RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 03-05-2019
Well, I do have another idea if we can confirm there might be a way to disable the barrier from the inside: Viktor can dimension hop with Phantom Force and possibly use it to at least get past the barrier and then trigger whatever we need to hit to disable it (assuming the move doesn't just outright shatter the barrier).
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Lord Windos - 03-05-2019
Speaking of Ghost Powers, couldn't Toya use Ghost Travel to 'teleport' someone past the barrier too (If they have learnt it by now)? That would be convenient, though it require waiting on Shiva/Mika to come back and help out Nathan and Heart.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 03-05-2019
(03-05-2019, 09:44 PM)Lord Windos Wrote: Speaking of Ghost Powers, couldn't Toya use Ghost Travel to 'teleport' someone past the barrier too (If they have learnt it by now)? That would be convenient, though it require waiting on Shiva/Mika to come back and help out Nathan and Heart.
Toya's not learned that ability yet I believe. He's close from what I remember Mika saying at an earlier point, but not quite there yet.
Gallade could pay 38 exp to remove the peacable restrictions on his Teleport and achieve basically the same thing as Toya's Ghost World version (as stated here), but we don't know if that would be able to get past the barrier, and I'd like to save the exp for some more moves and such if possible.
But if we can't get past the barrier by finding the key and it's a reasonable assumption that a less restrictive Teleport could get both in and out of that barrier without setting off any alarms, then it's definitely something to consider. It'd certainly solve the issue in a jiffy if it worked.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 03-06-2019
@Mikaruge108, you're still in the same Round, so you'll have to stick with using the total of 3 Actions you declared. You've used 1 so far, so Hida has 2 left.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 03-06-2019
(03-06-2019, 09:50 AM)Dragonstrike Wrote: @Mikaruge108, you're still in the same Round, so you'll have to stick with using the total of 3 Actions you declared. You've used 1 so far, so Hida has 2 left.
Yeah it's a little confusing because Shiva is doing a conditional plan. But I will take your preferences for targets into account, Mika.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 03-06-2019
I think Pale Blue gauntlet was the now broken Ice/Steel one, Phantom. Psychic/Steel is Pink. Electric/Steel is Yellow. Fire/Steel is Red. Dragon/Steel is Dark Purple.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 03-06-2019
*facepalms over herself* Edited.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 03-06-2019
Now that they've completed it Iron, are you up to share how the psychic barrier could have been deactivated without the Teleport Trick? I think I'd investigate the Computers themselves, see if there's any hidden disk, unusual part or similar that could fit in the hole or serve as a bridge to create a fluent flow of electricity, but apart from that I'm innocent.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 03-06-2019
Nathan's not there, so I don't really want to metagame about the crate labels much, but...considering the labeling schemes, I think I know what pushing that crate might do...
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 03-06-2019
If curiosity killed the cat, I'm just a smart zombie cat. Meow.
|