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[Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Printable Version

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RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 05-13-2019

(05-13-2019, 04:21 PM)Spiritmon Wrote: Also, I forgot to ask another thing Lord Windos: Even if Necrozma is no longer weak to darkness or shadow attacks, it is became immune, or can at least be hit? Also, with Flinch only reduce power or accuracy, it is stacked or only works once per use? Like Iron Head and Bite stacking reduce together?

Not Windos, but I'll offer my 2 cents for this.

I think what was stated means that Dark and Shadow based moves just deal neutral damage (so Necrozma isn't going to be nearly as susceptible to Dark and Ghost type moves, but nor is any other pokemon weak to those types of moves). Without Prism Armor, though, Necrozma's weaknesses are going to be more exploitable. And without that Steel typing, it's weak to Nuclear type moves (exploiting that weakness might skyrocket Sekmet into the 'top priority to KO/Kill' bracket, though)

The 'weather' seems to be altering Flinch's effect, so I don't think the status will stack, but Windos could say otherwise.

Keep in mind that Necrozma-U has the exact same movepool as its base form as well, with one alteration:

Access to Light That Burns the Sky.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Lord Windos - 05-13-2019

(05-13-2019, 04:16 PM)Spiritmon Wrote: I think thats the one. Light Screen could make a difference in the coming battle. Wide Guards will deploit right away too. Also to Sekmet use Double Team+ once more, since double attacks will be necessary to beat the Blind One.

Also, is Necrozma still imune to Half-life? Because last round this make a huge difference. Even if it become immune once, I afraid things will get way more complicated. Also, could I revive Volcarona or Gaspar again to have more Pokemon ready fight against it? Against such beast, any Legendary Ally or sun bug could make a difference.

Not going to run away or panic. I already do that and almost put things to lost. There is also the countodown to consider too until day 20th, so I have limited time.

You don't have time to use DTD + before the fight, and you can't spam the Move within an Encounter (It has a recharge time that isn't covered by the 2 Will Point buff, based on my re-reading of its downsides), so Sekmet is stuck as an individual mate.

Hm......I will say that they are, since they have changed their form drastically, and therefore are vulnerable to Half Life again once, with the same limitation as I stated before. You or Riza can Revive Volcarona at 1/2 HP, but that will take an Action and they will need the rest of the Round they are Revived in to recover and be able to Fight. If you Revive them at the end of the Round, though, they will be ready to be Fight at the start of the next. Gaspar, however, still can not be Revived.

Good on ya, mate! That attitude will see you victorious against Ultra Necrozma, or at least give it one hell of a good rudding!

(05-13-2019, 04:17 PM)Dragonstrike Wrote:
(05-13-2019, 03:57 PM)Lord Windos Wrote: You know I don't mind Meta gaming and helping each other out with fights, right? Heck, the fact we have a Meta Gaming thread speaks volume to that assumption, really! But I can understand not wanting to spoil the surprise for Spirit, if that was your intention.

Making your hints a little more obvious was about all the meta gaming I wanted to do, really.  It's easy to forget some of those little but incredibly major details.  And I'm not the storyteller yet, after all, though I am still trying to squeeze in practice wherever I can in preparation.

My one question now is: are Gaspar and Buzz Burner no longer fainted/able to be revived?

I have a feeling I know how Gaspar is able to be revived, to be honest...

Fair enough! 

No to Gaspar, and yes to Buzz Burner (As Explained previously!)

Do tell! If you're right, I'll give Reiner a Rare Candy! Wrong, and he gets nothing! That's all!


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Lord Windos - 05-13-2019

(05-13-2019, 04:29 PM)Dragonstrike Wrote:
(05-13-2019, 04:21 PM)Spiritmon Wrote: Also, I forgot to ask another thing Lord Windos: Even if Necrozma is no longer weak to darkness or shadow attacks, it is became immune, or can at least be hit? Also, with Flinch only reduce power or accuracy, it is stacked or only works once per use? Like Iron Head and Bite stacking reduce together?

Not Windos, but I'll offer my 2 cents for this.

I think what was stated means that Dark and Shadow based moves just deal neutral damage (so Necrozma isn't going to be nearly as susceptible to Dark and Ghost type moves, but nor is any other pokemon weak to those types of moves).  Without Prism Armor, though, Necrozma's weaknesses are going to be more exploitable.

The 'weather' seems to be altering Flinch's effect, so I don't think the status will stack, but Windos could say otherwise.

Correct! If Ultra Necrozma were at full power, then D i v i n e  L i g h t  would actually negate Dark and Shadow base Moves Damage entirely.

Flinch's Altered Effects don't stack, but they can be reapplied in the same Round, unlike with DMN. Example: U.N. got Flinched, uses Flinched Attack, and can then get Flinched again in the same Round.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 05-13-2019

(05-13-2019, 04:29 PM)Lord Windos Wrote: Do tell! If you're right, I'll give Reiner a Rare Candy! Wrong, and he gets nothing! That's all!

No risk, all reward, so I have no reason to not bite, right?  And Spirit just asked me about what I was thinking in a PM, and again, I'm not the storyteller yet, after all.

Gaspar copied this wild Necrozma almost perfectly, yes?  So...does that not mean that Gaspar generally has the same capabilities?  A wild Necrozma, as demonstrated just now and in the games, can undergo Ultra Burst without an Ultranecrozium Z.  It just needs to absorb enough light, as Necrozma-DM just did with its Morning Sun.

The catch: Necrozma-U is FAR more powerful than Necrozma-DM, so its powers might be even harder to handle than before by my guesstimation.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Spiritmon - 05-13-2019

Let me consider the options...Fighting-type moves will not do too much damage against Necrozma now. What about Dual Chop and Thrash? Empirilla has enough XP to learn Thrash or even Close Combat.

Also, could Necrozma be affected by Glare or even Nuclear Waste or even that is useless?


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 05-13-2019

(05-13-2019, 04:44 PM)Spiritmon Wrote: Let me consider the options...Fighting-type moves will not do too much damage against Necrozma now. What about Dual Chop and Thrash? Empirilla has enough XP to learn Thrash or even Close Combat.

Also, could Necrozma be affected by Glare or even Nuclear Waste or even that is useless?

Thrash is a Neutral, 5 power Normal move that Confuses you after you finish rampaging (but allows you to break the 5 action limit in this campaign if used at the end of your action chain for the Round). Great if you exploit the action extension and are prepared for the Confusion, possibly a little mediocre if not.

Dual Chop is a super effective, double hit, 2 Power, Super Effective Dragon type move (which has a 1 D6 chance to Flinch per hit thanks to that Razor Claw, but you can only use it twice per Round because of each use taking up 2 actions of the 5 action limit every Round)

I believe Windos stated that Necrozma-U is outright immune to Paralysis, Poison, and the like (the more 'permanent' statuses).  Anything more temporary (such as Confusion or Flinch), it seems to still be vulnerable to if I'm interpreting that correctly.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Lord Windos - 05-13-2019

(05-13-2019, 04:36 PM)Dragonstrike Wrote:
(05-13-2019, 04:29 PM)Lord Windos Wrote: Do tell! If you're right, I'll give Reiner a Rare Candy! Wrong, and he gets nothing! That's all!


Hm......you're right, but not entirely so, and not for all the reasons I think you are implying. Close enough, though! 

*Transition: To Reiner*

Out of the blue, something hits the top of the top tier Dragon Tamer head! Ouch!

He quickly snatches whatever decided to try and give him a headache, and finds it's Rare Candy, with a little note attached to it! It reads: From Windos, for its your lucky day!

Taylor is......confused by this.

"......How and why the heck did a Rare Candy decide to materialize from thin air and bean you in the head? I know my Fairy partners were throwing around their magic like cray cray and that can cause weird stuff to happen, but......this is a new one if that's the case."


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Spiritmon - 05-13-2019

Mirror Shot from Magneton then? He can learn too according to the Core Book. Or maybe Metal Sound/Screech to reduce the Special Defenses and Physical Defenses of Necrozma.


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Lord Windos - 05-13-2019

(05-13-2019, 04:48 PM)Dragonstrike Wrote:

As general advice, you could end that last action of the Round with Thrash, as that would be an effective way to combine both Move together perfectly! I'll also say that Asura has + 4 STR to Arial's Boost Base STR (1 + his Nat STR) total now, as Infuriate + Hone Claws should be at full effectiveness after so long!

Indeed! 'Hard' Status no, 'Soft' Status, yes!


RE: [Meta thread] Lord Windos' PokeRole Adventure : Celadon City Vandels - Dragonstrike - 05-13-2019

(05-13-2019, 04:53 PM)Spiritmon Wrote: Mirror Shot from Magneton then? He can learn too according to the Core Book. Or maybe Metal Sound/Screech to reduce the Special Defenses and Physical Defenses of Necrozma.

I'm honestly not entirely sure why the heck Mirror Shot inflicts Confusion in Pokerole when it lowers accuracy in the games, tbh.  Either way, though, lowering accuracy via a stat debuff or Confusion is going to be helpful (and Flash Cannon and Mirror Shot produce/utilize light, so that weather effect might alter their effects drastically...)

So long as Necrozma is vulnerable to stat reductions, then Metal Sound/Screech should work just fine (you'll only have to use one of them, though, since the Defenses are merged in this campaign. If you use them at all, that is)