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[Meta Thread] Dragonstrike's Pokerole Test Game: Mount Coronet Mystery
(07-06-2019, 11:31 AM)Dragonstrike Wrote:
(07-06-2019, 11:00 AM)Spiritmon Wrote: Dragonstrike, a bit off Topic question: What is the name of the planets of the solar system in English?

Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune

Pluto is no longer considered a full fledged planet.  It is instead classified as a dwarf planet.

*Snickering* What name of the 7th planet? Could you repeat?
Kogeki currently ability to active in battles: Anticipation.
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(07-06-2019, 11:33 AM)Spiritmon Wrote: *Snickering* What name of the 7th planet? Could you repeat?

Spirit, I'm not encouraging that behavior in this thread.

Besides, the way that researchers pronounce it is UR-unus, not the way it's more commonly said.
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(07-06-2019, 11:48 AM)Dragonstrike Wrote:
(07-06-2019, 11:33 AM)Spiritmon Wrote: *Snickering* What name of the 7th planet? Could you repeat?

Spirit, I'm not encouraging that behavior in this thread.

Besides, the way that researchers pronounce it is UR-unus, not the way it's more commonly said.

Relax. Just a little prank, that's all. Don't need to get fuss about it buddy.

The name Uranus doesn't help very much though. How can someone can resist in make the most old bad pun of all?
Kogeki currently ability to active in battles: Anticipation.
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Huh....now that I noticed, but the Type Berries only reduce SE Damage by 1, don't they Dragonstrike? That's kinda not very impactful or effective from what I saw, given that a Damage Roll can still end up dealing major pain with or without SE if they're enough Dice in it. That's just my opinion, though, so take it as you may.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

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(07-07-2019, 08:54 AM)Lord Windos Wrote: Huh....now that I noticed, but the Type Berries only reduce SE Damage by 1, don't they Dragonstrike? That's kinda not very impactful or effective from what I saw, given that a Damage Roll can still end up dealing major pain with or without SE if they're enough Dice in it. That's just my opinion, though, so take it as you may.

That's the equivalent of their in game effect.  They reduce were damage by half in the games, which means 4x weak pokemon still take 2x damage even after the berry.

If a move is strong enough, those type resist berries aren't going to make much of a difference.  That's always been the case, tbh.
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(07-07-2019, 10:42 AM)Dragonstrike Wrote:
(07-07-2019, 08:54 AM)Lord Windos Wrote: Huh....now that I noticed, but the Type Berries only reduce SE Damage by 1, don't they Dragonstrike? That's kinda not very impactful or effective from what I saw, given that a Damage Roll can still end up dealing major pain with or without SE if they're enough Dice in it. That's just my opinion, though, so take it as you may.

That's the equivalent of thy heir in game effect.  They reduce were damage by half in the games, which means 4x weak pokemon still take 2x damage even after the berry.

If a move is strong enough, those type resist berries aren't going to make much of a difference.  That's always been the case, tbh.

I understand, but I still find their effectiveness rather wanting. If all they do is just take 1 Point of Damage off on an average Damage Roll of 7 (3 Special/STR + 3 BP + STAB) against an average Defense/Special Defense (3), I say they're not exactly fulfilling their intended purpose of blunting a specific Type of Damage. 

With the way they are now, I see no reason to use them over Sitrus Berries or those Confusion Inducing Healing Berries, as those can effectively halve or entirely null the Damage of an attack if it doesn't outright KO a Pokemon (Which is pretty hard if they're at full HP, unless they're a Glass Cannon like Beethoven ), unless they're dirt cheap and easily affordable/available to compensate for their lack of effectiveness. Why reduce just 1 Damage of a specific Type, when you can effectively reduce 3 or 5 of any Type? Or just use a Leftovers or Toxic Orb (For Poison Heal 'Mons), which, while it takes a whole Round for the healing to kick in, at least does so on a consistent basis and can effectively increase their maximum HP? Or or use Healing Moves, if they have them and/or can afford to burn the Will to use them?

I'm not trying to diss or lambast you for the way you implement the Type Berries, mate, or trying to be mean about it. Far from it! I'm just pointing out from my perspective why I think they're a lacking, really. I'd offer suggestions too to make them better, but I'm unsure you'd even want them, so I'll refrain from voicing my advice.
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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I think another part of the issue in the balancing here is that the pokerole system doesn't specify when 'mons consume berries.  Sitrus berries trigger >=50% HP in the games, while Type Resist berries can trigger at any time.
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(07-07-2019, 11:45 AM)Dragonstrike Wrote: I think another part if the issue in the balancing here is that the pokerole system doesn't specify when 'mons consume berries.  Sitrus berries trigger >=50% HP in the games, while Type Resist berries can trigger at any time.

Huh, didn't think of that issue. I believe the writers didn't specify when a Berry could be eaten mainly because in a Roleplaying/Tabletop environ the Pokemon and/or Player can simply decide when they to eat their Berry, instead of such being relied on set mechanics. Don't think introducing 50%/25% HP Requirements to trigger Healing Berries would be too much of a issue for Players/DM (if a bit more cumbersome to micromanage), if you wish to implement said game mechanics to make Type Resist Berries a more appealing choice. Still wouldn't do anything about them being strictly speaking inferior to HP Healing Berries, but at least the insta-triggering of them gains more usefulness, and makes them a more competitive choice to Oran Berries (Which otherwise act just like them, but better).
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.

Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!

Heart Phantom is my OTP~ Heart

Online ID: 000650
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I was considering reimplementing thresholds, at least for any usage that isn't directly specified.

There is also one other key difference between Sitrus/Oran berries and Type Resist ones.

Sitrus/Oran berries don't trigger until after the damage was dealt, and thus can't prevent OHKOs.  TR berries trigger before the damage is dealt, and are thus more effective at preventing KOs, even if only barely. Sitrus/Oran can't do anything if you're KOed .

There's a reason that TR berries see only niche use competitively, though.
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Quote:There's a reason that TR berries see only niche use competitively, though.

I have a soft spot for niche Items like these Berries (they're pretty on top of that), so give them all to me... ( ´ ω ` ) His grandparents use to grow their own Berries and herbs in the backyard of their place in KoniKoni City, so natural supplies make Kee feel nostalgic and comfortable. (Read, he prefers to use those)
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