RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 06-04-2019
(06-04-2019, 07:46 PM)Spiritmon Wrote: ...me have three guesses:
1 - Kadabra father is still alive and he is just fainted.
2 - He is in another place in the Chambers but it is hide.
3 - ....Get eat by Feraghtar Crunch onslaught.
It's not the third. Feraligatr only ate some of those Unown.
I HOPE it's the first one, but I can't rule out the second one either because exactly 1 Kadabra got away.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Spiritmon - 06-04-2019
Your input with suggestions about D-Steelix Mega Ability suggestions @Iron?
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 06-04-2019
(06-04-2019, 08:00 PM)Spiritmon Wrote: Your input with suggestions about D-Steelix Mega Ability suggestions @Iron?
I think Strong Jaw is cool while still being birdlike.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Spiritmon - 06-05-2019
(06-04-2019, 08:07 PM)Iron Wrote: (06-04-2019, 08:00 PM)Spiritmon Wrote: Your input with suggestions about D-Steelix Mega Ability suggestions @Iron?
I think Strong Jaw is cool while still being birdlike.
Strong Jaws it is them.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 06-05-2019
I just had an idea, guys.
Maybe we could use Solomon's Hidden Power to get some more info on each individual Kadabra, if not just tell us outright what their human names are.
'But Dragonstrike, that'll do Lethal damage!'
Well, it would, but Solomon can hold back on the damage. And if he doesn't do 4 or more damage before it's halved, then he only does 1 damage.
'But that's still Lethal damage we don't want!'
Here's the trick, though: Solomon doesn't have to do damage to trigger Hidden Power's effect. That means Solosis/Meowstic can set up a Light Screen to minimize the damage dealt, if not outright nullify it.
On top of that, a pokemon could use Growl/Charm to reduce Solomon's Strength so he can't do more than 3 D6 of damage (Kadabra have 3 Vit, and HP has 2 Pow, so a 3-4* Str Solomon needs a crit to do 4+ damage), and Gallade's Lucky Chant could nullify all Critical Hits.
Granted, I don't know what info HP might reveal, but it's possibly a more direct way to solve this puzzle.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Lord Windos - 06-05-2019
(06-05-2019, 10:03 AM)Dragonstrike Wrote: I just had an idea, guys.
Maybe we could use Solomon's Hidden Power to get some more info on each individual Kadabra, if not just tell us outright what their human names are.
'But Dragonstrike, that'll do Lethal damage!'
Well, it would, but Solomon can hold back on the damage. And if he doesn't do 4 or more damage before it's halved, then he only does 1 damage.
'But that's still Lethal damage we don't want!'
Here's the trick, though: Solomon doesn't have to do damage to trigger Hidden Power's effect. That means Solosis/Meowstic can set up a Light Screen to minimize the damage dealt, if not outright nullify it.
On top of that, a pokemon could use Growl/Charm to reduce Solomon's Strength so he can't do more than 3 D6 of damage (Kadabra have 3 Vit, and HP has 2 Pow, so a 3-4* Str Solomon needs a crit to do 4+ damage), and Gallade's Lucky Chant could nullify all Critical Hits.
Granted, I don't know what info HP might reveal, but it's possibly a more direct way to solve this puzzle.
I was actually going to suggest this idea myself, but I'm glad you figured that out too, and made it even better to boot! I could have Terra easily lower Solomon's attack via Pixie (Have her both Intimidate + Growl them, then put them under control of someone in the group with the lowest STR), and then either Psychic Barrier Maiden can set up the defenses to completely null the damage, and even have Bastiodon and Dualblade to further guard them with Wide Guards!! That would almost certainly null the Damage, and if not at least reduce it to its lowest level possible!
Mind if I have Terra bring up this idea, mate? He'd be aware of Solomon's HP via Ven's report (And know a bit of the Ancient HP Language too, but not much), so having him bring it up would make him feel a lot better with himself, since he's actually actively helping finding Marco now.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 06-05-2019
(06-05-2019, 10:20 AM)Lord Windos Wrote: Mind if I have Terra bring up this idea, mate? He'd be aware of Solomon's HP via Ven's report (And know a bit of the Ancient HP Language too, but not much), so having him bring it up would make him feel a lot better with himself, since he's actually actively helping finding Marco now.
Go ahead.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Spiritmon - 06-05-2019
thats...actually a great idea. This could work. Lets go with that!
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Mikaruge108 - 06-05-2019
watch it be the one that got away
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 06-05-2019
(06-05-2019, 10:41 AM)Mikaruge108 Wrote: watch it be the one that got away
This is entirely possible. The Kadabra, once transformed, become motivated only by Kadabra society and nothing about their former lives. I rolled for which was Marco when I statted up the encounters.
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