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[Game] Lord Windos' PokeRole Adventure: Celadon City Vandel - Printable Version +- Pokemon Uranium (https://pokemonuranium.co/forum) +-- Forum: Misc and fun stuff (https://pokemonuranium.co/forum/forumdisplay.php?fid=8) +--- Forum: Roleplaying (https://pokemonuranium.co/forum/forumdisplay.php?fid=12) +--- Thread: [Game] Lord Windos' PokeRole Adventure: Celadon City Vandel (/showthread.php?tid=1674) Pages:
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RE: [Game] Lord Windos' PokeRole Adventure: Celadon City Vandel - Dragonstrike - 12-19-2017 (12-19-2017, 06:33 PM)Lord Windos Wrote: Upon mentioning 'The Darkness' again, you shortly hear my lovely little voice slithering through you earholes. (Crap. They're Back.) 'Go away. No time to deal with you right now, and I wasn't even the one who brought you up in the first place.' (12-19-2017, 06:35 PM)Lord Windos Wrote:(12-19-2017, 06:25 PM)Spiritmon Wrote: [You did know Arial cant heard Mew talk to him right? You know...mind block remember?] [Well, in that case...] Damn it. In her anger, 'she' forgot trying to send messages to Arial was like running face first into a brick wall...welp, one more message just for 'Reiner's' thoughts, then... 'Mew, please physically tell Arial to inform one of us if he receives any more strange messages or similar from that 'darkness'. That's probably what cheeses me off MOST about the information he held ransom.' RE: [Game] Lord Windos' PokeRole Adventure: Celadon City Vandel - Lord Windos - 12-19-2017 'Reiner' give you a mental thumbs , before relaying said message more or less entirely like you would have worded it. Or at least that is what I say happens, hehehe.... Hehehe.....oh very well. If your night's escapades have left tired you out too much to here of how Residuam Culicadae functions, then I'll just leave you to your rest! Sleep well, little drake~ RE: [Game] Lord Windos' PokeRole Adventure: Celadon City Vandel - Dragonstrike - 12-19-2017 (12-19-2017, 06:59 PM)Lord Windos Wrote: Hehehe.....oh very well. If your night's escapades have left tired you out too much to here of how Residuam Culicadae functions, then I'll just leave you to your rest! Sleep well, little drake~ 'Hmph. You're going to tease me with information now of all times?' RE: [Game] Lord Windos' PokeRole Adventure: Celadon City Vandel - Lord Windos - 12-19-2017 (12-19-2017, 07:05 PM)Dragonstrike Wrote: 'Hmph. You're going to tease me with information now of all times?' (......Nope, they're gone now. Looks like he decided be 'nice' and follow your advice, for a change of pace. Not sure if he's doing it to screw with you or not, though....) RE: [Game] Lord Windos' PokeRole Adventure: Celadon City Vandel - Spiritmon - 12-19-2017 (Hey! Get back here Zuryk! At least fetch us with information. Pretty please...) RE: [Game] Lord Windos' PokeRole Adventure: Celadon City Vandel - Dragonstrike - 12-19-2017 (12-19-2017, 06:33 PM)Lord Windos Wrote: 'Reiner' is hardly comforted by you astute/most likely accurate observation, but they soon let out a tired, put upon sigh, placed a hand on 'We should probably talk to Mina first before we discuss Archie's other friends. Depending on if Mina ever sees them, that might affect how we explain things to them...' (Ah, yes, I should probably mention that the earliest she's going to wake up on her own is...tomorrow morning if you leave her be. Unless I can convince someone to wake her up sooner...or you guys force her to. Considering how pressed for time you guys are already, sooner is probably better than later, right?) '...you have got to be #$@*!% kidding me...uuuuggggghhhh....' (12-19-2017, 07:09 PM)Lord Windos Wrote: (......Nope, they're gone now. Looks like he decided be 'nice' and follow your advice, for a change of pace. Not sure if he's doing it to screw with you or not, though....) 'Well, whoop de doo...doesn't change the truth of my statement, though.' RE: [Game] Lord Windos' PokeRole Adventure: Celadon City Vandel - Lord Windos - 12-19-2017 (12-19-2017, 07:12 PM)Spiritmon Wrote: (Hey! Get back here Zuryk! At least fetch us with information. Pretty please...) (...Well, since you asked so nicely, how can I resist enlightening you on this matter? Especially since dear young Riza over there is now so heavily tied to you now, heheheHA!) Information on C.A. R.C ......released. Residuam Culicidae Type of Gun: ‘Tazer’ Damage: ½ STR + 2 + STAB (If Avaliable + Item (If Any) Ammo: Cartriges (1 last 5 Rounds) Effective Range: 40 Ft or ~12.2 Meters Effect: Life Drain (Base Effect): Instead of Paralyzing the shot target (Like Normal/Modded Tazers), they instead take 3 HP per Round stuck with the ‘Bullet’, with the user of the Cursed Arm regaining health point for point; this life gain can EXCEED their natural HP cap (Overheal); User’s Pokemon shares in the benefits. The life drain scales with the target’s HP, increasing by 1 for those that have 10 HP or more, and then amount doubling when target has 30 HP or more. Mana Drain (Alternative Effect): Deal 1 HP per round, and 3 Dice are rolled to see if the target loses a Willpoint and the beginning and end of each Round the target is still stuck with the ‘bullet’; 3 Success total per siphon are need for this effect to trigger, and it can trigger twice per round. Level Drain (Activated Ability): Acts as an addition layer of Effect on to previously selected one. Select STR, DEX, or VIT before firing this weapon, and the target suffer temporarily loses 1 Point in that attribute once per Round, no saves, and user gain it Temporarily. When Attribute reaches 0, target suffers from (Insert Here) Enervation, and catridge becomes spent; user can terminate Active ability at any time (Expends Cartridge). Process can be repeated until target suffer Total Enervation, and collaspes; 5 Dice Chance dice are then roll, with 1 Success leading to a Attribute being permenantly reduced, 3 resulting in death, and 5 resulting in a Transformative Event; target is knocked out for at least a Day, and is totally defenseless during that time. Drawback: Gun can only be used on one target at a time, user own maximum HP is reduced to Base (5 typically), Willpoints are capped at 1 UNLESS gained through Life/Mana Drain, and inflicts Uncontrollabe Blood Lust upon them (Roll Insight – 2 when interacting with a NPC, Character, or Pokemon not your own; fail the roll, you are forced to either initiate a Combative Encounter with them, or find some other way to subdue them in order to kill them via Cursed Arm. In addition, any Attribute bonus gained from Level Drain fade away after and incur a Temporary Penalty that mirrors the bonus they receive; if Penalty reduces a Attribute/HP past zero, a Transformative Event occurs (Unknown to user until it triggers). Target can also remove the ‘shot’ from themselves after 1 Round has pass by making a STR + Survival Check, forcing the Arm user to fire at them again to resume the Draining. Max ‘Semi-Permenant’ Overheal for bearer is 10 HP, Temp is 20; For every 3 HP Drained from target, 1 HP is converted into Semi-Permenant Overheal after battle/1 Encounter. RE: [Game] Lord Windos' PokeRole Adventure: Celadon City Vandel - Spiritmon - 12-19-2017 (Its something like make someone a tank in a RPG talking. Intriguing. You have RPG in your universe right Reiner? Anyway, thank you the information Zuryk. You may be scary sometimes but you are nice.) RE: [Game] Lord Windos' PokeRole Adventure: Celadon City Vandel - Spiritmon - 12-19-2017 "Nah, it was wortly. And look the bright side Reiner: We have a valuable ally in our side especialize in stealth and is a Cursed Arm User, and control a powerfull Ultra Beast. And you have some awesome information for you. I think this day is a victorious for both of us. And dont worry, if I heard anything from this "darkness" I will tell ya. But why you so interest? I dont even now if that voice of darkness was real or it was just my imagination. Is there something you know about it you dont telling me?" Then Arial notices the serial face of Mew and Reiner. "Whats wrong you two? You two look you see a Ghost or something?" RE: [Game] Lord Windos' PokeRole Adventure: Celadon City Vandel - Lord Windos - 12-19-2017 (12-19-2017, 07:33 PM)Spiritmon Wrote: (Its something like make someone a tank in a RPG talking. Intriguing. You have RPG in your universe right Reiner? Anyway, thank you the information Zuryk. You may be scary sometimes but you are nice.) (Oh, you flatter me, Spiritmon~! All I'm just doing is acting exactly how you expect me to be, hehehe.....) (.........Are they gone for real this time? ........Yes, I think they may be, but don't quote me on this....) |