RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Lord Windos - 08-18-2017
Hey, my first shiny was Tonemy, which I traded away to Cody because I really didn't care too much about it, honestly. Still, I was still happy to encounter and catch one!
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 08-18-2017
By putting on Scimitar-robes and acting as them to not raise suspicion, I feel like we're doing roleplaying in Roleplay-Game. Cool.
(I'm back now and have time, sorry for the slight trouble.)
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 08-18-2017
Roleplaying as roleplayers in a roleplaying game.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 08-18-2017
(08-18-2017, 03:01 PM)Iron Wrote: There is evidence of female Scimitars bunking here.
Edited my post to match that, thank you for clarifying!
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Lord Windos - 08-18-2017
(08-18-2017, 03:00 PM)Iron Wrote: Roleplaying as roleplayers in a roleplaying game.
Roleplayception, if you will. I just hope that the guards are either dumb enough to fall for our disguises, or we are convencing enough actors that we can fool them regardless. If not, Yawn + Hypnosis on the guards and swiping their stuff is always a viable fall back plan, with murderous self defense the fall back for that if it doesn't work and they try to kill us!
Of course, I fully expect a squad of ranger waiting outside if we so much as threaten to spill human or Pokémon blood, which takes the damper out of that outcome. Call me paranoid, but after the first time it happened....
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 08-18-2017
If we don't act foolis or ask too many suspicious questions, we have a change to get past these Guards with relative ease... Or so I hope. Yawn and Hypnosis is a good backup plan.
I don't want to spill human or Pokemon blood unless it's really necessary (for example, when they show no fear of killiing us). :C
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 08-18-2017
Back up to 4 Will for Nathan after those Zubat! Whoo!
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Lord Windos - 08-18-2017
(08-18-2017, 05:42 PM)Dragonstrike Wrote: Back up to 4 Will for Nathan after those Zubat! Whoo!
I'm happy about that battle too, since my Willpoint got refunded practically speaking, and that we soundly defeated them all without being Poisoned or Confused! Yay! We put the fear of Reshirim/Arceas in those bats, eh mates?
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 08-18-2017
(08-18-2017, 07:01 PM)Lord Windos Wrote: (08-18-2017, 05:42 PM)Dragonstrike Wrote: Back up to 4 Will for Nathan after those Zubat! Whoo!
I'm happy about that battle too, since my Willpoint got refunded practically speaking, and that we soundly defeated them all without being Poisoned or Confused! Yay! We put the fear of Reshirim/Arceas in those bats, eh mates?
#SpreadMovesOP
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 08-18-2017
(08-18-2017, 07:12 PM)Dragonstrike Wrote: (08-18-2017, 07:01 PM)Lord Windos Wrote: (08-18-2017, 05:42 PM)Dragonstrike Wrote: Back up to 4 Will for Nathan after those Zubat! Whoo!
I'm happy about that battle too, since my Willpoint got refunded practically speaking, and that we soundly defeated them all without being Poisoned or Confused! Yay! We put the fear of Reshirim/Arceas in those bats, eh mates?
#SpreadMovesOP 
Yeah, I really wonder what they had in mind when they said spread moves were limited by Special. 4 seemed about right.
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