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[Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - Printable Version

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RE: [Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - Pokekitty2 - 06-22-2024

@PhantomUnderYourDesk
@Dragonstrike

Sylvia is, at least, going to be there when Oz arrives. If she’s still there when others drop by… well, we’ll see Smile
Sylvia would quite enjoy teatime with Bernard, methinks Big Grin


RE: [Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - Lord Windos - 06-22-2024

(06-22-2024, 11:56 AM)Dragonstrike Wrote:
(06-22-2024, 11:50 AM)Lord Windos Wrote:
(06-22-2024, 11:44 AM)Dragonstrike Wrote: Oh boy, Darren has a bug that can learn Final Gambit now.  We're gonna be making a boss killer out of him yet!

Going by Gen 9 Movesets for the spooky insect, it already has a version of Final Gambit as a Lv 1 Move - Grudge. AKA - All Your Will Be Gone, Now Faint With HP or be Crippled Horribly! Final Gambit is there for a more 'drastic' way of ensuring a Mon doesn't get to Fight for very long.


Shedinja also does not exist in Scarlet and Violet for *very* good reason.  We don't have to theorize about how broken a Shedinja that can change its type would be though!  Air Balloon Tera Electric Shedinja behind a Shed Tail passed Substitute was enough to get the bug banned from Gen 9 Natdex OU!

On the topic of this game: oh boy!  Grudge!!!  That's going to be fun to see.

On that note - I'm house ruling that Shednija can not use Terra - their Wonder Guard is so good it 'protects' against drastic alterations like that caused by Terra Transformation! It's already robust enough as it is with Wonder Guard and Grudge + Be a BPer without gaining outrght Immunity to Everything but stuff made to counter it.


RE: [Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - Dragonstrike - 06-22-2024

(06-22-2024, 12:20 PM)Lord Windos Wrote: On that note - I'm house ruling that Shednija can not use Terra - their Wonder Guard is so good it 'protects' against drastic alterations like that caused by Terra Transformation! It's already robust enough as it is with Wonder Guard and Grudge + Be a BPer without gaining outrght Immunity to Everything but stuff made to counter it.

So I'm guessing that's gonna apply to Soak as well (:


RE: [Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - Lord Windos - 06-22-2024

(06-22-2024, 01:51 PM)Dragonstrike Wrote:
(06-22-2024, 12:20 PM)Lord Windos Wrote: On that note - I'm house ruling that Shednija can not use Terra - their Wonder Guard is so good it 'protects' against drastic alterations like that caused by Terra Transformation! It's already robust enough as it is with Wonder Guard and Grudge + Be a BPer without gaining outrght Immunity to Everything but stuff made to counter it.

So I'm guessing that's gonna apply to Soak as well (:

Against it? Yeah, no Type Changing allowed for it!(Shednija(


RE: [Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - Iron - 06-22-2024

Flutter Mane is my favorite threat so far.


RE: [Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - PhantomUnderYourDesk - 06-22-2024

Windos-dear, a question about Spritzee's Intoxicate Ability, since I'm currently in the process of adding it to my charasheet at last (Sorry if I'm catching you somewhat off-guard or you're not having the time to response right now!)

Quote:Ability: Intoxicate - All Special Moves this Mon uses has a 3D6 Chance to Badly Poison a Target; against Targets that are already Poisoned, Reduce their Accuracy, Insight, and Damage by 2/1/1 against you and  SPE - 3 other allies of this Mon's/User's Ability. Increase End of Round Poison Damage by at min. 1 (Scales with size and health, as well as PDs), and the negative effects of Poison and Fairy Type Moves while Targets are Poisoned are stronger.

What is meant by the underlined part?


RE: [Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - Spiritmon - 06-22-2024

You know, it is a different experience to interpret Oz. Most of my characters had courage or lack of fear in their personalities...but interpret a character who feel fear most of the time is...weird, to say the least. We try to make a better version of ourselves in most times, but Oz is a weird experience to me.


RE: [Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - Dragonstrike - 06-22-2024

(06-22-2024, 05:23 PM)Spiritmon Wrote: You know, it is a different experience to interpret Oz. Most of my characters had courage or lack of fear in their personalities...but interpret a character who feel fear most of the time is...weird, to say the least. We try to make a better version of ourselves in most times, but Oz is a weird experience to me.

Seddi is a bit of an odd experience for me compared to other characters I've played as well.  Mostly because he has very few defined goals due to having already achieved most of them in his backstory.  Definitely a huge departure from the characters I've played before which all have something big they're usually focused on that was built into their backstory by me rather than the GM.


RE: [Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - Spiritmon - 06-22-2024

(06-22-2024, 05:50 PM)Dragonstrike Wrote:
(06-22-2024, 05:23 PM)Spiritmon Wrote: You know, it is a different experience to interpret Oz. Most of my characters had courage or lack of fear in their personalities...but interpret a character who feel fear most of the time is...weird, to say the least. We try to make a better version of ourselves in most times, but Oz is a weird experience to me.

Seddi is a bit of an odd experience for me compared to other characters I've played as well.  Mostly because he has very few defined goals due to having already achieved most of them in his backstory.  Definitely a huge departure from the characters I've played before which all have something big they're usually focused on that was built into their backstory by me rather than the GM.

Yeah. I get the feeling of that. He also have...peace, if I can say that much. Like...he have this cool aura around him. Like most of the time he have peace with him, and a sound strong mind. Like a strong tree who no storm can break nor destroy. And still be strong enough to give a shadow to others like a shelter to protect the innocent. And a almost unbreakable will.

I dont know if this was your intention, but thats the vibe I feel with Seddi.


RE: [Meta Thread] Lord Windos' PokeRole Adventure 2: The Wild Lands - Lord Windos - 06-22-2024

(06-22-2024, 04:21 PM)PhantomUnderYourDesk Wrote: Windos-dear, a question about Spritzee's Intoxicate Ability, since I'm currently in the process of adding it to my charasheet at last (Sorry if I'm catching you somewhat off-guard or you're not having the time to response right now!)

Quote:Ability: Intoxicate - All Special Moves this Mon uses has a 3D6 Chance to Badly Poison a Target; against Targets that are already Poisoned, Reduce their Accuracy, Insight, and Damage by 2/1/1 against you and  SPE - 3 other allies of this Mon's/User's Ability. Increase End of Round Poison Damage by at min. 1 (Scales with size and health, as well as PDs), and the negative effects of Poison and Fairy Type Moves while Targets are Poisoned are stronger.

What is meant by the underlined part?

Subtract 3 from their Special Score: the final total is the amount of Allie’s affected by the Ability. Example: if Spritzee’s Special was 4, then it can cover itself and 4-3= 1 other ally.

On another note, love your guys RP so far! Nice seeing how your charas interact head on at last! 

As for the Flutter Mane stuff…I’ll give an explanation later.