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[Game thread] Skull Ruins Pokerole - Printable Version +- Pokemon Uranium (https://pokemonuranium.co/forum) +-- Forum: Misc and fun stuff (https://pokemonuranium.co/forum/forumdisplay.php?fid=8) +--- Forum: Roleplaying (https://pokemonuranium.co/forum/forumdisplay.php?fid=12) +--- Thread: [Game thread] Skull Ruins Pokerole (/showthread.php?tid=816) Pages:
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RE: [Game thread] Skull Ruins Pokerole - Spiritmon - 09-14-2019 (09-14-2019, 08:02 PM)Iron Wrote: Lancelot acted all 5 actions, so he didn't have time to use Swords Dance. Gonna use the Helping Hand effect only. It's been helping a lot RE: [Game thread] Skull Ruins Pokerole - Dragonstrike - 09-15-2019 Nathan Revives Gallade and uses a Max Potion on him. "This isn't over yet, buddy. We're fighting until the end, right?" Nathan gives Terra a thumbs up. Only one Clone left, it's Flinched and Paralyzed and Burned, and Grid's faster than it. This isn't going to take long. "Finish them off, Grid, and set yourself up for further success!" Gallade will set his buffs back up (Lucky Chant, Swords Dance, Double Team, and Calm Mind. (13 base dice for SD and LC, 15 for DT and CM) Grid will use an Agility (which he learns for 45 exp. Nathan's Athletics also increases to 2 for 12 exp), 3 PD Fury Cutters (thanks to the Sword), and a Sticky Web once that Clone is eliminated! (Before Agility is factored in, 16 base accuracy dice for Fury Cutter, 13 base for Agility and Sticky Web). Nobody's setting up Tailwind immediately, so he'll just have to buff his Dex himself! Nathan hopes the red, blue and purple lights in the sky are certain other Psychic type Legendaries instead of more Deoxys. "If there was a good time for our help to arrive, it would be now...we'll only be able to hold off these Clones for so long by ourselves..." RE: [Game thread] Skull Ruins Pokerole - Iron - 09-15-2019 Deoxys Round 3 Ultra Ball: (4)(1)(3)(4) v (6)(5)(2)(3)(3)(6)(1)(2) Breaks. Gallade is revived, will get the Max Potion next action Kelda: "Nathan, you got this? Good." Ancient Power 1 CD: (6)(3)(5) Kelda gains 1 point in every stat. No damage. "Keep that Shield up for me? I'll go check on those lights." Fake Out 1 (6)(6)(2)(6)(4)(3) (6*) Deoxys flinched Fury Cutter 1-3 (6)(6)(1)(4)(2)(4) (5)(2)(3)(4)(2) (5)(4)(4)(3)(6)(1) (3)(4)(2)(5) (6)(5)(6)(6)(1)(4) (4)(4)(4) Deoxys faints! Arete descends, hunched protectively over the body. With the battle won, the war begins. Cosh moves the Ancient Power buff to Gustav for better chances to flinch. Spira doesn't have to spend that Will Point. All items get used as requested. Neura and Arete chew down one Deoxys. Ultra Ball: (4)(1)(6)(4) v (6)(1)(2)(2)(1)(6) (3)(4)(2)(3) Gotcha! Deoxys clone was caught! Cosh: "Holy shit." Light Screen goes up. I think we'll use the Tall Grass to determine Nature Power, since that legendary power oughta trump everything else. Sunny Day goes up, and with it, Flower Gift. Cosh works on the Antenna some more, and finally gets it to load Kelda's Sheer Cold spell after extracting Terra's Will determination. He trains it on the approaching points of light, just in case. The Speed Deoxys are approaching too, holding huge chunks of spiky rubble and surrounding your battlefield in writhing Tall Grass. Some of the smaller Pokemon flee as Deoxys lowers his mental control. The bigger ones are brought to the battlefield. "Good idea, Terra! Looks like it will work!" Swords Dance goes up on Gustav and Lancelot. The Frozen Roar can go to help Cosh in his work. Lucky Chant is up. Swords Dance is up. Double Team is up. Calm Mind is up. Agility is up. Sticky Web is up, though Grid can't get it high enough to hit the approaching Deoxys. It'll affect the terrestrial Pokemon, though. The black-gemmed Deoxys releases a fleet of MSC crystals. Clefable, two Tyranitar, a flying Garchomp, a Goodra. Through the grass, more common but still large Pokemon come stomping. 2 Aggron, a rare Tandorian Nimflora, a Terlard. Five Tauros. Probopass. A fleet of Graveler and a couple Machamp. They all tear through the Tall Grass to get at you. None of those are as dangerous as the troop of Deoxys, abandoning their experiments to respond to the threat of the Artifacts. They leap through the air and fall from the sky like miniature meteors. There are now two with black gems, a full dozen with white gems and surrounded by their own Stealth Rocks, and three slower Defense Forme Deoxys coming up behind. The rainbow gemmed Deoxys is no longer visible. The twinkling lights grow bigger. Ahead of them, Kelda comes streaking onto the battlefield. Her speed makes you concerned about what might be approaching. The Deoxys are all flashing their gems in communication, apparently something urgent if the speed of their glimmering is any indication. Just as the Speedy clones reach you, Kelda flashes back down to the battlefield with her arms raised above her head in a sign of victory. She raises another Ancient Power, huge pillars of Skull Ruins stone leaping up to form gigantic arches in imitation of her upraised fists. Between the arches come spiraling red and blue coils, a double helix of color which eventually resolves itself into two jetlike dragon Pokemon. They fly ahead of a trail of mist which rolls into a giant manlike figure striding behind them, sparkling with rainbows from Sunny Day. They fly like two excited lovers separated for eons. They fly like the arrival of hope. Hope fills your bodies like a tangible thing, a quickening of the blood. The purple light has disappeared, but the approaching terrestrial Pokemon are slowing as if their control has been contested. Nathan, you notice that the Scimitars are a little disoriented as well, but your party seems just fine. Latios and Latias begin herding the Deoxys clones like Herdier. The Deoxys try everything on them - trapping them in MSC crystals, strangling them with Tall Grass, hurling debris, but it's to no avail. Of the twenty Deoxys clones, only nine make it to your position, along with a Tyranitar and a Goodra. They shift into Defense, Attack, and Speed Formes evenly. https://pokemonuranium.co/forum/showthread.php?tid=816&pid=67876#pid67876 RE: [Game thread] Skull Ruins Pokerole - PhantomUnderYourDesk - 09-15-2019 Wait... That rainbow-gem'd aka Prime/Real Deoxys isn't visible anymore? The control it and the Clones had over the Pokemon has dropped, even if just a little? That causes Shiva to actually DARE a glance over to the horrible, cruel and makeshift vivisection table: Is it true, those frightening and gruesome actions have...stopped now? Also, can she with her massive Insight possibly make out any hints WHERE that rainbow-gem'd Deoxys has disappeared to? She doesn't believe at all that it has fled, not yet. By FAR not yet. This weird disorientation coming from that purple light that was visible in the sky but has now vanished as well - Any guesses what it was, or rather more importantly - what feelings and emotions did Shiva pick up from it, if any due to its distance, is she able to determine whether it was friend or foe? Oh right, and among all the scenery, all the chaos, all the amazing actions and antics of Kelda and the Eon Duo, Shiva calls out to the others that she's feeling confident enough to handle that Tyranitar and Goodra herself. "You make sure to give those clones a hard time meanwhile, once I'm done with slaying that dragon and pseudodragon I'll chip in again!" If Shiva does concentrate on those two, it still counts like we're all on the same battlefield, right? Like, she's still able to grant protection for some of the others without switching fields and will still get the benefits of Lucky Chant as well as the disadvantage of Stealth Rocks, will she, Iron? RE: [Game thread] Skull Ruins Pokerole - Iron - 09-15-2019 Yep this is all one battlefield. RE: [Game thread] Skull Ruins Pokerole - Lord Windos - 09-15-2019 (09-15-2019, 01:56 PM)Iron Wrote: Terra grimaced as his 2nd Ultra Ball broke against the Normal clone, but it swiftly turned into a disturbingly savage grin as it got utterly bltized by his friends and at long last brought down. Not one to let an opportunity like that be squandered, he seizes, leaping forward towards it and lobbing his 3rd Ultra Ball at it with the force of a Bullet Punch behind it, smashing it into the clone's supple form and deforming it from the impact, before the space scourge is sucked right in. He waited with baited, narrowed eyes, and a sharp frown as he watched the Ball rock back and forth.....until it let out a loud *Ping!*, signaling he caught it, bring that all too uncanny and ferocious grin back as he scooped it right and stared at it with defiant triumph. "You're mine now, Deoxys." With that bold declaration, the sagely monk sent the super space virus to his PC and reached down to pat Arete on the head with a great deal of affection, both for guarding his catch and doing a terrific job of eating the other clones. He's certainly going to be rewarding her amply after DEOXYS and its clone army is taken out once and for all. Cosh's short but succinct remark about his Capture manages to snap him out of his celebratory mood, causing him to turn to his archmage partner with an admonishing frown. "Language, Cosh." Even in the midst of a epic life or death struggle, Terra still has the presence of mind to chastise others for swearing. Maybe his momma raised him too right if that's an automatic action, but hey, it's not the worst trait to have, right? Of course, this silly moment can't last, as everyone soon rushes to prepare for the next wave of clones and whatever else they bring. If it's possible (And Capturing the Deoxys clone didn't take all his 'free time') Terra will use his last Hyper Potion to full heal Genie, as Potion Effectiveness would make it restore only 4 HP as opposed to 8 but it would still manage to fully restore her HP regardless. Otherwise, he'll save it for the beginning of the next Round. When the master wizard confirms his earlier plan is going smoothly, he flashes them that grin and a thumbs up to show just how pleased he is to hear that! That spacefayering swarm won't know what hit them! Seeing everyone ready and willing to Fight against the clones fills him again with great pride and burning resolve, which is not dampened in the least when they came, and in greater numbers than ever before. He grit his teeth and glowered like a judge sentencing a convict, and readied himself to give his all and struggle fiercely against them......! Then came Kelda with her Ancient Power Fists. Then came Latias and Latios in their full jubilant glory, taking his breath away. Their spender, the beauty they create, the power and grace they use against the Deoxys clones.....it was magnificent. Truly magnificent. The moment soon passed as they corralled away a significant chunk of the clones and their accompanying slaves, but it's impact remained in Terra's heart, as he was more DETERMINED than ever to see the threat of DEOXYS end, as he pointed at the horde of baddies and rallied his partners forward to victory! "Genie, Rock Slides on Defense Clones, Tyranitar, Goodra, and one of the Attack Clones! Arete, kill and eat the Attack Clones! DESTROY THEM ALL!!" Orders: Give a Hyper Potion to Genie either prior to the Round or at the start of it, then have her use Rock Slide five times on the 3 Defense Clones, the Tyranitar, Goodra, (To hopefully Flinched them, so as not to give us or Shiva trouble - Terra and Genie are looking out for the fae lady!) and one of the Attack Clones [i]if Nathan/Dragonstrike decides to take them out first. If he/they go after the Defense Clones first, Genie will target the three Attack Form Clones along with Tyranitar, Goodra, and a Speed Clone instead. Arete will play clean up with either Fury Cutters on the last remaining Attack Clone (If it's at 1/2 HP and none of the others are unFainted) or spread out her/their Fury Cutters across the three Attack Clones if multiple ones are left with 1 HP (If Gallade couldn't finish them off). If she/they has any Actions afterwards, she/they will start eating the Attack Form clones. If Nathan goes after the Defense Clones to mince them up first, though, Arete will finish the remaining off should Gallade not get to it, and just eat them all with her Actions before Fury Cuttering the weakest Attack/Speed Form Clone she can get at. Should the Hyper Potion not be used at the start of the Round and either Genie or Arete suffers from PD Damage, they'll get a Max Potion, with Arete being the priority target if both are wounded. 3rd Stage of the epic battle is about to start, so let's get ready to rrrruuuuummmmbbbbllllleeee! Moves: Rock Slide X5 Accuracy: DEX (4) + Fight + Channel + Wide Lens - 1 Accuracy - 5/6/7/8/9 Actions = 10/9/8/7/6D6 Base Dice Damage: 9D6 Base Damage Effect: *Flinch 3*, Spread Move Fury Cutter/Nom Nom Nom X5 Accuracy: Same as Genie's Rock Slide Damage: 11D6 + 1 Base Damage Effect: Multi-Hit Move; if her targets are all downed, she'll covert her remaining Actions into eating them[/i] RE: [Game thread] Skull Ruins Pokerole - Dragonstrike - 09-15-2019 Nathan can't help but smile as Latias and Latios wreak havoc on the army of Deoxys clones and their unwilling minions. Especially as that wave of hope washes over everyone, the emotion staggering the mind control that the Deoxys are exerting. ...and the Scimitars too, appardntly. Interesting...Given what Nathan's seen of the pokemon Juni had been carrying, though, he's hardly surprised. And he has a good guess who's really responsible for that sudden turn of emotion. "Hope. The one emotion we need right now more than anything. If that was your doing, thank you, friend." He raises the Sword once more, ready to blast away some key targets before they can even move. "Time to take advantage of this opening that's been created. Alright, Deoxys, your time is nigh! We WILL stop you, here and now! Grid, Gallade, you know what to do! One slash after another! Down as many of the most dangerous clones as you can!" Grid will use 5 PD Fury Cutters again, aiming to reduce 2 Deoxys-A to 1 HP and the third to half. (18 base Acc after Agility and CE) Gallade will also use Fury Cutter 5 times, aiming to KO as many 1 HP Deoxys as possible, and putting all remaining hits into the third Deoxys-A. (14 base Acc, 11 base damage dice after FG and SD). Let's tear these things to pieces before they can even move! Nathan has a Super Potion ready for Grid should he fall to half HP or less. If Grid takes PD damage and is reduced to 1 HP, that'll be a Max Potion instead. RE: [Game thread] Skull Ruins Pokerole - Spiritmon - 09-15-2019 Heart was scary with the amount of enemies approaching them. But...he will not giving up. Heart nod his head toward Cosh. "Thanks for the boost of power Cosh! Gustav and I will make good use of it!" "Gustav! Lancelot! Change of orders! Use Dark Pulse on Deoxys Defense and Speed Clones! Dont let them get close! Lancelot!" Heart makes a change on Lancelot gear, taking away the Wide Lens, to give him the Frozen Roar. "Time to see the full power of the Frozen Roar! Use now the Frozen Roar Lancelot! Scary those foes away right now! Scary Goodra, those 2 Tyranitar, and three Deoxys be defense ones and speed ones! Then go with 2 Wide Guard and Shadow Claw against the Speed Clones!" Dark Pulse Accuracy: Dex(7*)+Fight(5)+Channel(3)+Frozen Roar(2)-Actions(5/6/7/8/9)=12D6/9D6/8D6/7D6/6D6 Damage: Power(3)+STR(7*)+Dark Plate(1)+Frozen Roar(2)+SE(1)= 13D6+1 Effect: Spread Move (Surprise!). D3 to Flinch. Frozen Roar: Dex(5)+Channel(3)+Earthpower (6)=14D6 Effect: Can scary up to 6 foes. Wide Guards 2 and 3: Dex(7*)+Fight(5)+Channel(3)+Wide Lens(1)-Actions(6/7)-Difficulty(3/3)= 5D6/4D6+1 (Will Point) Effect: Same as before. Gonna use Will Point on last Wide Guard. Shadow Claw Accuracy: Dex(7*)+Fight(5)+Brawl(3)+Wide Lens(1)-Actions(8/9)=8D6/7D6 Damage: Power(3)+STR(5)+STAB(1)+SE(1)=9D6+1 Effect: Hight Critical. @Iron Conditional Orders: In case Lancelot or Gustav become targets for the attacks, Heart will use a Super Potion on both. If not, Heart will try 3 Ultra in one of the fainted Deoxys, the one with the most status to easy the capture. RE: [Game thread] Skull Ruins Pokerole - Mikaruge108 - 09-16-2019 "Hell yeah!" Spira pumps his fist, "Making some progress." Spira uses a Super Potion on Toya to bring him back to (12/12) HP. "Now, what to do about these other nuisances? No time to think, let's do this Toya, Neura, you did great, return." Spira grabs another Ball, and tosses it "Go, Exeggutor!" with a sparkle, the Alolan variant pops out. "Exeggutor, focus on holding back those random Pokemon, Toya, continue pummeling the Deoxys clones!" A-Exeggutor Barrage x2 1x on Goodra, 1x on Tyranitar Accuracy Dex+Fight+Channel-1-5= 8/7 D6 damage Strength+1= 5D6 notes: successive actions, ranged Egg Bomb on Goodra Accuracy: Dex+Fight+Channel-3-5= 3D6 damage: Strength+4= 8D6 note: ranged Power Whip x2 on Tyranitar Accuracy: Dex+Fight+Channel-2-5= 3/2D6 Damage: Strength+Miracle Seed+STAB+5= 11D6 SE (+1) Conditional: If Frozen Roar succeeds in scaring off the pseudolegends, targets will be the Speed Forme Deoxys, same orders Toya Shadow Punch 3x one each on Defense forme Deoxys Accuracy: Dex+Fight+Brawl-5= 9/8/7D6 Damage: Strength+STAB+Iron Fist+2= 8D6 Notes: Fist-Based, never fail Ice Punch 2x on 2 of the Speed forme Deoxys (doesn't matter which 2) Accuracy: Dex+Fight+Brawl-5= 6/5D6 Damage: Strength+3+Iron Fist= 8D6 Notes: Fist-Based, Frozen (1) RE: [Game thread] Skull Ruins Pokerole - PhantomUnderYourDesk - 09-16-2019 Sunny Day Round 1/4, with it Flower Gift is active Light Screen Round 1/4 Lucky Chant lasts for the whole scene or until leaving the battlefield ----------------------------------------------------------------------------- Whaaaaaa huge Alola-Exeggutor!! SHINY ON TOP OF THAT!!ヽ(°〇°)ノ☆ If they wouldn't be head-over-heels-involved in a battle that will decide whether the region's doomed or saved, Shiva would now totally be at the verge of fainting from sheer fascination. Eh, but that's not the time nor the place for that. Instead, she was already preparing for (figuratively) slaying the dragon Goodra is and the pseudo-dragon Tyranitar is, having already draw the Ball containing that particular Pokemon she brought along, when Heart audibly revealed that he's about to bring up the icyest of roars from within King Sarimanok's Palace. A short glance and an approving nod and she smoothly switched her tactic within less than a second. (I like to imagine that only due to her looming determination do so something, the hope purple creature from the sky brought as well as her extraordinairily Insight she's able to do that at all) Certain Pokeball is packed away and another one is drawn, half in the movement of tossing it Shiva calls out to Kelda. "You should be able to get along one Round without my granted protection, wouldn't you? Oh you will, watch me giving you that breather from all the cool and for certain exhausting actions, you deserve it!! I've got your back either way if this works out as intended!" From the Pokeball, a huge canine held in grey and black manifests mid-air, with an intimidating howl (not the move) he leaps towards the ground to join the other fighters. Not hesitating a moment afterwards, Yena's displaying a hearty flap with his unique leatherly wings to fill the air of the battlefield with a curious red powder - it is harmless to humans and allies, but enemy Pokemon - those are certain to feel so angered and irritated from this dust that they can only think of one single thing: Razing whoever released it to the ground with everything they've got. Accuracy Roll Yena's Rage Powder 1: 4 Dext + 3 Fight + 3 Intimidate - 5 Actions = 5d6 +1 spent WillPoint to make this Action succeed Effect: ALL foes can't help but to target Yena with their attacks for the whole Round. Secondary Effect: This move has +2 Priority. Don't tell me that the Clonse are immune to that. "Well done, dear one, now GO and RIP THOSE INVADERS FROM OUTTA-SPACE APART, repay gruesome acts with gruesome acts, show NO MERY since they deserve none, if there's any blood within their extraterrestrial bodies, shed it to take vengance for all the innocent Pokemon's blood IT shed already just because it likes to see how their inner looks like!!" Wrathful Shiva is scary as heck, witnessing her favorite place of Chreshire being under massive attack is fuelling that anger nicely. Woe those Clones. Visible only for the most attentive eye, Yena features a faint healthy glow also that he channels into sparkling scales mixing with his Shield-Dust-scales, indicating that he's now enjoying the protection of the Shield Artifact. It will prevent damage and additional effects and should be able to handle multiple assaults from various Clones. Target of Yena's attack are primarly the Defense Forms, or any of the Speed and Attack that any that are still standing. Still working together with the others to get one Clone down before moving on to the next one. Accuracy Roll Yena's lethal Crunch 2: 4 Dext + 3 Fight + 4*Brawl - 6 Actions = 5d6 Accuracy Roll Yena's lethal Crunch 3: 4 Dext + 3 Fight + 4*Brawl - 7 Actions = 4d6 Accuracy Roll Yena's lethal Crunch 4: 4 Dext + 3 Fight + 4*Brawl - 8 Actions = 3d6 Accuracy Roll Yena's lethal Crunch 5: 4 Dext + 3 Fight + 4*Brawl - 9 Actions = 2d6 Damage Roll: 6*Strength with Flower Gift + 3 power of the move + STAB +*Strong Jaw = 11d6, do Clones shrug off 2 SE-autodamage thanks to his held Expert Belt? Additional notes: Has 1CD to lower Defense by 1. Meanwhile, a particular smol cherry blossom's still around, looking somewhat off-place as she leaps around all the much bigger and much more intimidating fighters on our side. She's none to be underestimated though since Shiva raised and trained her well, and Nightshade appears eager to join in her furry companion's fury. HER way, though. "Nightshade, show no fear and continue, use that destruction and wreckage the clones caused AGAINST THEM, smack them with nature's full power!!" Same target like Yena, which are Defense Forms or any Speed or Attack Form that's still standing. Take down one Clone with the others before moving on to the next one. A Super Potion is reserved for her shall she loose half her HP or more, and a Max Potion shall he take plotdevice'd damage. Accuracy Roll Nighshade's full blast Nature Power 1: 4 Dext + 3 Fight + 6 Channel - 5 Actions = 8d6 Accuracy Roll Nighshade's full blast Nature Power 2: 4 Dext + 3 Fight + 6 Channel - 6 Actions = 7d6 Accuracy Roll Nighshade's full blast Nature Power 3: 4 Dext + 3 Fight + 6 Channel - 7 Actions = 6d6 Accuracy Roll Nighshade's full blast Nature Power 4: 4 Dext + 3 Fight + 6 Channel - 8 Actions = 5d6 Accuracy Roll Nighshade's full blast Nature Power 5: 4 Dext + 3 Fight + 6 Channel - 9 Actions = 4 Damage Roll: 6*Stength + 3 power of the move + STAB + held Miracle Seed = 11d6 as well Additional notes: Takes Grass Type thanks to the Tall Grass the Clones brought up, all the rubble and stuff grants 3CD to flinch a Clone. |