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[Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Printable Version

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RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Pokekitty2 - 06-15-2024

(06-15-2024, 12:34 AM)Lord Windos Wrote:
(Latent Umbreon genes - now there’s an idea! Hehe)

”Murkrow - apologize. This is not the behavior I expect from my partners. Sir - you know better.” Sylvia turns to the Gargryph, eyes still glowing slightly, but then she blinks and it fades. She gives a bow, saying, “Watcher. My deepest apologies for having interrupted your Vigil.”


RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 06-15-2024

(06-14-2024, 12:07 AM)Redstone Wrote:
(06-13-2024, 10:48 PM)Lord Windos Wrote: Dyn sends out a Thwacky, who beats their twig against their chest as they let out a battle cry! Once she sees the noxious nettles come out, though, she lets out a small groan.

"Ah damn it, there goes my backup plan! *Makes Fist!* Never say neeeeveeer, though! GORI, teach'em your brand Ape Business!"
" *Roars!*

Initiatives:

Nalu: 3 + 3 + 0 + (5)
GORI: 4 + 2 + 2 + (5)

GORI goes First, then Nalu

[b]Let the Battle Continue![/b]

''Nalu, show them who's the boss here. Wide guard, Acid spray, Recover and Scald.''

Acc:                      Dmg:
(3+3+5-2=9d6)    

(3+3+5-4=7d6)   (2+2+stab+se=6d6, reduce spec def)

(2+3+5-6=4d6)

(3+3+5-8=3d6)   (2+3+stab-nve=5d6, 3d6 to burn)

Battle - Acting 'n Attacking Round 3!

Nalu is quick to get to work, raising a barrier of energy to deflect incoming attacks!

Wide Guard 1!
(6)(1)(2) (1)(4)(5) (2)(2)(3)
*Ping* Shields up!

The mean green ape doesn't launch an attack, however, but instead throw out what appears to be a big seed at your spiny amigo!

Worry Seed
Accuracy: SPE (2) + Fight (2) + Channel (3) - 2 Actions = 5D6 Dice
(4)(4)(5)(4)(4) Uh oh! Crit Status!
Wide Guard does NOT Block Status/Support Moves unlike Protect or Detect (I doubled checked the Corebook to be sure!), so the seed is planted onto Nalu, overriding his Ability while out with Insomnia (Base)! Not only that, but it drives him into such a anxious mess he loses his next Action! Shoot! No Acid Spray!

GORI laughs at their plight, rubbing it in!

Taunt 2!
Accuracy: SPE (2) + Fight (2) + Intimidate (2) - 4 Actions = 2D6 Dice
(5)(1)
Now Nalu is Worried AND mad! No Status/Non Damaging Moves for 4 Rounds, or until Switched Out!

Acid Spray Skipped!

GORI rushes forward, grass shooting up in his wake!

Trail Blaze 3!
Accuracy: DEX (4) + Fight (2) + Brawl (3) - 6 Actions = 3D6 Dice
(3)(2)(2) Doh!

Rolling Fortune!
*Rolls*

....And ends up tripping over a rock kicked up by Kayla, halting his momentum and causing him to merely fall on top of Nalu and his venomous spines! Rolling 1/2 Damage - 1 , inverting DEX Boost, and getting him + 1 Pain from the agonizing venom!
5/2 - 1 1D6 Damage Dice, rounded down.
(6) Nalu takes 1 Damage; 10/11 HP! GORI takes 1 Damage from Rocky Helmet; 8/9 HP, - 1 Pain!
GORI's DEX decreases by 1!

Nalu is too much of an angry mess to Recover! They opt to Strike out instead!

Strike 3!
Accuracy: DEX (3) + Fight (3) + Brawl (0) + *1 (Infuriated by this Ape's Antics!) - 6 Actions = 1D6 Dice! They're going to spend 1 Will to guarantee their Move lands!
Damage: STR (3) + 1 - VIT (3) + Rocky Helment (+1 Damage to Contact) = 1D6 + 1 Damage!
(6) GORI takes 2 Damage, and eats his Sitrus Berry; 9/9 HP, - 1 Pain! 

"Ack! They're extra spiky! GORI, pair that down will ya?"
"*Shakes head* Oook, oooouh..."
"Wah, you're too messed up to continue the beat!? *Snaps fingers* Dang it!"

Nervous, piss off, and now more defenseless than ever Nalu is at his breaking point, and shows so by unleashing a HOT stream of Water at the annoying ape!

Scald 4!
(1)(2)(1) Ah shit.

No Fortune Roll - Nalu ends up causing a miniature steam explosion from the sheer force of his WRATH AND WORRY, knocking him flat on his back (Knockdowned) AND horribly searing his flesh (Burn 2), taking 1 Damage in the process! 9/11 HP, - 1 Pain!

Burn 2
VIT (4) - 4 = 0
Nalu takes 2 Lethal Damage; 7/9* HP, 2 Lethal Damage, 2 Regular Damage, - 1 Pain!

"*Blinks* Huh! Looks like Miss Fortune is favoring both of us today, huh?"
"*Snickers* Yiii!"
"Don't forget your own mishaps, buster! You're getting extra yogo later for that screw up!"
"*Exaggerated Shock!* Eeeeee!"

Current Status:

GORI: 9/9 HP, Berry Eaten, - 1 DEX, + 1 Pain
Nalu: 7/9* HP, 2 LD, 2 RD, - 1 Pain, Burn 2, Knocked Down ( - 1 Accuracy, need to spend an Action getting up)

Battle - Acting 'n Attacking Round 3!


RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 06-15-2024

(06-14-2024, 07:17 PM)Spiritmon Wrote: Oz look at the gaze of John, and then look behind him, and then a little smile begin to show in her, a plan forming in her head.

"Well, I think you guys guys really should make a third option because some cops is coming in our direction."

To increase the level of "performance " Oz shout behind either the thug or John, whatever is in front of her!

"Police! A little help here! HELP!"

And while they are (hopefully) distracted Oz will start her plan. Time to use Oz "secret" trick we discussed in the PM. Hopefully the BBs will be to much distracted to notice Oz "trick".

Distraction!
INS (4) + Contest (2) + Perform (2) - 4 (That smile is suspicious, 'John' is no dummy, and it's kinda strange that an officer wouldn't have ran over already shouting...) = 4D6 Dice; 3 Successes required for everyone to be distracted...
(3)(4)(5)(6)  Well how about that! 

Both goons heads shot up in alarm, while the insincere boss tenses and glanced over his shoulder. All of them are not watching - now!

???
Accuracy: ??? + Fight (4) + ??? - 3 , Divided in Half, - 1 Success = 6D6 - 1 Dice; only 1 Success needed to escape, but need at least 3 in order to pull it off well and without serious consequences...
(5)(2)(1) (2)(4)(4) Yes, but also no!

The moment everyone distracted, you just....vanished, without a trace, escaping the Grapple in the process!

The goon that Grappled you startles at this, gapping at his empty arms in complete disbelief. The other one is surprised too, but flitches back as 'John' lets out a snarl of purest rage, swing and slugging the Grapple Goon, knocking some of their teeth lose and sending them sprawling!

"You. Fucking. Idiots! Didn't I tell you to keep eyes on that crafty bitch AT ALL TIMES?! Find her, or my big boy is going to do to you what he did to that wall flower!!!"

Both the goons yelp and dart off in different directions - the punched one taking a few seconds longer and almost getting kick to the ribs for it - searching the current location. Meanwhile the boss stays put, looking around with Keen Eyes and one hand on his Heavy Ball, his expression one of forced cheerfulness as a vein throbbed angrily on his forehead. 

"Very clever of ya to slip us like that, I'll admit. You're not doing yourself any favors, though - you're just increasing the amount of shit you'll be forced to eat to settle the score between us. Come out now, and I'll fleece you for $2500 Poke and breaking you arm, Keep resisting, and you'll end up like that lily green by the time I tally up every. Fucking. Thing. You. Owe ."

...In the shadows of a nearby dumpster, far away from the trio of BBs, you find yourself after giving them the slip. You're still close enough where they could chase you down to initiate a Battle, but where you are at you have a chance to sneak away, try to hide somewhere, or even attempt to escape via scaling the buildings with one of your Mons and roof hopping away!

As you try to plan your getaway/retaliation, though, you suddenly clutch your stomach in pain and nausea, before you clutch your mouth and vomit up blood. You take 2 Lethal Damage from the strain of your technique, and feel Exhausted (- 1 to all Rolls). Ugh...that's what you get for doing that unprepared and unorthodoxly, but needs must, as the saying goes.

No time to fret over it; you need to act now.


RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 06-15-2024

(06-15-2024, 01:19 AM)Pokekitty2 Wrote:
(06-15-2024, 12:34 AM)Lord Windos Wrote:
(Latent Umbreon genes - now there’s an idea! Hehe)

”Murkrow - apologize. This is not the behavior I expect from my partners. Sir - you know better.” Sylvia turns to the Gargryph, eyes still glowing slightly, but then she blinks and it fades. She gives a bow, saying, “Watcher. My deepest apologies for having interrupted your Vigil.”

The glittery crow gaps at you, but the combined glares from EVERYONE causes them to grumble out an rather insincere apology to the Gargyph. They give them what you think is an unimpressed look, before turning to address you, stamping down a paw.

"I demand compensation. Berries for wounds, scars for you."

Your companions bristle at its demands, but its not their decision in the end that matters...


RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 06-15-2024

(06-13-2024, 09:18 PM)Iron Wrote: Vernon doesn't have access to a single Fighting move, but he'll oblige Turtwig's desire for a leash upgrade for now.

Any other party member who can make better use of it, Vernon will accept any trade. He's too "hungover" to haggle.
 
While you are displaying the improvised Black 'Leash' you happen to catch they eye of a Dojo Girl, complete with baby blue gi and blond hair tied back with blue beaded scrunchy! They rush forward and point at the Item, looking quite firm yet excited.'

"You. How much for the Supreme Black Belt? I can pay in Poke ($5000), or offer you a Trade in Items (your choose of Pokeballs, Medicine, or a couple of new Held Items), Tutor a Move (Fighting, Normal, or Water, can't be more than 3 BP or Lethal), or take give you a choice to take one of my new students of mine under your wing (One Fight, Water, and Normal Pokemon will be on offer; none of them higher than Stage 1, but will come with 2 Egg Moves and/or their HA/Best Ability)."

(Sorry for the late reply, but I forgot to add some stuff in about your Encounter until now!)


RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 06-15-2024

(06-14-2024, 07:40 PM)Mikaruge108 Wrote:
Quote:If you want ‘Quick and Easy’ Encounters , you can head over to The Boardwalk Strip to see what’s up with the remaining Encounters , or you can choose from the other option that have been brought up (Pokémon, Trainer, Explore, Bonding/Training, etc.) .

Darren heads to the boardwalk
 
Right! Let's see what has been happening since Oz went chasing after treasure and left a ongoing crime...
Evening Slot (E3) //Boardwalk Strip- Commercial Sector // 

*Rolls* The Koffee shop is still open, though it seems like it's about to close after what few patrons there started to head home after that happened.

*Rolls* Sharpshooter Ly is gone; in his place seems to be a trinket of sorts, dull grey in color.

Great Ball got taken by Vern much earlier in the day/will be taken later on.

*Rolls* The Absol is gone too; nothing left in its wake. 

*Rolls* The Disco Shop is on fire, with the police outside watching with grim and defeated looks. A few bodies of Man and mon alike were dragged outside, one of which being an dead Shiny Incinroar, a viscous and crazed death grin... This Encounter is still available, but details are hidden until taken.

The Super Loot was already taken; There is a Big Raticate sulking about and trashing the place, however. Easy to Moderate, isn't aware of you at first due to angry funk.

*Rolling New Encounters...* 1!

Hiker Hipster Dan
Difficulty: Moderate
Prize: $1500 Poke, a random 'weird rock' they found
Note: Seems to be mystified, concerned, and unhappy about what has happened at the Disco shop, a glittery beetle Mon hovering in the air beside him with a gloomy air about them.


RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - PhantomUnderYourDesk - 06-15-2024


...Dear heavens. Yeah, better try to keep Zephy on a figurative tight leash whenever Morgana becomes a topic or (more so) is around - we don't want to recall and excavate up any unpleasant memories that Bernhard would rather banish into the darkest abyss there can be. Still, when things are/were dire - as they were yesterday night when he brewed up that Panacea, no doubt - it's utterly pleasant to know that his smol artistic birdmouse is not above putting aside her feuds against the fae lady, for Bernhard's own good... Zephy may not know, but our kuudere Scimitar does value that greatly, appreciate it in its fullest and gives her much credit for this one.

Zephy obviously sulking over him gently lecturing her is accepted, her Icy Wind however ignored. As a response she receives another frown and  light hand-gesture of waving things off here - 'Let that be my responsibility, Pandora's Box has already been opened the moment Morgana laid her eyes on me - I shall and must deal with it one way or the other, running away from things and everything that comes from it is no option', is what is expressed in a final glance over to Zephy. Situation dealt with and closed off, next!

Morgana... She received quite the timid, meek, but utterly honoured look (the blush remains apparent), before Bernhard HAD to avert his gaze again or else he feels like he can't bear it anymore. 'Oh, you DID supprise me, quite a lot and as a whole, my fae and fair lady, and that is....gratefully accepted, thank you~' He continues to daydream for a bit, remembering things and moments for a bit, before he forcefully waved things off. There are times and places for everything, but neither now nor here, please!!

.........

............

.....................


Next, with a boon received and accepted, a deal carried out in a more than pleasant manner... Frankly it's incredibly RARE for Bernhard to take the initiative, and Morgana knows that, so hopefully she does appreciate and value what follows. *Cue for a sultry smile as he gently picks up her hand with his gauntlet'ed hand* "Now then... Do not mind if I do....~"

And right here we're fading to black, leaving these two have their moment of alone time. Details what happens are incoming via PM in shortly, so do stay tuned for that...

We'll be flashing forward to afterwards, perferably once Morgana has left and it's just Bernhard here, alone with the still-untouched cup of blackest tea brimming with cream and his new partner-Pokemon.


The first thing he'll do - once, well, having worked up enough self-composure and got his embarassment and coyness back under control, that is! - is register and connect the smol dear Spritzee to his Gauntlet. If that is possible at all, given he's still semi-locked on Magic... But if it's not, he feels like he can still catch up on that later.

Then, it was time to summon the smol fairy at last, in an almost too meaningful and theatrical manner, a tender smile forming on Bern's usually stoic face at the thought of taking this little creature alongside the no-doubt-eventul ('eventful' in both a positive AND negative sense) journey ahead... Bernhard gives no f#cks about what anyone would think of him if seen with a little endearing Pokemon like a Spritzee, he knows of his position and political stance, and is capable to make them regret having crossed his path. And it being a Pokemon of Morgana's own and personal kin...! Yeah, that goes without saying.

Little Spritzee receives an uncharacteristically gentle smile, and her white beak petted gently (he'd go so far give it a very gentle kiss too, but doesn't want to overdo it and risk alienating the smol 'Mon!) "Greetings and good morning to you, little one... I do take Morgana has informed and updated you on things and circumstances?" *awaits response* "Well then, I do hope you are ready to embark on the travels and adventures ahead under my care and guidance... Your traits of intoxication... I am certain they will be a JOY to put into action."

"I shall and may introduce you to your fellowship later, for right now it is just you and me... let us make use of that time to GET TO KNOW EACH OTHER, now shouldn't we?"



Course of Action for Encounter 1: Get familiar with Spritzee! Speaking of trying out some moves (if possible here in the breakfast nook of the Gleams without creating a mess!), find out about his unique traits and Suprises!, etc.

Can you also give me the still missing Stats so i can register Spritzee in my charasheet? Mainly it's Happiness and Loyalty, I take 'Magic' is a unique Speciality Spritzee has? Also dumb question but what does the 'DoT' of Spellbind mean?


RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Redstone - 06-15-2024

(06-15-2024, 06:35 AM)Lord Windos Wrote:
Current Status:

GORI: 9/9 HP, Berry Eaten, - 1 DEX, + 1 Pain
Nalu: 7/9* HP, 2 LD, 2 RD, - 1 Pain, Burn 2, Knocked Down ( - 1 Accuracy, need to spend an Action getting up)

Battle - Acting 'n Attacking Round 3!

''So ya managed to make him mad, that's impressive. You're getting another shot to let em have it litttle guy, make it count.''

''Get up,
Acid Spray then Scald again!''

Acc:                      
(3+3+5-1-4=6d6)

(3+3+5-1-6=4d6)


RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Spiritmon - 06-15-2024

(06-15-2024, 07:02 AM)Lord Windos Wrote:

Oz dont have much time left. She must take this opportunity to escape. Oz try to use the shadows as her ally, and use all her skills from her past. She must not do the same mistake twice.

Action: Try to Stealth run away from the BBs. Dex+Survival+Steath+Will Point. If I can use another Will Point together, I want, because I really dont want to get caugh by those people.


RE: [Game Thread] Lord Windos’ PokeRole Adventure 2: The Wild Lands - Lord Windos - 06-15-2024

(06-15-2024, 08:37 AM)PhantomUnderYourDesk Wrote:

You only receive cold silence to your gesture, though you know they got your message behind it. She's just not happy with it at all

Morgana smile only grew and her natural(?) luminsence brightened at your words and smooth moves, letting you lead the ensuing performance

~~~
~~~

It is indeed possible to Register it to you and your Guantlet, though integrating their Special Power will take some take. Fortunately you have all Dawn for that to happen while you get to know your new pink lil perfumer!

Since you didn't specify where or how you Summoned them, I say Bern does what is simpliest yet most convenient and enticing: Right in front of the remaining fruit 'n cream salad that Morgana?/Zephy? !

They blinked and fluttered around a bit, getting used to the new environment and all the smells, but their attention honed in on you the second you made yourself known. The puffball sprite looked upon you with no small amount of awe and wonder, before they let out a melodious and bright *Chirp!* and floated up to nuzzle your Guantleted hand, completely unphazed and unbothered by both it and you. Aw...

A nod is given to your question along with another *Chirp!* , and they did a little twirly bob on the table at the mention of wonderful adventure and FUN abroad ! *Eyes Sparkle* Maybe their new Master will help them find LOTS of pretty shiny gems and Stones, and maybe maybe let them play-admire them! *Flutters Happily* Oh yes oh yay!

All the Moves Spritzee can use (sans Acid) won't cause much of a mess at all, so the both of you are free to experiment as much as you like as you get to know each other in and out. Something the smol guy takes full advantage off, showing off its Moves in as fanciful and darling of a manner as its Queen and former owner! Spellbind is particularly interesting, causing whatever object it targets to be wreathed in a dusty, flower scent glow that seems to wear away at it at a decent pace, sparking intermittently at random with all sorts of elemental energy.

Their After You produces a invigorating burst of pink perfume that gives you a momentary bit of extra pep, almost enough to cast a small Spell even in your diminished state! Sweet Scent nearly causes you to sway and collapse once you get a full whiff of it, and it very nearly leaving you sick too, much to the horrified and apologetic surprise of the cute lil' fellow.

Aromatherapy seemingly does nothing more special than its main effect, but you do feel more relaxed and focused after breathing in the floral air for a bit; maybe its effects would be more potent if you were actually suffering a ailment or similar. You think it serves fine for helping others calm down, however - a valuable niche in of itself.

The rest of its Moves do as well as standard (unless I'm missing something or you are looking for something in particular from them), but they perform them with such ethusiasm its hard not to find their efforts endearing and Special regardless.

A little time spent you discover a particular Trait of theirs : they LOVE gems of all kinds. They coo and fixate on every little piece of jewlery or gem encrusted furniture/artwork in the household, they seem especially Captivated when you told him about Myra and the Fire Stone you used to Evolve her, and you had to scold them once or twice not to take any of it (the household gems) for themselves (much to their dismay at that and displeasing you). They are able to find 'gem' and 'mineral' Items much more reliably than other Pokemon, and get a little more use out of them tooFind/Using/Playing/Receiving with 'gems' also makes them VERY Happy in general.

Their other major Trait you saw was quite obvious: They could produce Magic-infused Perfume! What kind depended on what 'scents' they had on record or what 'Scent' Based Move they used, but with enough time and effort on their part they could produce just about any aroma you wish that could be bottled away for later! New Alchemic/Crafting ingredient source get!

The last thing you note may be of minor concern - they seem to be rather clumsy. Not enough to be a general hinderance or when they are focusing on a task at hand, but when they are not is when they end up getting tripped up by something catching their fancy, something neat/shiny distracting them, or simply getting lost in their own thoughts and energy. This Mon is a bit Misfortunate, have a 0 Fortune Cost but having slightly worse Fortune Rolls for itself when they come up.

That's all on my end, for now - anything else to do is on Bern's shoulders!