RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 05-21-2018
(05-21-2018, 08:34 PM)Dragonstrike Wrote: Quick question, @Iron: do any of the captured pokemon react to the group's arrival? (Ralts in particular)
The Pokemon in the hole haven't seen you yet. Ralts is the only one who you think might know you are there.
(05-21-2018, 08:35 PM)Dragonstrike Wrote: Also...I find it interesting that even though Turiel and Zippy got drawn in by Seikamater, Grid did not despite being the only other Bug in the current party lineup. That's certainly rather weird...definitely glad about that, but definitely rather strange... He absolutely should have been drawn in, but he's not listed on any character sheets right now.
It would be a grave risk to bring him out right now. We should either retcon that he disappeared with the others on my list (and is therefore webbed to Seikamater's wall right now), or you trainers know not to risk bringing him out.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 05-21-2018
(05-21-2018, 08:57 PM)Iron Wrote: The Pokemon in the hole haven't seen you yet. Ralts is the only one who you think might know you are there.
He absolutely should have been drawn in, but he's not listed on any character sheets right now.
It would be a grave risk to bring him out right now. We should either retcon that he disappeared with the others on my list (and is therefore webbed to Seikamater's wall right now), or you trainers know not to risk bringing him out.
Good to know.
Huh. I have Grid noted down as being in Valder's party in my notes (it's in the cell note where I'm keeping track of everyone's HP and potion use) since Ventus gave him to Valder after catching Turiel. Guess Nylon didn't note that himself...
Either way, we can't use him right now. Welp, that's fun...
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 05-21-2018
(05-21-2018, 09:03 PM)Iron Wrote: The nose plugs immediately help. It's not perfect, but it clears your head a bit and lets you react much more quickly and lucidly.
Thank goodness Nathan can hardly smell anything right now due to the cold temporarily and ruthlessly destroying that particular sense of his...
Nose plugs might still help though, I guess? @Lord Windos, does/would Ventus have enough to pass around to the other 5 humans and Herolune Ditto? Mr. Finder definitely needs some, too.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Lord Windos - 05-21-2018
(05-21-2018, 09:08 PM)Dragonstrike Wrote: (05-21-2018, 09:03 PM)Iron Wrote: The nose plugs immediately help. It's not perfect, but it clears your head a bit and lets you react much more quickly and lucidly.
Thank goodness Nathan can hardly smell anything right now due to the cold temporarily and ruthlessly destroying that particular sense of his...
Nose plugs might still help though, I guess? @Lord Windos, does/would Ventus have enough to pass around to the other 5 humans and Herolune Ditto? Mr. Finder definitely needs some, too.
Heart has his own supply of nose strips that can block off his sense of smell, and Ventus has a reasonable supply of nose plugs due to working with......orderous Pokémon before, so he has enough for Shiva and Mr. Finder and will pass them out automatically if asked. Not sure if Nose Plugs would do any good for a Herolune Ditto, though, or if they would even fit them in the first place, so we have to get Iron's say on that.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 05-21-2018
I don't think a human's nose plugs would work very well on Herolune. Certainly not at full effectiveness.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Spiritmon - 05-21-2018
Going to my bed now people. Need to recharge my batteries for tomorrow. See ya!
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 05-22-2018
Random idea! If we were to use multiple Razor Leafs/Winds simultaneously, we might be able to free all our trapped pokemon simultaneously, which would allow us to recall all of them.
There's two problems with that, though.
1. We'd have to get close enough to be able to use ranged attacks on the webbing.
2. We'd likely get attacked immediately, and we probably won't be able to flee due to the sheer number of bugs in the caverns alone.
So...yeah. Seems like talking and battling are the two things that might get us out of this. And if weend up battling, we'll probably need Solomon's Hidden Power.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Spiritmon - 05-22-2018
What if one of us act as a decoy to attract Seikamater attention and then the others free the pokemon?
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Spiritmon - 05-22-2018
Wait! I have a better idea! We can use Dragonstrike plan and free the pokemon with Razor leaf! But! We could use Fire attacks to put fire in this spider nest, that way it could be a distraction for us to escape.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 05-22-2018
(05-22-2018, 06:32 AM)Spiritmon Wrote: Wait! I have a better idea! We can use Dragonstrike plan and free the pokemon with Razor leaf! But! We could use Fire attacks to put fire in this spider nest, that way it could be a distraction for us to escape.
I'm not sure how well that would work considering Seikamater could probably douse the flames with water if she had to. It'll also take us 6+ rounds to escape from just that area, so Seikamater would have plenty of time to call upon a bug army if she didn't feel like trying to chase us.
However, if we do need to start a big fire, that's what Inferno is for.
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