RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 06-03-2017
Another error I'd like to note, @Iron: Pinsir couldn't have been fully healed by that second potion because that was the second one used on it. Doesn't really matter in the long run because of how that fight ended, but it would have left that Pinsir on 4 HP instead of 6 at the end.
All the little details, man. Don't start slipping up on remembering them now!
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Lord Windos - 06-03-2017
So, does Apsis get the chance to use Thunder Fang twice in the second round then? Or will you just reroll from the top of that round?
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 06-03-2017
Correct, I'll fix that now. And Nathan's right! That potion rule is there specifically so you can't spam potions too much.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 06-03-2017
(06-03-2017, 11:22 PM)Iron Wrote: Correct, I'll fix that now. And Nathan's right! That potion rule is there specifically so you can't spam potions too much.
There were also a few times you forgot to apply Aerialate to Bind, unfortunately for that pinsir user Oh well, not much we can do about that now.
Anyways, there have been a lot of small details missed recently. Don't forget that many in the future, or there'll be some major paradoxes in what actually happened and what should have eventually!
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 06-03-2017
(06-03-2017, 11:18 PM)Sage Wrote: Order: Use Tackle once and then throw up to three PokeBalls in an attempt to catch it.
~Sage
Just a warning: that Poliwhirl won't like you very much if you catch it. Particularly if it's KOed when you catch it. It's easier to catch like that, for sure. But building up trust and happiness takes a lot of work as well, so consider that too.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 06-03-2017
Nah, think I got most of the aerilates, because I just copied the damage over from one round to the next.
The GM usually makes 5x as many mistakes as everyone else lol, 'cause I have to make a post for every post y'all make.
This game is definitely riddled with paradoxes. *waves hands* but you cannot see them.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 06-03-2017
I'm off to bed here soon, which works out because it'll give anyone else a chance to get into an XP bidding war with Sage.
@Sage, the way we do captures is that if you cannot agree on who gets dibs on the Pokemon, you can bid XP for the right to do so.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Lord Windos - 06-03-2017
Don't want the Poliwhirl myself, as I already have a water type for my team, and Ventus is not interested in the species line outside of being a potential food source for his predator Pokémon. Sage can have it, if they desire.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dies Irae - 06-03-2017
(06-03-2017, 11:43 PM)Lord Windos Wrote: Edited my latest post to include the fact that Ventus is completely clueless about Sage's character intension. Remember, when in dangerous situations, he tunnel visions badly on whatever the threat is, unless he has a plan and/or he has something else to worry about on top of the danger at hand.
Peanut Gallery: Which would be great and all if this was a solo campaign.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 06-03-2017
Right. That's the point of the XP bidding - gives everyone a fair shot at what they want.
Ventus with his 4 insight is definitely going to notice a guy hefting a Pokeball anyway.
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