Pokemon Uranium
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Last member - Spiritmon - 01-18-2017

Hi everyone! I in my second run in Pokemon Uranium and I am in the eight gym. I already have five members in my team. Here my members:

Metalynx/Jason:
Lv: 65
Nature: Adamant
Ability: Battle Armor
Moves: Meteor Smash, Leaf Blade, Giga Drain, Shadow Clawn

Floatzel/Stacy:
Lv: 64
Nature: Sassy
Ability: Swift Swim
Moves: Ice fang, Brick Break, Aqua Tail, Crunch

Fallengel:
Lv: 63
Nature: Adamant
Ability: Disenchant
Moves: Fire Fang, Foul Play, Bulk Up, Drain Punch


Astronite/Maestro:
Lv: 65
Nature: Calm
Ability: Sturdy
Moves: Psychic, Power Gem, Moonblast, Dark Pulse

Navighast:
Lv: 65
Nature: Adamant
Ability: Levitate
Moves: Bone Rush, Shadow Clawn, Thief, Drain Punch

Welp, this is my team until now. I still make the name of my Navighast. My question is what Pokémon I should add? I have some ideas:

Theriamp:
Type: Rock/Eletric

Base Stats:

HP: 75
Attack: 125
Defence: 60
Sp. Attack: 60
Sp. Defence: 80
Speed: 100

Dermafrost:
Type: Rock/Ice

Base Stats:

HP: 95
Attack: 115
Defence: 120
Sp. Attack: 60
Sp. Defence: 70
Speed: 80

Stenowatt:
Type: Eletric

Base Stats:

HP: 75
Attack: 85
Defence: 60
Sp. Attack: 75
Sp. Defence: 80
Speed: 110

Theriamp have some good physical moves and a good speed, both stab and others ones but its have poor defences. Dermafrost is a little more Defence Bulk and with a great variety of moves but lack in Speed and Sp. Defence, and the worse, he have seven weakness: Ground, Rock, Water, Grass, Fighting, Steel and Nuclear. Stenowatt its a good choice too, since he can learn many moves by TM and Move Tutor. What you guys think? What moves I can change in my team? Dont need to be in the competitive, just Story Mode. Say in the comments below.


RE: Last member - Lord Windos - 01-18-2017

I'd recommend against adding any more rock types on your team. While they do offer some great options, if you added one, half your team would be vulnerable to water and ground damage to the extreme. You have check and counters in place for those threats, but its better not to stack the deck against you. Why not a Kiricorn? You'd have another fast and powerful threat on your team that can take on dragons/fighters, and it can have EQ for those pesky steel and fire types.


RE: Last member - Spiritmon - 01-18-2017

(01-18-2017, 08:59 PM)Lord Windos Wrote: I'd recommend against adding any more rock types on your team. While they do offer some great options, if you added one, half your team would be vulnerable to water and ground damage to the extreme. You have check and counters in place for those threats, but its better not to stack the deck against you. Why not a Kiricorn? You'd have another fast and powerful threat on your team that can take on dragons/fighters, and it can have EQ for those pesky steel and fire types.

Hmm interesting. Its not a bad idea. Its, fast, strong, and Physical and Special strong moves, and his Evolution line have access to Normal, Fairy and Psychic moves. And he can even learn strong moves by TM. And he can even learn Flying, Ground and Fighting moves by Move Tutor. And the one of the weakness to Fairy, Fire, cause neutral damage to him. And even only have 3 weakness: Poison, Steel and Nuclear. Its not a bad idea. And since I acquire some Minicorns, I can breed one. What moves its a good idea to add?