made some necessary purchases, made sure I was stocked up on a decent amount of Potions...and all within a budget I'd set for myself and had been maintaining since almost the start of the campaign. I felt a little better after that, thinking we might actually be able to get through it decently quickly...sure, maybe it'd still be a little difficult, but I wasn't expecting Nuclear Pokemon to be easy fights by a long shot since one and two hit KOs are near impossible in Pokerole unless you have an extreme difference between Strength + Move Strength and Vitality... ...oh how wrong I was... I feel like I could keep typing about this for awhile yet, but I think I'll cut it short here. I'm sorry that I had to state all this...I was actually planning to PM this to you relatively soon, Windos. Probably on the 29th, since that would've been the 3 week mark since the last post in the meta thread. It's already been 3 weeks since the last post in the game thread. I honestly don't know if I want anything to be retconned since everything that I would want to be retconned is rather deeply ingrained in the plot now, or if we even should in the first place. I just want to get the NRF over with and finally finish the campaign. Get Reiner some peace of mind by him reuniting with Taylor, helping her find what she's lost...maybe eventually returning to Blackthorn with Clair's help, even if she is...changed...and definitely helping Mew get some peace of mind as well...I'm just dreading the fact that the last one is likely inexplicably linked to gathering all of the Cursed Arms at this point...I'm not sure if any of that would ever be in a sequel campaign, I just would like to at least imagine it all happening at the very least... I want Reiner and those super duper important to his story to have a chance at a happy ending after all of the @#$% tauros shit they've been through over the course of this week, for both their peace of mind and mine. Is that too much to ask? RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Lord Windos - 09-28-2018 .....I knew this campaign has been stressful on you, but I never thought....grah. Bloody hell, I fucked up with my campaign, didn't I? This whole campaign was supposed to be about Reiner and later on Arial personal quests, not some mish mass of Old Epics, SMT, and Pokemon with the 'heroes' struggling and becoming greater for it. The moment things derailed from your own goals and motivations was the moment I lost you, and started devaluing and warping the Original Experience of the campaign. Coming up with Plot Points and Events that served not to excite or thrill, but exhaust and demoralize to the point of viewing the game with dread and antipathy. Not being all too clear on just how difficult things are, or just making things way to difficult for my player's level and enjoyment. All because I just.....didn't know where to stop. ... Alright, time to own up to my mistakes. Remember what I told you about Cursed Arms, way back when? That they are practically the incarnations of the Elements, created by Arkus for some nebulous reason? Remember how I said they were indestructable? Completely and utterly. And if lost, they would only be found again? Remember that Genesis Supernova, even in its weakest form, practically vaporizes everything in range with Pure Psychic Life Energy? Perhaps tapping into that forbidden power, calling upon the psychonic life energies of the world.....maybe it might give Mew a bit of a boost in mood too? I believe you know where I'm going with this. Right? *Wink* And finally........Zuryk. .....Yes, our ever fumbling, foolish, short sighted, and frustrating playright? Why is it that you invoke my name? You know why. Don't play the fool. Hehehehe....why yes, I do. As always. But I'd like to hear you say it first, for it will sound all the sweeter that me just fannying about the words.... ....You were right. I see that now. Because of that......I'm now ready to negotiate. ....A h a h a h a h a h a. . . h o w r i g h t I w a s . I t i s s o v e r y , v e r y s w e e t , a n d o h s o v e r y , v e r y j u i c y , t o h e a r y o u g r o v e l. ... Hehehehe.....so sorry about that. Now, what say you and I continue these negotiations behind the curtains? Matter such as those....well, they don't really concern anyone but ourselves, do they now?. ...After you, Zuryk. Oh, playing the gentleman now, Windos? Really, you shouldn't for dear old me! Especially since its so ill fitting. Hmm? Have nothing to say? Morphic Black got your tongue? Well, since your so gobsmakked, I believe I'll take my leave now. See you soon, hehehehehehehe...... ....And it is done. Time to begin wrapping things up, yeah? RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 09-28-2018 ... ...it sounds like I need to have a chat with Mew, then. On the character sheet. RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Spiritmon - 09-28-2018 If I may permited to said something, I would like to say a few things. I have not join this game from the very beggining. I dont know how much the game changed from the very beggining to the very end. Even when I have said I would someday join, I did not. Want to know why? Because I was intimidated about the roleplay system used in both Celadon City and Skull Ruins. I was fear I could not enjoy with very much enthusiasm like everyone else, since I was already acostumed with the rolpelay in Roleplay pokemon 1 and 2....I have shame in admited that, but thats the true. But you guys want to know what have changed my opinion in that? Celadon City. Even it is a difficult game, it was the first one that make me join in the world of pokerole, and not only understand the system of the Pokerole, but to love it as well! And the freedom and possibilites of create your characters the way you can, make me feel...atached to each character, even some npcs, both in Celadon City and the Skull Ruins as well! Riza, Reiner, Gaspar, Melchior, Mew, Zuryk, Shiva, Nathan, Ventus, Terra....and the two characters I feel more conected, Heart and Arial. I meet that world of fantasy and ejoying in these two campaighs, and face many types of battle. Some of them easy, some more or less and many hard or even epic like the battle against Reiner and the battle against Nelly who is one of my favourite battles in the campaigh I have faced so far. The only reason I could find courage to join too in the Skull Ruins campaigh, its because I have meet this campaigh first at well. The complex story, the characters, and of the things I liked more: The Cursed Arms. And of course, the Lore in this campaigh, who I never so far in all others campaighs I have see so far, the main characters of the story interact with their "Creators" like Reiner interacting with Dragonstrike with I think its something amazing! And more important, I love all the lore about Celadon City: The backstory of each character, the world around it about Legendary Pokemon be godlike beings, each event happening in the core of Celadon City and the mystic behind the creation of the Cursed Arms and they be the core of many events, and the mysteries behind their creation. I totally against a "reboot" in this campaigh, since so far I enjoying everything, and I dont want to remade everything Arial have done so far. And even more about Riza since it is a couple I ship so much after Reyubi its Riarial (Riza X Arial). So make a reboot of all the story, all these experiences, its unecessary and, forgive my words, unfair to all the mystic story Windos have done so far @Dragonstrike. I respect your opinion Dragonstrike, but I think so far, the story its amazing the way it is and wish I have a sequel after this story. Even if you wish to not continue maybe, but there still a few things to Arial finish later: Catch up Carracosta, and fufill the promise he made to Riza and talk to Giovanni to Arial have some well deserved vacations to Tandor to Riza meet her "Bug Mother". That could be a good excuse for a sequel in focus instead of Reiner to that way Reiner follow his path with Taylor and that way Arial continue his journey. So, yeah, that my opinion about the subject. RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 09-28-2018 Well, I have some good news, @Spiritmon: there won't be any reboots or retcons. I think that'd be too messy to deal with. I also don't plan to leave this campaign. I do still want to finish Reiner's story. However, I do still stand by my opinion on the Cursed Arms. I honestly don't think (much) good came from them. So if I have a chance to destroy them...bring at least a little peace of mind back for everyone...Reiner, Mew, myself...even Arial and Riza to an extent. Clair. Do you see where I'm going with this? RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Spiritmon - 09-28-2018 Yeah... I guess so. I think we will find a way to destroy those CA. Its not there to much me or Arial could stop you or Reiner since Reiner is Arial boss. But we could at least try to find a way to revert Riza to her human form. And I have a idea to who ask....Allure Darkness Zuryk/@Lord Windos is there a way to revert the transformation of Riza? RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 09-28-2018 (09-28-2018, 03:13 PM)Spiritmon Wrote: Yeah... I guess so. I think we will find a way to destroy those CA. Its not there to much me or Arial could stop you or Reiner since Reiner is Arial boss. But we could at least try to find a way to revert Riza to her human form. I don't know if there's a way to reverse what R.C. did to Riza, but Windos did basically just tell me how to destroy the Cursed Arms. And I had a nice, long conversation with Mew about it and various other topics last night. She doesn't know for certain if it will destroy them...but she's more than willing to give it a try. RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Spiritmon - 09-28-2018 (09-28-2018, 03:38 PM)Dragonstrike Wrote:(09-28-2018, 03:13 PM)Spiritmon Wrote: Yeah... I guess so. I think we will find a way to destroy those CA. Its not there to much me or Arial could stop you or Reiner since Reiner is Arial boss. But we could at least try to find a way to revert Riza to her human form. Maybe we could try something else together...Fissure it's the most powerful Nuclear move in all existence. And since Nuclear beat any other type who is not Nuclear or Steel maybe it could destroy too a Cursed Arm. It could turn a area into a Dead Zone thought... RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Lord Windos - 09-28-2018 (09-28-2018, 03:13 PM)Spiritmon Wrote: Yeah... I guess so. I think we will find a way to destroy those CA. Its not there to much me or Arial could stop you or Reiner since Reiner is Arial boss. But we could at least try to find a way to revert Riza to her human form. For the shake of being impartial and fair towards you too, Spiritmon, you don't have to automatically concede to Dragonstrike/Reiner's plans if you want to Arial to keep his CA. Just because Reiner and Mew want and will be rid of those weapons of mass destruction from their lives doesn't mean your chara. has to be if you honestly both enjoy them. However, you are pretty much on your own in regards to them and any plotlines/characters/grand events that they inevitably attract since Dragonstrike has made it clear he wants nothing to do with them at this point - which I do not hold against him in anyway, since his disdain for them is now more than acceptable and justified. Of course, if Dragonstrike/Reiner want to outright force you to give up the CA instead of letting Arial keep his (if that's what he wants to do), he's entitled to do that (heroically too, perhaps, given he's 'saving' Arial from the trouble those things bring), but it'll have to be openly announced so that either a duel or all out battle can take place for impartiality's/Not Suddenly Getting Stabbed in the Back IC shake. As I said, PVP Conflict and dickery is fine with me, so long as its handled in a relatively 'fair' manner and nobody starts nursing grudges over it - this is just a game we're playing for fun, after all, not our real lives. .....Another pentioner for the Mother and Father of Illusions has come, I see. Though you are a much more favored one than the last, hehehehe..... Hmm.....Yes, there are various ways to revert Arial precious mosquito to full humanity, but not all of the are equally......beneficial for her, let's say. Some outcomes are better, near perfect even, and others.......well, I do believe she'd be better of as she is than take those options, unless she has a death wish or is a masochist like your dear puppet.... Ah, and lest we forget, there's always the matter of price to consider too! After all, there is no such thing as a free lunch with darling dark old me, and what you are asking for is exponentially more costly than a simple meal. Perhaps as high or higher than the time I wound and weaved Arial back into the land of the living, after his......Explosive failure to capture Delta Muk. Higher and higher still the price rises, if you want 'treatment plans' that have the least negative impact. So, how would you pay me for my services, Spiritmon? If a gave you a price, would you be willing to pay for it? And would it be worth it, in the end, for what you want? After all, Riza in the end is just a pitiful gutter snipe, to whom your little fool took pity on and developed a puppy dog love for. One who couldn't handle herself well before and after Cursed Arms came into her life, and is certainly not capable of mending her ways without drastic measure or constant babying. On a grander scale, she isn't even real to you and has no true 'self' , so her entire existence only has meaning so long as we place it within her. It would be quite easy - infinitely so, even! - to just stop caring about her, her fate, and simply enjoy her for what she is, until you inevitably tire of her and discard them like an empty can of mortein, instead of trying to broker a deal for her with dear old me. Finally, and mayhaps most importantly......is what you are asking for her something she truly wants? Or would be able to handle all too well? Riza may be repentent and disgusted with what she is, but at the same time she appears to have rather drastically dissassociated themselves from her humanity, perhaps to comfort herself and maintain what few scraps of sanity she has left. Let's not forget how spectacularly she reacted to Arial that one lovely night prior in Celadon, hm? Though it was a long ago for you, so I don't blame you if have, hehehehehe..... Ah, but that terribly rude of me to say, wasn't it? Well, let me show a little kindness, and give you so advice. From a dark god like me, you certainly know it will be quite valuable. It is thus: oh so v e r y often, best intentions go horribly awry. Whether it be for the good of another, or for yourself, what you want may not be what is needed. Sometimes, such august desires only serve ruininous ends. For you.....or the recipient. Or both. Or many more. Especially so even, when your intention are so......grand and impactful, like your request now. That is my advice. Take it however you may or not at all, except for granted or folly. Well, maybe that too, if you choose to indulge spiteful. It means all the same to me, and it would be most amusing to see you turn your nose up to me and see you blunder, hehehehehe.... Hm.....I believe that's enough out of me for now. I do so love being a chatterbox, but it would be remiss of me not to give you time to think about this all. Give some thought to what I'm said, and see if you want to make a deal with me after all. After all, the devil is always in the details, hehehehehehehe....... |