RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 01-05-2018
Nuuuuh, don't die, Windos! (But thank you, both of you!~) *scatters several Revives on you, finishing with kiss of life shall these show no effect*
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 01-05-2018
Good ol' tarantulas. What an adorable little thing Aragog is.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 01-05-2018
Is Solomon going to demonstrate his Hidden Power, @Iron?
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 01-05-2018
I thought you wanted to tell another story first. I'll go type up what happens.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 01-05-2018
(01-05-2018, 02:10 PM)Dragonstrike Wrote: Good ol' tarantulas. What an adorable little thing Aragog is. 
Thanks to you as well! No pet one should touch though, but I agree to adorable. ^^
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Spiritmon - 01-05-2018
Teach Protect to Percival was the better idea I ever had.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 01-05-2018
Good call indeed! I've been wondering about the rcurrent using Shield Moves... According to Corebook, one can only use it once per Round and its Accuracy Roll is reduced by 2 if the same Shield Move is used again the next Round, as well if attempting to use it again within the same Round. The Round after that it's reduced by 4, and so on. Clever.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Lord Windos - 01-05-2018
Protect is always a nice move to have, and its even finer in Pokerole due to its high Priority and Multi Moves making it even more of a useful tool! Glad its well balanced in this game as in the base ones!
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 01-05-2018
Shield moves are actually a LOT stronger in play around the table, because the rules allow for declaring actions in response to the opponent's on a whim. No need to specify exact conditions for evasions and such. If your opponent uses something you'd rather evade or shield and has a higher initiative than you, you can just go ahead and do so.
It's kinda like how battles in the anime work, which is what they were trying to go for.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Lord Windos - 01-05-2018
Huh, well that's nice to know again! Thanks!
It might not be EARTH, but rather EARLY or something similar? Not a lot of words that start with EA, to my knowledge...
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