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[Game thread] Skull Ruins Pokerole - Printable Version

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RE: [Game thread] Skull Ruins Pokerole - Iron - 04-22-2018

(04-22-2018, 03:23 PM)PhantomUnderYourDesk Wrote: Shiva was already alerted when Mr. Finder spoke up and hinted that something was about to go wrong, but there was not enough time to give any reaction to him aside from a very concerned look, there was no time to even become scared - but something told her that something was amiss, very amiss, but it was already way too late.

Once again she made it to evade these wild Pokemon that arrived, for the second time today she felt incredibly lucky that she succeeded on that. Guess the aid of the stars was still very real even when being down in the mountain so deeply? Were these these death traps that Heart 'playfully' mentioned? A cold shiver ran through her whole body at the thought of these.

Heart's voice was the first after Mr. Finder's that arrived her. In a clearly startled and somewhat scared manner, she shouted back to him as a response. "I'm doing okay! No...injuries... *heavy coughs from the coal dust* But.... WILD POKEMON MORE STONES!!!" Then her voice died.

With terror, she stared at these four Baldore that were blocking her way to the fork Mr. Finder mentioned, stumbled one step backwards and was helpless about what to do, before she remembered that she had dear and loyal Pokemon with her! She was that was was known as a Trainer, r-right? If she was, then she has means to defend herself, and this defense cosisted of Cottonee and Azumarill who where summoned to side in a swift movement! Ready to protect her beloved Master from these rocky Pokemon, they leaped in front of her with an expression that screamed: 'Do not mess with us fairies!'

"DIZZY! WHERE ARE YOU? IF YOU'RE THERE, PLEASE RESPOND AND HELP ME WHEN YOU CAN!"


Cottonee: (6) +5 = 11
Azumarill: (5) + 5 = 10
Boldore: (1) + 6 = 7

Dizzy can be heard near Growlithe's flame.




RE: [Game thread] Skull Ruins Pokerole - Iron - 04-22-2018

(04-22-2018, 03:24 PM)Dragonstrike Wrote:
(04-22-2018, 01:06 PM)Spiritmon Wrote: When Heart and Nathan return to the camp to join with his friends, Heart wave his hand in the direction of Shiva and Ventus. "Howdy people! I need your help in something." Heart say to his friendys. "Okay, long story short: I meet a Larversta, he give a test to find some type of evolutionary colored shards so that way he will join with me with no problem. I need at least one, but it has to be fiery in color. Red, yellow, orange. Any idea people where I can find such gems?

Nathan raises an intrigued eyebrow when Heart mentions he found a Larvesta.

"Sounds like Fireglass, Thunderglass, and Flareglass to me.  They're shards of evolutionary stones.  You should be able to find them wherever Evolutionary stones are.  Might be able to find some if you keep an eye out down here.  Well, maybe not Flareglass.  Sun Stones are most common in Elanor, so..."

(04-22-2018, 02:51 PM)Iron Wrote:

Whoa!  That was WAY too close.  Nathan has NO idea how everyone managed to get out of that without getting bonked on the head...

...of course, he doesn't have long to think about that because he's face to face with a super rare Vibrava mere moments later as everyone gets separated in the chaos.

No time to think about it!  Go, Ralts and Yule!  (Ralts Traces Levitate, right?)



Ralts Traces Levitate.

Ralts: (6) + 8 = 14
Yule: (2) + 8 = 10
Vibrava: (3) + 6 = 9




RE: [Game thread] Skull Ruins Pokerole - Lord Windos - 04-22-2018

(04-22-2018, 02:51 PM)Iron Wrote:

Ventus almost began to swore vehemently as he was nearly crushed by the cavalcade of Rock and Ground types and subsequently being separated from the group in the chaos, his mind flashing back to his somewhat questionable participation in the Running and a surprise repeat of it in the Great Divide when similar things had happened! Fortunately his ingrained reflexes kicked in to help him deftly weave through the harrowing havoc, clearly hearing the group's keen nose guide advice and struggling to make his way to the fork!

However, just before he could make it he was halted in his tracks by a Lavitar popping out from the ground right in front of him, causing him to hastily backpeddle as it defiantly stood in his way with a fierce expression! Knowing that any Lavitars were notoriously elusive and that getting around it would be more difficult than not, the empath decided to 'remove' the problem by capturing it post haste, evenly return the dirt muncher's stare with a determined one of his own as he sent out Michael and Aspis to deal with them!

"My brother, use Spore to put them to sleep and keep them that way, before draining their Vitality with Absorb! Sister, give this Lavitar your own potent Glare, before Wrapping them up to pin them in place! Let's take of them pronto my family, so that we can reconvene with the others!"

Order: Ven will send out Michael and Apsis to fight the Lavitar, with the former using Spore 4 times a round until its taking a dirtnap, then using Absorb to hit both its Rock and Ground weakness to Grass for any remaining actions this round and 4 times per round the ones after this one (so long as its asleep). Apsis meanwhile will use Glare 2 times per round until its ALSO Paralyzed, then Wrap it up to prevent it from escaping in any manner. They'll then stick to using Fire Fang 3 times per round in the one after this one to try and Burn it. Once its Fainted, a simple Pokeball will be thrown regardless if its Burned or not, as Sleep + Paralysis + Faint = - 7 Will on the Capture Roll. If that fails for whatever reason and its NOT Burned by the time of capture, Aspis will use a restrained Fire Fang to ignite them and restrained Poison Sting to Poison them (resist both moves, so no damage), then another Pokeball will be thrown at it for a grand total of - 9 Will on the capture roll. If it still refuses to be captured, a Dusk Ball will be used as a last resort. Will be sent to PC for treatment if captured. Time to catch a Godzilla jr!

Moves:

Spore
Accuracy: 8D6 Base Dice - 4/5/6/7 Dice = 4/3/2/1 Dice
Effect: Zzzzzz.....

Absorb
Accuracy: Same as Spore
Damage: STR + 1 + STAB + QE = 5D6 + 2 Base Damage
Effect: Min of + 1 HP gained per hit if move did damage

Glare
Accuracy: 5D6 Base Dice - 2/3 Actions = 3/2D6 Dice
Effect: Paralysis!

Wrap
Accuracy: 7D6 Base Dice - 3 Actions = 4D6 Dice
Damage: most likely just 1D6 at most
Effect: Roll 2 Dice per end round to deal damage


RE: [Game thread] Skull Ruins Pokerole - PhantomUnderYourDesk - 04-22-2018

(04-22-2018, 03:36 PM)Iron Wrote: Cottonee: (6) +5 = 11
Azumarill: (5) + 5 = 10
Boldore: (1) + 6 = 7

Dizzy can be heard near Growlithe's flame.

It was a massive relievement for Shiva to hear signs of life from the Infiltrator. On the second thought, his training most likely contained keeping a cool head in suprising and unpleasant situation like this. Trusting in both Dizzy and Mr. Finder, she was all fine with the Absol helping him and his Growlithe out.

Shiva herself however somewhat struggled too keep a cool mind, the exhaustion from the so far walk was not helping and remained somewhat hidden behind her two closest Pokemon as the Boldore-Pack came closer in a somewhat agressive manner. As soon as Shiva has hit some boulders with her back, she was reminded on giving orders. Even if her voice was more rough from inhaling dust, she managed to make them clear. "A....Alright then, we have the odds at our side my dear ones, so please steal them their vitality and drench 'em in bubbles! That'll...do it, I guess!" Seeing how there were several foes pestering them all, Azumarill decided to channel her bubbles a little differently - and learns Bubble for 7xp.



--------------------
Accuracy Roll Giga Drain 1: 3 Dext + 2 Fight + 4 Channel - 3 Actions - 1 Pain from exhaustion = 5d6
Accuracy Roll Giga Drain 2: 3 Dext + 2 Fight + 4 Channel - 4 Actions - 1 Pain from exhaustion = 4d6
Accuracy Roll Giga Drain 3: 3 Dext + 2 Fight + 4 Channel - 5 Actions - 1 Pain from exhaustion = 3d6
Damage Roll: 3 Strength + 3 Power of the move + 1 STAB = 7d6 + 1 autodamage due to SE
Additional notes: Restore half the damage done rounded down, minimum 1hp. Concentrate lifestealing one Boldore until it fainted, then move on to the next.


Accuracy Roll Bubble 1: 3 Dext + 2 Fight + 4 Channel - 3 Actions - 1 Pain from exhaustion = 5d6
Accuracy Roll Bubble 2: 3 Dext + 2 Fight + 4 Channel - 4 Actions - 1 Pain from exhaustion = 4d6
Accuracy Roll Bubble 3: 3 Dext + 2 Fight + 4 Channel - 5 Actions - 1 Pain from exhaustion = 3d6
Damage Roll: 3 Strength + 2 Power of the move + 1 STAB = 6d6 + 1 autodamage due to SE
Additional notes: Hits the whole pack, 1 CD to reduce their Dexterity by 1.

These orders stay true until one of my Pokemon has reached a -2 Pain, please stop and await more instructions in that case.



RE: [Game thread] Skull Ruins Pokerole - Spiritmon - 04-22-2018

Heart begin to give orders to his two Pokemon. "We must takedown that two pokemon! Gustav! Use Bubbles 3x against all the foes! We must take care of these enemies as much quick possible to capture Golett and quick meet with the others! Then use Water Pulse against Dugtrio! Viktor! Use Horn Leech 3x against Golett! And another Horn Leech against Dugtrio! Lets hit the roll guys! And if any of you guys got hurt (around half of they HP or bellow) I use a potion!"

Bubbles Accuracy: Dex (3) + Fight (3) + Canalize (3) - Actions (4/5/6) = 5d6/4d6/3d6
Damage: Power (2) + STR (3) + STAB (1) + SE (1) = 6d6+1
Effect: 1 dice chance to reduce foes dice

Water Pulse Accuracy: Dex (3) + Fight (3) +  Canalize (3) - Actions (7) = 2d6
Damage: Power (2) + STR (3) + STAB (1) + Mega Launcher (2) + SE (1) = 8d6+1
Effect: D3 to confuse the foe

Horn Leech: Dex (3) + Fight (3) + Brawl (3) - Actions (4/5/6/7) = 5d6/4d6/3d6/2d6
Damage: Power (3) + STR (3) + STAB (1) + Miracle Seed (1) + SE (1) = 8d6+1
Effect: Half the damage become heal to the user.


RE: [Game thread] Skull Ruins Pokerole - Iron - 04-22-2018



Michael: (6) + 6 = 12
Larvitar: (6) + 6 = 12
Apsis: (1) + 6 = 7

Larvitar Round 1

Spore 1
(3)(1)(2)(4)
Looks like Ventus will get out of his tight spot without expending many resources. Larvitar fell asleep

Glare 1
(4)(3)(1)
Larvitar became paralyzed.

Absorb 2
(3)(1)(2)(1) Miss. Michael's footing is thrown off by the stampede.

Wrap 2
(4)(3)(4)(6)
Larvitar was wrapped!

Absorb 3
(4)(3)
(1) Larvitar takes 2 dmg 5/7hp -1 pain
Michaeal heals 1hp.

Absorb 4
(4)
(4) Larvitar takes 3 dmg 2/7hp -2 pain

Insight: (5)(1)

Larvitar Round 2

Absorb 1
(4)(3)(3)(4)
(2) Larvitar takes 2 dmg and faints.


Pokeball: (5)(3)
Will: (6)(5) The Pokeball breaks.

Apsis poisons and burns Larvitar. With the Necklace, it doesn't take long at all!

Pokeball: (5)(1)
Will: (4) It doesn't break.

(5)(4) vs (3) - Larvitar was caught! in the Pokeball.

Ability: Guts
0/0/2
Bite, Leer, Sandstorm, Rock Slide

1XP to all involved.




RE: [Game thread] Skull Ruins Pokerole - Iron - 04-22-2018



Boldore Swarm Round 1

Giga Drain 1
(3)(2)(5)(4)(5)
(6)(3)(4)(4) Boldore A takes 4 dmg 2/6hp

Bubble 1
(6)(5)(6)(5)(4) Critical hit.
(5)(2)(4)(6)(5) The Boldore take 4 dmg. One survives with Sturdy 1/6hp -3 pain. The rest are at 2/6hp.
CD: (3)

Cottonee is battered by Boldore from all directions. Luckily they all have -2 pain or more.

Rock Blast x4
3 Dex +3 Fight + 3 = 9 dice, -1 acc, -2 actions = 6 dice, -2 or 3 pain = 4/3 or 3/2
(2)(1)(1)(3)
(3)(3)(4) 1 hit
(5)(6)(4)(1) 2 hits
(2)(2)(3)
(6)(5)(2)(3) 3 hits
(1)(1)(5)
(1)(4)(2) 4 hits
(2)(4) 5 hits

3 Str + 1 power +1 stab -4 = 1d6 per hit.

(3), (2), (4), (2), (4) Cottonee takes 2 dmg thanks to Shiva's training her to absorb impacts with her fluff.

Giga Drain 2
(5)(2)(1)
Boldore A faints and Cottonee gains 1hp. 6/7hp.

Bubble 2
(6)(3)(4)(3)
(6)(5)(5) Three Boldore have 1 hp remaining, holding on with Sturdy.

Giga Drain 3
(5)(3)(1)
All the Boldore faint! Shiva clambers to the top of the heap of Boldore. She can see there is still a lot of stampeding going on, but she has a brief moment to catch her breath.

Cottonee, Azumarill, and Shiva gain 4XP each.




RE: [Game thread] Skull Ruins Pokerole - Iron - 04-22-2018



Golette Round 1

Nonlethal Night Slashes from the Dugtrio trio, clawing at the lobster Pokemon. Trevenant they leaf alone.

Night Slash 1 x3
3 Dex + 3 Fight +3 Brawl -3 actions
(6)(1)(4)(5)(2)(4) Critical hit 1.
(1)(1)(1)(2)(3)(5) Miss
(6)(5)(4)(1)(3)(5) Critical hit 2
2 Str + 3 power + 2 crit -4 vit = 3d6 each
(6)(5)(2), (6)(6)(4) Clawitzer takes 5 dmg from those crits. 3/8hp.

Trevenant tries out his new move. He is a little exhausted though.
Horn Leech 1
(1)(1)(5)(4)
(3)(3)(1)(5)(4) Golett takes 3 dmg 3/6hp -2 pain.

Heart uses a potion. 7/8hp for Clawitzer.

Bubble 1
(3)(2)(4)(3)
(6)(3)(5) (3) Golett takes 3 dmg and faints.
Dugtrio all take 3 dmg 3/6hp -2 pain.

They renew their assault. But they can no longer crit.

Night Slash 2 x3
(1)(3)(5)
(2)(5)(4)
(1)(1)(1) 2 hits
(2)
(2) No damage this time from the exhausted Pokemon.

Horn Leech 2
(6)(1)(4)
(6)(2)(3)(3)(5)(2) Dugtrio A faints.

Bubble 2
(6)(2)(3)
(6)(1)(3)(4) The rest of the Dugtrio faint.

Heart and each of his Pokemon gain 4XP. Time to capture?




RE: [Game thread] Skull Ruins Pokerole - Lord Windos - 04-22-2018

(04-22-2018, 04:04 PM)Iron Wrote:

The researcher was a bit annoyed that Lavitar managed to shatter the first Pokeball thrown at it, but with a little extra softening up cortisy of his slithering sister they were swiftly captured and sent to his PC in short order, causing him to let out a small sigh of relief and gave smile to Michael and Apsis. "Once again you both have prevailed against a potentially devastating enemy, so thank you. I'll decide what future that Lavitar has at a later date, so for now let's brave this stampede and reunite with our comrades!" With that succiently put, Ventus and co resumed maneuvering through the rambuciously crowed corridor to the forked crossing that Mr. Finder shouted out earlier, with his poisonous python and the mushroom of champeons doing a wonderful job of warding of more intrusive threats.

Once there, he'll wait on the others and see what has to be done in the wake of this.


RE: [Game thread] Skull Ruins Pokerole - PhantomUnderYourDesk - 04-22-2018

(04-22-2018, 04:15 PM)Iron Wrote: All the Boldore faint! Shiva clambers to the top of the heap of Boldore. She can see there is still a lot of stampeding going on, but she has a brief moment to catch her breath.

Hah! What a....incredibly energizing and sunny feeling to be on top of the Rock Types she and her dear Pokemon have defeated, it turned out that putting trust in them was the best decision she make in this chaos. While she was still catching up her breath, even for a moment, both Azumarill and Cottonee came up to her, and Shiva could not help to pull them both in a hug that was glowing with thankfulness and love for her fluffball and fae rabbit.

That sweet moment between Trainer and Pokemon didn't last for long though, as the on-going stampeding was still very real, but at least now her way to fork of the tunnel was free, so she made her way there taking two steps....at one time..... Or so she thought, as somehow she felt more obstacles lurking ahead the path to safety and slackened half the way in an ominous feeling.