![]() |
|
[Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - Printable Version +- Pokemon Uranium (https://pokemonuranium.co/forum) +-- Forum: Misc and fun stuff (https://pokemonuranium.co/forum/forumdisplay.php?fid=8) +--- Forum: Roleplaying (https://pokemonuranium.co/forum/forumdisplay.php?fid=12) +--- Thread: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows (/showthread.php?tid=1946) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
|
RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - Lord Windos - 06-30-2020 (06-30-2020, 07:48 PM)Dragonstrike Wrote:(06-30-2020, 07:14 PM)Lord Windos Wrote: If I do decide to do that last option with her, how are you going to decide Damage for the fall, Dragonstrike? 1 Dice per 10 - 15 Ft dropped, over 5 Damage dice and the Damage turns Lethal, or are you just going to custom rule the Damage from falls per fall? Hmm....all that sounds fair and logical enough without being too overbearring, so it has my approval for being a new rule for the game. Pyra has 5 HP (eventually 6 once she hits her growth spurt), so worst case scenario she's still left with 1 HP, while the average odds says she'll take roughly 2-3 Damage (not counting any double [1] rolls). @Spiritmon : Well, if you and Phantom insist on it, I suppose Pyra can wait on the cliff top and act as overwatch/sentry with/without Dax , but I personally would like to see if the lil' demoness could tank the fall and get right back to skipping around, or learn a valuable lesson about looking before you leap (literally!) . That, and Kee/Kogeki could wait at the bottom of the cliff and help catch/break Pyra's Fall to reduce the amount of Damage she takes, if that is something Dragonstrike rules is reasonable/plausible. RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - Dragonstrike - 06-30-2020 Breaking a short fall successfully would reduce the risk of serious injury, yes. May require extra rolls, of course. RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - PhantomUnderYourDesk - 07-01-2020 (06-30-2020, 08:13 PM)Lord Windos Wrote: (...)Well, if you [Spirit] and Phantom insist on it, I suppose Pyra can wait on the cliff top and act as overwatch/sentry with/without Dax, but I personally would like to see if the lil' demoness could tank the fall and get right back to skipping around, or learn a valuable lesson about looking before you leap (literally!) . That, and Kee/Kogeki could wait at the bottom of the cliff and help catch/break Pyra's Fall to reduce the amount of Damage she takes, if that is something Dragonstrike rules is reasonable/plausible. I don't insits on anything here, dear. In fact what Kee's going to do is just tossing both the bag from the Guild as well as his guitar bag down the cliff, climb down said cliff using his sharp claws + jagged jaw + instincts as a Ziggy to make it safely down there, then take a leap of faith once he's roughly a meter away from the bottom of the cliff right into the bags he tossed down earlier to cushion his fall. If Pyra wishes to learn a lesson and just straight up jump down, she totally can if that's what you wish to try - though then it's likely better if she aims to land on the guild bag + guitar bag instead of on Kee himself, as I fear she's crush him = Damage him given the difference in size. RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - Lord Windos - 07-01-2020 (07-01-2020, 03:01 PM)PhantomUnderYourDesk Wrote:(06-30-2020, 08:13 PM)Lord Windos Wrote: (...)Well, if you [Spirit] and Phantom insist on it, I suppose Pyra can wait on the cliff top and act as overwatch/sentry with/without Dax, but I personally would like to see if the lil' demoness could tank the fall and get right back to skipping around, or learn a valuable lesson about looking before you leap (literally!) . That, and Kee/Kogeki could wait at the bottom of the cliff and help catch/break Pyra's Fall to reduce the amount of Damage she takes, if that is something Dragonstrike rules is reasonable/plausible. Welp, if not, then I suppose Pyra's going to take the plunge without anyone's help as I expect the consequences for attempting and failing to climb down the cliff will be steeper than 4D6 Damage and I don't want her to hurt anyone! All aboard the solo pain train, choo choo! I'd be careful about dropping and landing on your Bags, though, as you never know if Dragonstrike won't Roll/make Items in them break/ruin them upon being impacted enough...... RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - Spiritmon - 07-02-2020 Remember mate, if Pyra faint during the fall she might go beserk due to Primal State, and raise the Primal Status. And if she faint again in the future, she might loose 1 point in logic, and raising again Primal State once. And if she faint a third time...she will complete dominate by her Primal State and loose what's left of humanity who is worse than death. @Lord Windos That's why I against unnecessary risk. Only Kee and Kogeki should be enough to get the Apple. RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - Lord Windos - 07-02-2020 (07-02-2020, 06:10 AM)Spiritmon Wrote: Remember mate, if Pyra faint during the fall she might go beserk due to Primal State, and raise the Primal Status. And if she faint again in the future, she might loose 1 point in logic, and raising again Primal State once. And if she faint a third time...she will complete dominate by her Primal State and loose what's left of humanity who is worse than death. She has 5 HP and is at max health, so that fall has a 0% chance of Fainting her, unless Dragonstrike decides to include additional Hazards to chip her down to 0..... Not terribly worried about her losing all her Logic anyway either, since she's a complete amnesiac and therefore she wouldn't be overly affected by the loss of what scant few memories she has of being human. Still don't want her to Faint, however, as I want to get Logic maxed so that she can build and craft ALL the goodies and gain a better understanding of the world, so I'm not going to stop being entirely careful about her health and safety. Only just this once so it will serve as a learning experience for her, okay mate? RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - PhantomUnderYourDesk - 07-02-2020 (07-01-2020, 05:48 PM)Lord Windos Wrote: (...) I'd be careful about dropping and landing on your Bags, though, as you never know if Dragonstrike won't Roll/make Items in them break/ruin them upon being impacted enough...... Humm, you're not wrong about this - Well, then I'll take precautions to prevent this from happening before Kee's starting to climb down the cliff. I'll get to post and describe his actions in GameThread then!~ (07-02-2020, 06:10 AM)Spiritmon Wrote: Remember mate, if Pyra faint during the fall she might go beserk due to Primal State, and raise the Primal Status. And if she faint again in the future, she might loose 1 point in logic, and raising again Primal State once. And if she faint a third time...she will complete dominate by her Primal State and loose what's left of humanity who is worse than death.(...) Nah, I've got a Tiny Reviver Seed with me to prevent any Primal Points early. Of course, just because I want to carry one of these seeds with me always as a safety net doesn't mean to engage in obviously dangerous actions without thinking first. Loosing what's left of one's humanity isn't worse than death though, that's a bit exaggerated I feel - Sure, memory and quest will be forgotten, but since Kee wasn't especially happy as a human, becoming a full-fledged Pokemon feels like a complete fresh start/second chance for him. RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - Dragonstrike - 07-04-2020 Before I roll any dice, what exactly are you trying to do, @Spiritmon? Jump for the tree from your current position? It's still a bit of a distance away from your current position. RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - Spiritmon - 07-04-2020 (07-04-2020, 06:37 AM)Dragonstrike Wrote: Before I roll any dice, what exactly are you trying to do, @Spiritmon? Jump for the tree from your current position? It's still a bit of a distance away from your current position. Well, run towards the tree using Quick Attack to double my speed and in the last minute taking opportunity of the moment when close to the chasm jump and reach/grab the tree to go after the apple. Is this possible or a bit complicated to pull off? RE: [Meta Thread] Pokerole Mystery Dungeon: Primal Shadows - Dragonstrike - 07-04-2020 (07-04-2020, 08:07 AM)Spiritmon Wrote: Well, run towards the tree using Quick Attack to double my speed and in the last minute taking opportunity of the moment when close to the chasm jump and reach/grab the tree to go after the apple. Possible, but potentially difficult. The tree isn't on the other side of the chasm, it's at the top of the incline leading down into the chasm, and it's far enough away that you can't tell exactly what's on/around it. |