RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Spiritmon - 10-08-2017
Well if everyone don't go to the ruins now, Heart will instead just follow everyone. We need a plan.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 10-08-2017
(10-08-2017, 07:10 AM)Spiritmon Wrote: Well if everyone don't go to the ruins now, Heart will instead just follow everyone. We need a plan.
We need more than a plan. We need the power of Legends. More gym badges. Stronger pokemon. Going into the Skull Ruins now would be suicide.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 10-08-2017
'Stronger Pokemon'... I'm eager to help the group facing threaths by bringing Priority-Tailwind onto our field, but I most likely won't get a Sun Stone before Elanor.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Spiritmon - 10-08-2017
People, I going to hang out with a friend's of mine today so I probably no going to participate in the role-play today. Probably just night I will participate. Sorry for that! See you later!
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 10-08-2017
Whoah there, how many of these Tangrowth do we actually have to fight? I understood two of the four, as they block our path while the other two are busy to increase the mass of vines with Ingrain, but after Windos' post I began to doubt, therefor the question.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Lord Windos - 10-08-2017
Just because two are blocking the route exits doesn't mean they can't fight/support their allies in some way, and eventually they'll have to be taken care of so that the party can advance, so I though it was prudent to include them in Ven's scope of wrath. That, and their is still that annoying Kingdol being a sneaky bastard on top of the cliff, so he needs to be taken care of too!
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 10-08-2017
Should be 4 Tangrowth, a Claydol (with a crown) and a bunch of vines iirc.
Sorry about the delays again. Work's busy once more. We're starting to hit our busy season. And two of my coworkers were fired rcently, so there's less help to go around. :/
If we can clear the Tangrowth, Starmie can snipe the Claydol easily. And Vine Whip has a 20 ft range too.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 10-08-2017
That gives us... *counts* five foes to deal with as Boss Fight. Cool, let's hope we'll get through! That Claydol/Kingdol might he hard to hit as its high up on the cliff, dunno whether our attacks have enough range?
EDIT: Starmie and Vine Whip can do.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Lord Windos - 10-08-2017
(10-08-2017, 02:11 PM)Dragonstrike Wrote: Should be 4 Tangrowth, a Claydol (with a crown) and a bunch of vines iirc.
Sorry about the delays again. Work's busy once more. We're starting to hit our busy season. And two of my coworkers were fired rcently, so there's less help to go around. :/
If we can clear the Tangrowth, Starmie can snipe the Claydol easily. And Vine Whip has a 20 ft range too. Well, that sucks mate! Hopefully some new hires can come in and help take the pressure of you eventually!
Fair warning guys: Ven's will most likely have Apsis and Haneal finish off each Tangrowth with Acid Spray and Ember once the battle with them are over (Though he'll probably try to catch one or the Kingdol if possible) if nothing prevents him from doing so, as killing/removing the vine's sheperads seems to be a pretty good way of slowing their progress. Will Nate/Shiva object to this, though, especially if he explains his rational?
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 10-08-2017
(10-08-2017, 02:17 PM)Lord Windos Wrote: (10-08-2017, 02:11 PM)Dragonstrike Wrote: Should be 4 Tangrowth, a Claydol (with a crown) and a bunch of vines iirc.
Sorry about the delays again. Work's busy once more. We're starting to hit our busy season. And two of my coworkers were fired rcently, so there's less help to go around. :/
If we can clear the Tangrowth, Starmie can snipe the Claydol easily. And Vine Whip has a 20 ft range too. Well, that sucks mate! Hopefully some new hires can come in and help take the pressure of you eventually!
Fair warning guys: Ven's will most likely have Apsis and Haneal finish off each Tangrowth with Acid Spray and Ember once the battle with them are over (Though he'll probably try to catch one or the Kingdol if possible) if nothing prevents him from doing so, as killing/removing the vine's sheperads seems to be a pretty good way of slowing their progress. Will Nate/Shiva object to this, though, especially if he explains his rational?
Yes.
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