RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 04-11-2017
Put it in MEGA BOLD.
or something, just make it clear when you are committing vs when you are just discussing.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dies Irae - 04-11-2017
(04-11-2017, 06:56 PM)Iron Wrote: Put it in MEGA BOLD.
or something, just make it clear when you are committing vs when you are just discussing.
Does underlining help?
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 04-11-2017
(04-11-2017, 06:50 PM)Lord Windos Wrote: Run. Must get their quick. Faster, FASTER.
With speed that was completely unexpected from such a frumpy researcher, Ventus sprinted into the tall grass, Raphael in his arms. With a steely gleam in their eyes, they bounded towards Vincents side, swiftly placing his Togepi on and calmly commanding it to enter the fray. "Raphael, one of our friends is in danger. We have to save them! So get out there and rescue them, partner," Ventus cooly said, staring dead into his Togepi's eyes.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 04-11-2017
(04-11-2017, 07:02 PM)Iron Wrote: (04-11-2017, 06:50 PM)Lord Windos Wrote: Run. Must get their quick. Faster, FASTER.
With speed that was completely unexpected from such a frumpy researcher, Ventus sprinted into the tall grass, Raphael in his arms. With a steely gleam in their eyes, they bounded towards Vincents side, swiftly placing his Togepi on and calmly commanding it to enter the fray. "Raphael, one of our friends is in danger. We have to save them! So get out there and rescue them, partner," Ventus cooly said, staring dead into his Togepi's eyes.
![[Image: UjRHIqD.gif]](http://i.imgur.com/UjRHIqD.gif)
Seems about accurate to what will happen if Charm doesn't work as expected.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 04-12-2017
Edited in the move info for Growl in my first battle order post, cuz gotta fit in and whatnot. It's helpful for learning the system too, I guess...
@Lord Windos Double check the description you wrote. You put down Growl instead of Charm. Also, Charm can only affect a single target per use typically, unlike Growl.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 04-12-2017
He has both Growl and Charm in this game.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 04-12-2017
(04-12-2017, 06:05 AM)Iron Wrote: He has both Growl and Charm in this game.
I'm aware of that. I'm just pointing out that there are some inconsistencies between what he wants to do and what he wrote down.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - PhantomUnderYourDesk - 04-12-2017
Thanks a bunch for adding the formulas for me when I wasn't able to! Though, I don't see that one extra dice added to the Damage Roll because my attack has STAB...? (Page 43)
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Iron - 04-12-2017
Oh yeah, you're one of the few with STAB moves already! Good catch.
RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - Dragonstrike - 04-12-2017
@Iron So, Vine Whip is a contact move, and Ralts has Static. Did you roll for the paralysis chance? That's an important factor for this next round. It should be 3 dice. At least one 6, and the Tangela is paralyzed. And while Vine Whip can be used at range, the vines are still attached to the pokemon. The contact is the important factor here.
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