RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Spiritmon - 01-12-2018
(01-12-2018, 11:22 PM)Iron Wrote: (01-12-2018, 05:08 PM)Spiritmon Wrote: Aaahh I was thinking that Ribbons is some challege or something.
We could, that would be fun.
I went to a joust once that had something similar. Each section of the audience cheered for a particular knight, and wore his colors. Like I now have a green towel, green flag, and a green mug.
Each knight picks a lady from his section and gives her a rose in their color.
I think I'll introduce something vaguely like this which I will announce in-game. Thanks for the idea, Spirit.
No problemo. I kinda curious to see how it will go. Anyway, I head to the bed now. See you all tomorrow bye! Zzzzz
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Lord Windos - 01-12-2018
(01-12-2018, 11:22 PM)Iron Wrote: (01-12-2018, 05:08 PM)Spiritmon Wrote: Aaahh I was thinking that Ribbons is some challege or something.
We could, that would be fun.
I went to a joust once that had something similar. Each section of the audience cheered for a particular knight, and wore his colors. Like I now have a green towel, green flag, and a green mug.
Each knight picks a lady from his section and gives her a rose in their color.
I think I'll introduce something vaguely like this which I will announce in-game. Thanks for the idea, Spirit.
.....I have the strangest sense that Ventus participation in such an event or similar might end up causing all the ladies in the audience to swoon and faint, given his ample natural charm , knowing exactly what to say in conversation, and having decent Allure.
Wonder how Shiva would react......
Still, sounds like the type of fun I'd enjoyed, especially if the opportunity for thrills and comedies lye within this event!
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 01-12-2018
I'd hug you for your decision on that nickname issue. Thank you! Now I hope neither Gothitelle nor Quetzoral belong to the 1% having issues with responding to their nickname, but it felt to me so far that Quetzoral doesn't. Shall they ever be involved in a Double Battle, I'll of course adapt to prevent confusion.
(01-12-2018, 11:22 PM)Iron Wrote: I went to a joust once that had something similar. Each section of the audience cheered for a particular knight, and wore his colors. Like I now have a green towel, green flag, and a green mug.
Each knight picks a lady from his section and gives her a rose in their color.
Are there green roses? o.o
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 01-12-2018
You can produce any color of rose by putting a white rose's stem in colored water. I think that's what they did. My companion is the one who got the rose; I'll have to remember to ask her.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 01-12-2018
(01-12-2018, 11:36 PM)Lord Windos Wrote: .....I have the strangest sense that Ventus participation in such an event or similar might end up causing all the ladies in the audience to swoon and faint, given his ample natural charm , knowing exactly what to say in conversation, and having decent Allure.
Wonder how Shiva would react......
*Shiva comes by, still wearing that black gothlike dress she does especially Little Cup, agressively hugs one of hs arms while GLARING at all the conpetitors like she never did before - Apsis in her Pokeball stops and stares, eventually joining in that glaring because she can and it's to defend sweet Master - while Intimidate-Speciality reaches its peak, then gives him a long and breathtaking kiss RIGHT THERE for everyone to see (this includes Heart and Nathan) to show that this young man belongs to her* Now, how would HE find that?~
AU reaction: She fades at so many competitors, sliding down into heartache and a new depressive episode all silently, avoiding him and his presence all together because it'd pain her. Side Effect: Realizes how she feels for Ven.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 01-13-2018
Oh... Soft-dying a rose to create a green one makes sense then, thank you, sadly we don't have any white roses in our gardens. I enjoy that idea though, both in the joist and should there be something similar in-game.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 01-13-2018
Hmm, sonehow I feel like Shiva will get along well with Tanuki, and a Gym Battle between them will BURST of adorableness and grace. Cute contestlike battles are her hidden speciality, don't ya know!~
I can't give battle instructions right now though, that has to wait a few hours.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Spiritmon - 01-13-2018
I will wait for Shiva post to know what to do for now.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 01-13-2018
The way Encore works in Pokerole is a bit weird, @Spiritmon. It makes you repeat the actions you performed the previous round, so Encore doesn't do anything on round 1. It's Round 2 on when you have to be careful of it.
Also, Koa's damage pool should be 8/6 D6, depending on Rivalry. +/- 1 eliminates the possibility of the middleground value, and you forgot to factor in Dragon Dance's Strength buff properly. (You got the high value just fine, it's the low one you've been consistently forgetting to properly factor in). I always recommend double checking your math with stuff like this.
And another thing to note is you have to give orders using a set number of actions. You can't change the number of actions you're performing mid-round.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Spiritmon - 01-13-2018
(01-13-2018, 10:44 AM)Dragonstrike Wrote: The way Encore works in Pokerole is a bit weird, @Spiritmon. It makes you repeat the actions you performed the previous round, so Encore doesn't do anything on round 1. It's Round 2 on when you have to be careful of it.
Also, Koa's damage pool should be 8/6 D6, depending on Rivalry. +/- 1 eliminates the possibility of the middleground value, and you forgot to factor in Dragon Dance's Strength buff properly. (You got the high value just fine, it's the low one you've been consistently forgetting to properly factor in). I always recommend double checking your math with stuff like this.
And another thing to note is you have to give orders using a set number of actions. You can't change the number of actions you're performing mid-round.
You right. And there is no factor who points that Dragon Dance can rightfull work. Make calculations in moves and action penalities is quite dificult sometimes. Thank you for the help Dragonstrike!
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