D-Lotad:
Pros:
-Iron Barbs ability is useful
-Shouldn't have any problems with it disobeying Spira (2 Loyalty/1 Disobedience)
-Varied moveset and defensive type combination
Cons:
-only has access to 3 potential STAB moves ATM, all of which are Steel-type
Nubi (Misdreavus)
Pros:
-Levitate
-can easily pull off a Confused/Hex combo (Through Confuse Ray and Psybeam
)
-Has access to a flinching move (Astonish)
Cons
-Only has four moves ATM
Azazsga (Pumpkaboo)
Pros:
-Trick (10D6 Allure roll, not counting penalties)
-Flinch (Astonish)
-Confuse Ray
Cons
-3 Moves ATM
-7HP
Undersized Azurill
Pros:
-Charm/Tail Whip/Helping Hand
-Sing
-Water Sport
-Thick Fat
- +1DEX as part of its surprise
Cons:
-Splash -.-
- -1HP giving it 7HP
Hida (Magcargo)
Pros:
-Flame Body
-Able to inflict two different status ailments (Poison/Sleep)
-Recover
- +1HP Surprise
-Can Boost own stats thru Ancient Power
Cons
-Don't think he'd be suited for a stealthy mission
-4x Water weakness
Beedrill
Pros:
-Swarm
-Entry Hazard (Toxic Spikes)
-Rage/Fell Stinger for Strength Boosting
-Multi-Hitting move (Fury Attack)
-Able to increase crits (Focus Energy)
Cons
-1 Loyalty vs 2 Disobedience
-Not able to fully exploit Swarm ATM