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[Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Printable Version +- Pokemon Uranium (https://pokemonuranium.co/forum) +-- Forum: Misc and fun stuff (https://pokemonuranium.co/forum/forumdisplay.php?fid=8) +--- Forum: Roleplaying (https://pokemonuranium.co/forum/forumdisplay.php?fid=12) +--- Thread: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands (/showthread.php?tid=4707) Pages:
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RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Dragonstrike - 06-13-2024 (06-13-2024, 09:13 PM)Lord Windos Wrote: Live by the Sword, die by the Sword. Whether it's for glory or while aiding those in need. Restless souls, both past and present, given second chances to achieve what they set out to do. May this Sword of Glory help guide her allies to a better future, however briefly she fights alongside them. And may Seddi help guide Kusanagi to the glorious end that she desires, so that she can finally rest in peace. ~~~ Seddi's got that sly smile on his face again as he wraps things up at the bar. "Went smooth as a hot blade slicin' butter. Reachin' a mutual understandin' with the ol' girl wasn't too difficult after I brought up what I'm intendin' to do. Pleasure doin' business with ya." Seddi will tip his hat to the bartender. RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 06-13-2024 (06-13-2024, 10:11 PM)Dragonstrike Wrote: ~~~ The bartender rolls her eyes and waves you off, shaking her head. "Yeah, yeah, Mr. Big Iron. No skin off my back taking care of that pain in the ass." She then gets serious for a moment, crossing her arms and giving you a hard look. "I hope you know what you're doing, cowboy. Getting involved with those monsters isn't something I can recommend, even if I was offering all the firepower at my disposal. 'Where Malefic and Man Meet, Tragedy Is Inevitable, and only the Strong or Fortunate can prevail.' That's an old saying 'round here for those in the know, and I suggest you keep it in mind on tromp through Sutalor. Be a shame for one of my best paying customers to get himself killed like an idiot, after all." Then with a smirk and a flip of her hair she was back to her sassy self she waves to the entrance of the club. "Scram. I got a busy few nights ahead of me, and you got a busy everything. Hope to see ya around, partner." And that's the end of that! *Flashback End!* (Feel free to close things off at your end if you wish! Now to move onto updating everyone else....) RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 06-13-2024 (06-13-2024, 09:48 AM)Redstone Wrote: Nalu it is Dyn sends out a Thwacky, who beats their twig against their chest as they let out a battle cry! Once she sees the noxious nettles come out, though, she lets out a small groan. "Ah damn it, there goes my backup plan! *Makes Fist!* Never say neeeeveeer, though! GORI, teach'em your brand Ape Business!" " *Roars!* Initiatives: Nalu: 3 + 3 + 0 + (5) GORI: 4 + 2 + 2 + (5) GORI goes First, then Nalu [bLet the Battle Continue![/b] RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 06-13-2024 (06-13-2024, 11:37 AM)Mikaruge108 Wrote:Quote:Replacing the Harried Man is a Houdoom, accompanied by a small pack of Houdour. It's muzzle is bloody, and it looks to be on the hunt. Hard Difficulty; if not taken, may aggro onto you anyway, forcing an Encounter. Contact - Wild Hounds! You immediately test out your new Item on the head of the pack, trying to replicate the dance Twirly Bird makes! Feather Dance DEX (3) + Contest (1) + Perform (2) = 6D6 Dice (1)(5)(1) (2)(5)(3) It was a bit clumsy still, but you managed to conjure up a rain of feathers, smothering the Houndoom and taking them by surprise! - 2 STR! There are two Houndour with their leader, and they're being starred down somethin fierce by your menacing bee, as they cross their stingers ominous and let out a low, angy *Bzzzzz....* Intimidation! STR + Contest + Intimidate = 6D6! (5)(1)(6) (5)(5)(5) 5 Succcesses! Will - Houndour: 5 Will each. (4)(5)(6)(3)(6) 4 Successes (6)(2)(6)(5)(5) 4 Successes Both of the dogs a little cowed for a moment, hesitating out of their first Action for this sequence before regaining their nerve and barking angrily at you and your bee! Insight + Survival + Alert - 3 (5)(2)(3) (1) You can't say for sure if it's blood or something else on their muzzle, so you err on the safe side and order your hermit slab crab to neutralize the fire fiend before it could get to YOU! Sand Attack! (5)(6)(6) (5)(3)(4) (1)(1)(3) Hit! Houndoom loses 1 Accuracy! They shake off the debuffs the best they can and dart past Crustle, going for YOU with mouth wide open!!! CRUNCH (2)(4)(3)(-) HIT Damage: STR (*0) + 3 + STAB - VIT (3) = 1D6 Lethal Damage (6) You take 1 Lethal Damage; 10/10* HP, 1 Lethal Damage! (6) Your Defense Decreases by 1! *(3)(3)(4) Nope! You shake the big dog lose and try to make some distance; both the lil' pups decide to intervene and rain Embers on you! Beedrill intercepts one and retaliates (takes place of Move)! Embers! 1D6 Accuracy each! (6) Double (6) Hit! Damage: SPE (2) + 2 + STAB - INS (3 for Both) + 1 (Bee.) = 2D6 (+1) Damage Dice! (2)(2) No Damage for You! (4)(6) Beedrill takes 3 Damage; 7/10 HP, - 1 Pain! (6) *Sizz!* You're Burned! -1 STR! (4) Nope! Crustle, seeing the feral dog try to kill you they forgo further set-up and simply start blasting. Rock Blast 2, 3, and 4! Accuracy: 6/4/2D6 Dice! (3)(5)(1)(2)(5)(1) Oh (5)(5)(3)(1) Baby (5)(5) A Triple Hit! Damage: 6D6 + 1 Damage per Hit! (6)(2)(5)(4)(3)(4) (6)(1)(4)(2)(4)(5) (4)(4)(6)(4)(4)(3) The Houdoom is pummeled into oblivion, unable to act before getting shot down in a instant! Both Houdour IMMMEDIATLY book it, howl in distress and fear at the insta-defeat of their leader! You cradle the part of the body the Houndoom manage to latch on, and the Burn... (3) ...and take one Burn Damage; 9/10* HP, - 1 Pain, 1 Lethal Damage. Your Bug buddies crowd close to you, vibrating with worry. Well. That went fine....sorta. The Houndoom lay Fainted on the ground, a little ways in front of you. What shall its Fate be? RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 06-13-2024 (06-13-2024, 08:01 AM)Pokekitty2 Wrote:(06-13-2024, 06:07 AM)Lord Windos Wrote: Your avian knight gives you a salute with their leek-sword before with a *LEAP!* Off they were, bouncing up to the top of the buildings and joining up in one great big bird bustdown! Already you can see him try to keep the peace...before getting pelted with a rock to the bonce. Then things wents loony toons, as a great BIG dust cloud o' VIOLENCE ensued! With a combination of your feline-fox agility , Psychic might, and minor clairvoyance you are able to skitter up the side of the building and up the roof once you reach it. Staring at the Big Ball o' Bird Brute ® , you don't know what the heck is going, but you DO know you need it to stop before anyone else gets caught up in it (or worse, the suits and police get involved!) . RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Redstone - 06-14-2024 (06-13-2024, 10:48 PM)Lord Windos Wrote: Dyn sends out a Thwacky, who beats their twig against their chest as they let out a battle cry! Once she sees the noxious nettles come out, though, she lets out a small groan. ''Nalu, show them who's the boss here. Wide guard, Acid spray, Recover and Scald.'' Acc: Dmg: (3+3+5-2=9d6) (3+3+5-4=7d6) (2+2+stab+se=6d6, reduce spec def) (2+3+5-6=4d6) (3+3+5-8=3d6) (2+3+stab-nve=5d6, 3d6 to burn) RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 06-14-2024 (06-13-2024, 01:33 PM)Spiritmon Wrote: Oz crouched in the ground and check the fossil. It is really beautiful. "We almost lost it sisters, but you manage to intercept the Raticate." She takes another look and then decided to send a message to Seddi/@Dragonstrike. Lightbulb Moment! INS + Knowledge + 0 = 8D6 Dice , Min 4 Needed (2)(4)(5)(5) (2)(3)(3)(5) Success! Gazing at the Fossil, you recall one of the Sectors of the City: Trinity's Sutalör Oceanic and Wild Life Parks and Rayquaza Weather Center! Perhaps at a place so focused on the living and spectacle side of the Strange and often deadly wild life might be a lead to follow up on? Regardless, you decide against going to the Survival Center Tour in favor of trying to connect with that intimidating Scimitar, recalling your Mons as you make your way back. You are not quite sure this is a good idea or not, but hey, nothing ventured - Alert (5)(2)(6)(6) (3)(2) ??? (1)(3)(2)(2) (4)(2)(6) (5)(2)(2)(4) (3)(6)(6) You hear someone behind you, and with Instincts somewhat honed out in the wilds of other Regions you spun around on a dime, catching what appeared to be some sort of goon in biker and sports gear flatfooted! ...Only to be Knockdowned and Grapple by another guy! WHAT THE HELL ?!?! Struggling with all your might, you could not escape, and froze when you heard a deep, rougish chuckle that caused your hairs to stand up on end. "Nice one, boys. Flip her over, a be gentle." The goon was anything but as they slammed you on your back, and pinned your arms to your side, giving you a look at who was ordering these...hoodlums around! Slicked back black hair, impeccably styled. Black sports coat, custom made and of decent quality. Leather jeans, and a belt with 4 Balls on it, One Normal, 2 Ultra, and one Heavy. A white dress shirt that had a circular 'BB' painted on the front. You don't recognize him, but from the dark look smoldering with barely contained ANGER and deep, wicked amusement.....you knew he meant you no good. "If it isn't the little saint that ruined the fine work my big boy did. Took a bit to track you down, but after seeing you run off from that commotion at that music shop....well, how could I not introduce myself?" He crouches down, teeth bared in a horrible grin. "My name....call my John. And you.....well, I don't suppose you'll give me your name?" Fuck! What to do?! RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 06-14-2024 (06-13-2024, 02:18 PM)PhantomUnderYourDesk Wrote: (...)For sitting at the table, casual as can be, was Morgana, a plate with some sort of whipped cream and fruity desert right in front of her, and a cup of tea close at hand. Your most Fae and whimsical and vexing 'ally' could help but giggle in delight as you tried to avert your gaze, finding your bashfulness immensely adorable. "Why the fuss, do you avert your eyes a must? Is my brightness, eversoft luminescence, so Captivating you tear away thy gaze? Oh wow is me, you wound me so!" She places a dainty hand on her forward, as if t swoon, leaning back in her chain and causing her to tilt ever so slightly, revealing even more of her legs from underneath the table. "Oh quit it with the theatrics already, ya monochromatic bitch, and get this 'sweet and neat sonjorn' over with already!" Morgana huffed at that, sitting back down with a tut. "Sour, not sweet, and so very spicy and bitter as always, my dear Zephy." "Get a Ferrothron shoved up your arse, you distorted psychopath." "You would savor the most thorny path, dancing along with bleeding feet and full of Spite all the live long way." "Says the one that can't speak more than three words without twisting themselves into soft pretzal." "Hmpt. Of course, indeed, yes, goes the one to paint and doodle and trace and Sketch mess after scrawl after poor templates." "Like your tea parties are any better." "I say !" .....Aaaaaand the two are bickering like a old couple that refuses to get a divorce, no matter how much they hate each other. You heave a sigh before you take your place and prepared your meal, going unnoticed as your partners continued their bitter feud. Most other men would be downright Grass Green with Envy at two magical ladies fighting over them, but the reality is that it is exhausting to deal with most of the time and dangerous the other. By the Powers of Magic that be, save him from this acrimony! Once you get settled in, you do indeed catch the Flowery Fae enchantress' attention, causing her to break off from her arguing and simply melt into your touch, trailing an wandering hand underneath your chin in turn. Zephy, meanwhile, groans and makes a gagging motion before rolling her eyes and picks angrily at her breakfast. "Oh, yes, verily so, your touch so does sooth my weary soul. If only I could carry you around, shrink you down to be but a Maus, to scurry and play to waylay my dreay days." "Urrrrgh. Get to the point before you two make me sick." "*Huffs* Rushing perfection, setthing the stage so plain....poor taste, squandering paints, Zephy. *Looks to you* But yes, verily, I do come for a reason. Or don't you remember, is your mind's realm been robbed by the restless spirits abroad? A refresher, allow me to give, hand in hand..." With a flourish of her hand, she laid her palm flat on yours - and with a wiggle of her fingers and a wink she moved it away, revealing a Friend Pokeball in the center of yours. " 'Give me a Day and a Night, and ye shall receive it, my Dear Breeze~' *Heartfelt, closed eye smile* Your rightful Boon, a treasure most dear, representing the bond we share. Awhile it took, to decide upon the perfect nook, representing us and all we took, but believe I have that this little one shall do." Awe and fluttering in your heart, you carefully pulled up the holographic interface of the Friend Ball to discover what she got.... ....And it was none other than a Spritzee, and a little guy at that. Looking at his data closely.... Stats: Same as in Corebook Specialties: Channel 2, Evade 1, Alert 1, Magic 1, Nature 3, Allure 1 Better Defensive Stat: INS Moves: Fairy Wind, Acid, Spellbind* , Sweet Scent, Aromatherapy, Draining Kiss, After You, Protect Ability: Intoxicate - All Special Moves this Mon uses has a 3D6 Chance to Badly Poison a Target; against Targets that are already Poisoned, Reduce their Accuracy, Insight, and Damage by 2/1/1 against you and SPE - 3 other allies of this Mon's/User's Ability. Increase End of Round Poison Damage by at min. 1 (Scales with size and health, as well as PDs), and the negative effects of Poison and Fairy Type Moves while Targets are Poisoned are stronger. Scent Scent, Aromatherapy, and Follow Me have been enhanced or altered - experiment later to see how! Makes user Immune to intoxication, but not Poisoning. Can assist in Potion and Aerosol based Alchemy too, if charming or beguiling brews be your thing or want to make some hecking nasty Poisons! Spellbind*: Magic Grapple + DoT + 3D6 for a Random Status Effect, SPE + 1 Damage Surprises!: Wouldn't you like to know, dear? etc.. (More to be revised later, when re-energized Amazing. Truly Amazing. Morgana gives you an expectant smile, obviously wanting to know what you think of this little ball of pink fluff. What to say say indeed... ." What says you to this gift most gracious, Bernard...? RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Mikaruge108 - 06-14-2024 Quote:The Houndoom lay Fainted on the ground, a little ways in front of you. What shall its Fate be? Darren uses a potion on himself to heal the lethal damage. He looks for a moment at the K.O.d Houndoom, he doesn't like doing this, but the poor mon gave him no choice in the matter. He reluctantly puts it down, and if he has the tools to do so, he gives it a proper burial. RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Pokekitty2 - 06-14-2024 (06-13-2024, 11:45 PM)Lord Windos Wrote: The plan to make them stop is pretty simple: summon Slash and threaten a good ‘ole ice-type attack. It’s only super effective on my ‘mons, too, which is good - we're the problem here, after all. |