RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 09-10-2017
Not true, because his challengers can proc Sleep, Burn, Poison, etc with no repercussions - like you did when you battled him. And Zamboni's things are all just one chance dice. It's actually heavily stacked in favor of the challenger if they come armed with any good status moves.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Lord Windos - 09-10-2017
(09-10-2017, 01:40 PM)PhantomUnderYourDesk Wrote: *shrugs* Makes things more dramatic and thrilling. *Shakes his head* I don't agree with that sentiment in this case, dear, as this puts you at a severe disadvantage and tilts the fight heavily in favor of Zamboni, since you are more or less down two Pokémon until further notice, with little to no recourse to fix that. I'm not an optimist like you are, so its hard to see the bright side to this battle, as it stands...
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Lord Windos - 09-10-2017
(09-10-2017, 01:42 PM)Iron Wrote: Not true, because his challengers can proc Sleep, Burn, Poison, etc with no repercussions - like you did when you battled him. And Zamboni's things are all just one chance dice. It's actually heavily stacked in favor of the challenger if they come armed with any good status moves.
No going to argue with you on this, Iron, as it will both get us nowhere but headaches and frustrated feelings. We play by your rules and deal with how the dice land, and just have to suffer the consequences of whatever the outcome. Doesn't mean we have to like it, but we still have to endure all the same.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 09-10-2017
(09-10-2017, 01:44 PM)Lord Windos Wrote: (09-10-2017, 01:40 PM)PhantomUnderYourDesk Wrote: *shrugs* Makes things more dramatic and thrilling. *Shakes his head* I don't agree with that sentiment in this case, dear, as this puts you at a severe disadvantage and tilts the fight heavily in favor of Zamboni, since you are more or less down two Pokémon until further notice, with little to no recourse to fix that. I'm not an optimist like you are, so its hard to see the bright side to this battle, as it stands...
Hey, dear, not everything is lost already! Battle just has started and I still have some ace up in my sleeve.
However, Shiva will NOT leave Ginger Town without a Glass Badge.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Lord Windos - 09-10-2017
Hey, @Spiritmon, what Heart going to do now, since he's not attending SHiva's Gym battle right now? More training session, finding another Trainer to battle, odd job around town, etc..?
If you are going for the Trainer, make sure you place a wager and what condition you want the fight to be in (What Type of opponent you want to face, Fainting or not, Items or not, etc..)
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 09-10-2017
Well, the door to the Gym is open both figuratively and literally, so in theory Heart could just walk in there. (...don't.)
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 09-10-2017
Those damage rolls 0.0
Be sure to check my math. Already had to go back and add in the Hard Stone's effects!
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 09-10-2017
Ahahahahahaha, see, people? The tide can turn so fast, all with a little creative thinking how to get Sunny Weather indoors.
EDIT: I'll be checking things, Iron, in case I'll ping you like I did with Comite's ability.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 09-10-2017
I really like this fight, because it's a lot like the one on the Ship! Even includes sunshine, by a Pokemon inspired by that ship. Plus you learned on that ship when to STOP setting up a fight, and I think you nailed it this time.
Symmetry.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 09-10-2017
Awww, thanks! ^///^ I've been looking forward to this battle for quite a while.
Hmm... Since Nightshade is not encored - would Growth under the sun raise Strength by 2 points like in the handheld games or would it remain by 1 point since Corebook doesn't exlicitely say this? I'll aim to defeat both Sealeo and Delibird within Round 3, just asking that I know for the further ongoing of battle.
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