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[Game thread] Skull Ruins Pokerole - Printable Version

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RE: [Game thread] Skull Ruins Pokerole - Dragonstrike - 09-05-2019

"...hmmm...maybe...we're not going to know for sure either way until we actually get in there and fight it, though."

"Oh, by the way, if the Clones end up being a little overwhelming, then one of my pokemon has a move that'll potentially help wipe out entire groups of them in a single blow.  A spread Bug type move, if ya will.  I brought a few pokemon with spread moves, just in case, but that one should be particularly effective."

Nathan's ready, and his first two pokemon will be Grid and Gallade.

Looming Disaster: Lavos' Theme - Chrono Trigger DS

As everyone soars to Elanor on their FLYing mounts, Nathan can't help but notice how much quieter it is, how much fewer pokemon and people dare venture into this area.  To think they had only just been here, and it was so full of life and activity...now it's as quiet as a graveyard...

...in an instant, though, that's all going to change.  Soon, the battle for the Creshire Region will begin, and the sounds of battle will fill the air...


RE: [Game thread] Skull Ruins Pokerole - Spiritmon - 09-05-2019

Heart was in the back of Quetzal, the metalic serpent always careful in case of danger. Heart look to Shiva and Terra (who both Windos and Phantom said they would go in the back of Quetzal in the Meta Thread). "Guess this it huh? Last time we were in Mounts was when we were in the back of Metagross going to the ends of the Earth saving the region. You were not there Terra, but I gladly to have you here too. *Sigh* I just wish the time of we received Fly was in better times, and not in some invasion."

Heart touch the Key Stone attached to his arm. "Guess we might discover soon how strong this thing is. I pretty nervous to be honest."


RE: [Game thread] Skull Ruins Pokerole - Iron - 09-05-2019

You arrive near the impact site!

In contrast to the greater area, it's crawling with activity. There are horrors in every direction you look from your mounts.

Long chains of Pokemon are marching, two by two, into patches of Tall Grass as it erupts out of the ground like steam from a geyser. A red-gemmed Deoxys strides at incredible speed around the lower rim of the valley, the Grass sprouting in his wake. Another red-gemmed Deoxys in Defense Forme, broad as can be, is partnered with him and corrals the Pokemon of that region into the grass with help from two orange-gemmed Deoxys in Attack Forme using their arms as whips. Their crystals flash, communicating with each other and with other groups of Deoxys as they force Pokemon into unsuitable habitats for their experiments. You're mostly seeing plains Pokemon here, such as Nidoran and Girafarig and Lopunny.

A group of yellow and green Deoxys are raiding nearby Elanor, violently, without care for its preservation. They rip up entire houses in Attack Forme and bear them away in their bulkier, quadrupedal forme, then sink them as fences. Whenever they find anything electronic, they add it to a gargantuan pile they've amassed near the impact site. A pair of blue-crystal Deoxys have grown hands with which to disassemble and re-assemble the electronics into a structure like an enormous antenna. Rotom and other formless Pokemon are brought up and bound to this structure, seemingly unable to leave it. They spin uncontrollably. About a quarter of Elanor has been destroyed in this way.

Though Deoxys has only been here a couple days, its army of clones has already managed to build an enormous earthworks, like an igloo made of soil blocks. Every Deoxys working here is white gemmed. They are physically imprisoning small, non-burrowing Pokemon into cells of the castle of mud, which is already large enough to rival Sarimanok's, and growing by the minute. You spot a Togepi, a troop of Swadloon, even a giant Probopass.

Not all the Pokemon captured by Deoxys are herded into new, inhospitable surroundings for its experiments. Those are the lucky ones. A black-gemmed Deoxys surrounded by floating MSC crystals is capturing some of the less animalistic Pokemon, perhaps for later experiments. Though the Pokemon are trapped inside, they are still able to cry out, and their tortured whines ring out across the valley. Still, it gets worse.

Where the mines once stood, now there's a mesa of stone. A Deoxys with a brilliant, holographic rainbow gem is up there, surrounded by random Pokemon with glazed, empty eyes. Every few moments, the line moves forward by just one or two Pokemon. As your flying mounts rotate a bit, the gruesome scene is fully revealed. Deoxys is surrounded
The Clefairy nest discovered by Shiva has been uprooted, and likewise raided for its resources. Some of the rarest Pokemon are being forced into weird bubbles of air being generated by another set of Deoxys clones. These are colored various shades of purple, but none are the same color as the Deoxys entry in the Pokedex. As you arrive, you see a Clefable touched by Deoxys turn comatose and get placed in a bubble, which is suddenly hurled into space by a Speed Forme. It almost comes close to you, and suddenly the eyes of two of those purple Deoxys are turned on you. Not only their eyes, but their attacks!

These are just their normal basic Psychic attacks, not Deoxys' signature all-powerful Psycho Boost. You saw them coming and have a chance to dodge.

Psychic 1 on Kelda
(4)(2)(5)(6)(2)(3) (5)(2)(3)(2)(1)(4) (5)(2)(1)(1)(1)
Evasion: This gal is a blur, thanks to the Helm. (5)(2)(6)(3)(6)(1)(4)(1)(5)(2)(3)(2)(6)(6) She escapes unscathed, but it takes all her focus to do so.

Psychic 1 on Charizard (This is just as you are landing and swapping out)
(5)(3)(5)(2)(5)(5) (5)(4)(6)(6)(6)(1) (1)(3)(2)(2)(1) = 8
Evade: (6)(1)(1)(2)(6)(2) (4)(5)(5)(1)(4)(5) (5)(6)(1) = 8
8 Str + 3 power +1 stab +2 crit = 10d6 to you
(1)(4)(2)(3)(4)(5) (3)(4)(1)(5) = 4 dmg. 5/9hp -1 pain.


Deoxys looks a little surprised at the way you took those attacks. The party lands in a split second (you can decide where), and the Deoxys decide it's time to get serious. They remain in Speed Forme.


RE: [Game thread] Skull Ruins Pokerole - Iron - 09-05-2019

Initiatives:

Kelda goes first followed by the three Deoxys.
Grid: (6) + 11 = 19
Gallade: (5) = 16
Deoxys Attack: (4) + 7 Dex + 5 Survival = 16
Arete: (5)
Cosh: (1)
Genie: (5) + 9 = 14
Deoxys Normal: (3) + 12 = 15
Tyranitar
Gustav: (4) + 8 = 12
Yena: (2) + 9 = 11
Doublade: (3) + 8 = 11
Feraligatr
Goodra
Cherrim: (1) + 9 = 10
Luxray
Exeggutor: (2)
Toya: (1) + 8
Deoxys Defense: Last

Declare who your artifacts are affecting along with your orders.

Cosh uses the Hauberk to swap himself with Neura's initiative.


RE: [Game thread] Skull Ruins Pokerole - Lord Windos - 09-05-2019

(09-05-2019, 08:25 PM)Iron Wrote:

Viewing the mass devestation and myriad atrocities committed by DEOXYS and its clone army, Terra is left in ungodly and repulsed awe for a scant few seconds as he takes it all in and his mind reels from it all, before his expression turns savage as a jagged scowl rips across his face and he growls out his seething indignation.

"......This.....all this is horrible. It....cannot stand - No, it WILL NOT stand. We WILL put a stop to this! Here, now, and FOREVER!!"

Genie, sensing her partner's roiling anger at the clones and their master, starts letting out their own threatening *Drrrzzzzt....* as she focused on them and prepared to unleash her own awful power, while Arete is quickly whipped up into a battle frenzy, EAGER to dive on in and start slaughtering these tasty looking enemies to her Master.

When the Purple Speed Clones attacked and thankfully whiffed it's opening shots, Terra knew the battle had begun, and wasted not a iota of time issuing his own reprisal to them!

"Genie, FISSURE non-stop. Arete, Fury Cutter, and eat those clones. Destroy them all."

Orders: Going real simply here: Genie will be using FISSURE two times against the pair of Purple Speed Clones, while Arete goes for a 5 Fury Cutter chain on whichever Deoxys is still left standing after Grid get's through with them. If Grid manages to Faint both clones, though, Arete will just start Screeching at in RAGE at anything they/she can, while Genie redirects her FISSURES to the makeshift antennae and the Black Gem Deoxys if they are within range. If only one clone is Fainted, Genie will use her first Fissure on the last one remaining, then transfer her next to either the makeshift antennae (if in range), or the first Deoxys Clone she can target that decides to join in the fray. Genie get's hurts, immediately heal her with a Potion if the Damage is 4 or less, and a Super Potion if its greater than four. If Genie suffers PD Damage, immediately treat it with a Max Potion. Climatic Battle.....Start!

Moves:

Fissure
Accuracy: DEX (4) + Fight (5) + Channel (5) + Wide Lens (1 [I presume Terra managed to buy this, correct me if I'm wrong) - 7 Accuracy - 2/3 Actions = 6/5D6 Base Dice
Effect: Insta KOs Target, if they don't have Plot Armor or are immune to it!

Fury Cutter
Accuracy: DEX (*5) + Fight (5) + Channel (5) - 1 Accuracy - 5/6/7/8/9 Actions = 9/8/7/6/5D6 Base Dice
Damage (Per Hit): STR (*6) + 1 + STAB + Silver Powder (1) = 9D6 Base Damage 
Effect: Multi-Hit Move

Screech
Accuracy: Same as Fury Cutter, except without the - 1 Accuracy Penalty
Effect: - 2 Defense on Target


RE: [Game thread] Skull Ruins Pokerole - Spiritmon - 09-06-2019

@Iron
Heart was horrified with the carnage around him. But he was way more affected by the Rainbow Deoxys, controlling the minds of those Pokemon and....vivisected those Pokemon, he remembers the day his family was slaughtered and burned alive, forever marked in his memory.

The rage then begun to boiled in his soul, filled with indignation and hatred. Heart then try calm himself. He grabbed Moltres Egg and said to him. "....Moltres...If there a good time for you to hatch, now it would be the right time. The only in beat a Legendary, it is another Legendary. If Deoxys win, he will destroy all life in Cheshire. And the rest of the world. The only way to counter a strong Legendary, it is another Legendary...if you can't born yet, then grant me your strength." Heart try to calm himself. "A flame it is powerful. It can warm those in the cold...but it can cause destruction and consume everything." Say Heart summoning the words of Nathan told him.

"I want to become a strong flame. A flame capable of keep the innocent warm. To be a guiding light to the ones who is lost in the darkness. To heal the wounds of the wounded. I don't want to be remember as a hero. Or some sort of Legend. All I want to be remember as someone who did it's best."

Heart didn't expect a miracle to happen. They have to face a Legendary by they own means. They face two Legendary once, such as Seikamater and Fake Mew. But they are facing a Pokemon strong enough to rival Rayquaza. They need to win this. And they will!

Gustav and Doublade look to their Master and nod their heads, and focus in the battle. Gustav points towards these Deoxys enemies, ready to deliver cannons made of Darkness. And Doublade was ready to protect everyone.

By having his desire in survive along with everyone, Heart increase his Survival from 3 to 4 @Iron!

Heart then equipped with him the Frozen Roar and release a might battle cry. "FOR CHESHIRE! FOR THE CREATION TRIO! FOR ARCEUS! AND FOR THE ARCHEART CLAN!" Then Heart use the Frozen Roar, trying to terrify most of the foes with the item.

"Gustav! Dark Pulse against those Speed Form Deoxys and as much other Deoxys you can, but those Speeder Pokemon must fall! 5x!"

"Doublade! Wide Guard 3 Times! And go with Shadow Sneak 2 times against the most weakned enemy!"

"If you two get too much hurt (around Half HP) I will use a Super Potion as much times needed!"

Dark Pulse Accuracy: Dex(5)+Fight(5)+Channel(3)-Actions(5/6/7/8/9)=8D6/7D6/6D6/5D6/4D6
Damage: Power(3)+STR(5)+Dark Plate(1)+SE(1)= 9D6+1
Effect: Spread Move (Surprise!). D3 to Flinch.

Wide Guard 1 Accuracy: Dex(5)+Fight(5)+Channel (3)+Wide Lens(1)-Actions(5)=9D6
Effect: Protect user and allies. Priority 3. Reduce 3 dice damage from foes.

Wide Guards 2 and 3: [b]Dex(5)+Fight(5)+Channel(3)+Wide Lens(1)-Actions(6/7)-Difficulty(3/3)= 5D6/4D6+1 (Will Point)[/b]
[b]Effect: Same as before. Gonna use Will Point on last Wide Guard.[/b]

[b]Frozen Roar: Dex(5)+Channel(3)+Earthpower (6)=14D6[/b]
[b]Effect: Can scary up to 6 foes. If Deoxys clones do not be affected, gonna use his Helping Hand effect to increase damage and accuracy from Genie Fissure.[/b]

[b]If Deoxys faint or Flinch, Gustav will buff with Swords Dance.[/b]


RE: [Game thread] Skull Ruins Pokerole - Mikaruge108 - 09-06-2019

Spira is staring agape at the carnage created by the Deoxys, "Oh dear lord..." he puts his hand over his mouth as he dry heaves. "Toya, Neura, lets end this massacre now! Neura, Crunch followed by Poison Fang twice and two Thunder Fangs! Toya, Thunder Punch twice, followed by two Ice Punches and a Shadow Punch!"
Neura (Targets one of the Shiny Deoxys) Target don't matter
Crunch
Accuracy: Dex(5*)+Fight(5)+Brawl(4)-Actions(5)= 9D6
Damage: Strength(4)+ 3= 7D6+Expert Belt(1)+SE(1)
Notes: Lethal, Def-1 (1)

Poison Fang A/B
Accuracy: Dex(5*)+Fight(5)+Brawl(4)-Actions(5)= 8/7D6
Damage: Strength(4)+2= 6D6
Notes: Badly Poison (5)

Thunder Fang A/B
Accuracy: Dex(5*)+Fight(5)+Brawl(4)+Compound Eyes(2)-Penalty(1)-Actions(5)= 5/4D6
Damage: Strength(4)+2= 6D6
Notes: Flinch (2), Paralyze (2)

Toya (Target doesn't matter)
Thunder Punch A/B
Accuracy: Dex(5*)+Fight(5)+Brawl(4)-Actions(5)= 9/8D6
Damage: Strength(4)+Iron Fist(1)+3= 8D6
Notes: Paralyze (1), Fist Based

Ice Punch A/B
Accuracy: Dex(5*)+Fight(5)+Brawl(4)-Actions(5)= 7/6D6
Damage: Strength(4)+Iron Fist(1)+3= 8D6
Notes: Freeze (1), Fist Based

Shadow Punch
Accuracy: Dex(5*)+Fight(5)+Brawl(4)-Actions(5)= 5D6
Damage: Strength(4)+Iron Fist(1)+STAB(1)+2= 8D6+ SE(1)
Notes: Never Fail, Fist Based

Mechanics: If either Neura or Toya (Or both) should fall to half or less HP, a Super Potion will be used on them, if any clones are destroyed (regardless if they are the ones targeted) Toya will attempt to banish them to the Ghost World.


RE: [Game thread] Skull Ruins Pokerole - PhantomUnderYourDesk - 09-06-2019

One short glimpse at the impact site is enough for a certain natural fae-enthusiast to wish she hasn't laid her eyes on it, she's not quite sure whether this is worse than what she has expected to see. ....Actually, it IS worse, this is HORRIBLE in every way imaginable: Shiva flinches a little despite her certainity and determination to take action, clenches the Shiled as if her life would depend on it, pulls Whimsicott and Nightshade closer to her and looks like she's just about to weep over all the destruction and horror here (she doesn't however). Oh yes, she can definitely understand why everyone has left this place bar the one brave Nurse Joy. Where...is the Pokemon Center though, has Shiva spotted it from mid-air? How's that building looking, is it still standing...? She hopes so, she hopes so strongly.

Furthermore, where are the wild Cottonee she knows to live in Elanor, are they among the chain of Pokemon walking into the summoned Tall Grass or in the chain marching towards Prime Deoxys = the one with the rainbowy gem? Of course Shiva and her own fluffball blatantly HOPE with every fibre of their heart that it is the former, because the image of Deoxys doing those....gruesome 'experiments' to one of her favorite Pokemon - well, this would make nice nightmare fuel. Shiva already feels that the sight of this place of the region that oh-so-quickly became her fave one being in such a miserable, destructed and overwhelmed state will haunt her for a while. (ノ_<、)

A massive wave of sympathy is set loose within Shiva as she feels extremely sorry for all the Pokemon enslaved by Deoxys and their clones, she'd mourn for everyone of them if she only could. Doesn't matter WHAT exactly is done to them by Deoxys, it does not need much to understand that what is happening here is so horribly wrong...Why does it have to be Elanor actually? WHY?! Shiva's not quite sure about the answer nor whether she wants to know in the first place, it is much more significant that by having made the town of the legendary sunset the center of destruction, Deoxys has personally offended Shiva. That, and it fanned the flames further by
1. raiding that precious place of the Clefairy and co. she discovered (*sob*)
and
2. taking apart an exemplar of the Fire Sarter of her home region. Poor lil' firepig... o(TヘTo) Are there any emotions she can sense from Tepig especially actually as it's looking like it is still alive (Oh dear, no), it is most likely hypnotized by Deoxys to let them do as they please? Looks so dead already with these eyes. Σ(°△°|||)︴

(Battle Orders come in a seperate post after dinner, wanted to have this up already.)


RE: [Game thread] Skull Ruins Pokerole - PhantomUnderYourDesk - 09-06-2019

(Or a little later, lolz)

"Good move, Kelda!" she yells up towards her, "I'll keep you covered for now, so let no fear for your safety hinder you, this madness must be ENDED and this ending starts NOW!!!~" At just this moment, Whimscott and Nightshade boldly leap forward to join the fight against those two speedy aliens, there's no room to show weakness right now! Shiva quickly rubs her eyes before voicing clear battle orders. "Summon the wind and the sun to aid us please, you go for your darkest move Whimsi and you for your brightest Nightshade! Try to bring your attacks up as often as you can, I've got you covered shall your pain start to bother you, don't fear the foe just because they're so fast and legendary!!"

The Shield shall protect Kelda for this Round, it will prevent damage and any additional effect as it is made to tank psychic assaults.
Since these two Deoxys appear to deal normal damage = not plotdevice'd one, Shiva's got 1 Super Potion for each of her fighters shall their HP fall to half or below, the aim is to keep them unfainted.

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Whimsicott lets a sly grin shine before attempting to act before anyonelse of the group can!

Accuracy Roll Whimsi's Tailwind 1: 4 Dext + 3 Fight + 6 Channel +1 Ethereal Ribbon Bonus - 5 Actions = 9d6
Effect: Grants +2 Dext for Whimsicott and allies (how many though?) for the next 4 Rounds? Cosh has permission to give that boost to those who he feels need it most.
Secondary Effect: This move has +1 Priority thanks to Prankster Ability. Likely can't outspeed Kelda or Speed Deoxys, but everyonelse. Blows some space dust away also.

Then it became NIGHT for those aliens.

Accuracy Roll Whimsi's Night Daze 2: 6*Dext + 3 Fight + 6 Channel - 1 Inaccuracy - 6 Actions = 8d6
Accuracy Roll Whimsi's Night Daze 3: 6*Dext + 3 Fight + 6 Channel - 1 Inaccuracy - 7 Actions = 7d6
Accuracy Roll Whimsi's Night Daze 4: 6*Dext + 3 Fight + 6 Channel - 1 Inaccuracy - 8 Actions = 6d6
Accuracy Roll Whimsi's Night Daze 5: 6*Dext + 3 Fight + 6 Channel - 1 Inaccuracy - 9 Actions = 5d6
Damage Roll: 5*Strength + 3 power of the move + *STAB = 9d6 +1 autodamage due to Dark Type
Additional notes: Has 4 CD to lower the foe's Accuracy by 1. Target a weakened Deoxys to aim defeating one exemplar before attacking the second.


Nightshade's hating the dread looming in the air, this situation could use a little more LIGHT!

Accuracy Roll Nightshade's Sunny Day 1: 4 Dext + 5 Survival + 5 Nature - 5 Actions = 9d6
Effect: Creates Sunny Weather for the next 4 Rounds, powering up fire- and nerfing water-based attacks.
Secondary Effect: Triggers's Nightshade's Flower Gift Ability, +2 Strength and +2 Vitality for her and 6 allies! Cosh's discretion which ones will be buffed.

Powered up like this, the smol cherry blossom outdoes herself as she concentrates the sunlight into a devasting attack.

Accuracy Roll Nightshade's Solar Beam 2: 4 Dext + 3 Fight + 6 Channel - 6 Actions = 7d6
Accuracy Roll Nightshade's Solar Beam 3: 4 Dext + 3 Fight + 6 Channel - 7 Actions = 6d6
Accuracy Roll Nightshade's Solar Beam 4: 4 Dext + 3 Fight + 6 Channel - 8 Actions = 5d6
Accuracy Roll Nightshade's Solar Beam 5: 4 Dext + 3 Fight + 6 Channel - 9 Actions = 4d6
Damage Roll: 6*Strength + 5 power of the move + STAB + held Miracle Seed = 13d6!!
Additional notes: -43XP, I've been waiting to spend those at a cool scenario. The charging Action can be skipped thanks to Sunny Weather.

Shall Nightshade get to perform her 5th Action and is not powered up by Tailwind, I'd like to spent 1 Willpoint to make this Action hit.


RE: [Game thread] Skull Ruins Pokerole - Iron - 09-06-2019

The Pokemon Center is still visible. Deoxys doesn't know of its importance.

You don't see any Cottonee on the vivisection table. Tepig's emotions are being suppressed, but there is just a tiny bit of abject terror there. If it was returned to consciousness, it would pass out instantly.