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05-09-2025, 02:00 PM
(This post was last modified: 05-13-2025, 02:06 PM by PhantomUnderYourDesk.
Edit Reason: Cancelling events due to what happened in my Moderate Encounter
)
(05-08-2025, 10:31 AM)Lord Windos Wrote: ----
Citrine looks somewhat admonished despite your good cheer and understanding, but simply nod back. However, once you reveal who you are you them go stiffer than Stone, taking a half-step back in surprise before aburptly stopping and getting themselves under control. You don't see it but can feel their stare of dazed disbelief as you casually shauntered off - no doubt they were questioning your choices even more now and how on Earth were they going to spin this to their fellows and superiors...
---
That was absolutely and utterly intentional, and Bernhard takes some glee in having triggered THAT reaction from Citrine. Good luck in explaining that situation to your fellows and superiors then - you don't run, and even less interact, and even LESS less make business with none else than The Untouchable Breeze, the Master Mythical-partnered Sky Scimitar Alchemist Council Member, and Acrowl's former but still highly-valued personal apprentice.
(05-08-2025, 10:31 AM)Lord Windos Wrote: Modest Encounter 2
*Rolls* Hmm
*Rolls* Well well well....
After some thorough sweeping of the soaked and drenched streets you find a troop of Rattata, lead by a few Raticate and what appears to be some....tall, lanky, and robbed rat creature leading them through the downpour to somewhere more dry and safe.
Said creature takes a quick notice to you and halts the entire troop, their and dozens of beady and wary eyes digging into you as they take your measure...
---
...?
...???
A troop of Rattata, lead by a few Raticate? Now if that doesn't sound like an all-you-can-eat buffet for Myra~. That tall, lanky, and robbed rat creature however is what spikes's Bernhard's interest and curiosity - though more in a morbid sense of 'I wonder what body parts I can extract from it to use for alchemy' than 'I wonder what sort of creature that is', and it couldn't be even more far from 'I wonder if this may be a new Pokemon companion'
Dozens and dozens of beady eyes don't impress or falter the Stoic Magus, not in the slightest. For a split second though, there's sort of a... smile on his face, one that means NOTHING good. In his tone of voice adressing the troop of rats, some amusement rings back. "Looking for a place more dry or safe, don't you?~ Well... You're in luck - or perhaps Y O U A R E N O T. "
With an overly dramatic snap of his Gauntlet'ed hand - compare Igor in this scene - Bernhard would trigger Myra's Drought Ability. She remains within her Dusk Ball however, we'll handle this via Evocation Spells from both Myra and Spritzee (the latter having his premiere of Bernhard using moves as spells from. If Morgana sure did know how to pick that particular Spritzee [a 'Mon from her very own fairy kin after all!], Bern cannot help but to be quite curious about how things go and what effects the unique moves proove to have).
(Init Rolls please!~ Battle via Scimitar Magic premiere, yippee! I'll follow anything I've written in chara sheet's 'Magic and Alchemy'-tab; if I happen to make any mistakes or something doesn't work like that, please do not hesitate to correct me!)
(05-08-2025, 10:31 AM)Lord Windos Wrote: ----
B.E. # 1 - Rest and Relaxation!
+ 1 Will and Comfort for taking care of yourself; if your Will is already maxed, + 2 XP and + 1 Dice to your next Roll Instead! Sometimes, you just need a little more Zzzzzzz....
----
Bernhard's Will should be at max (5/5) after two Encounters thanks to Zephy's Ever Spirited! plot device, so +2 XP and +1 dice for the next roll is it. Whatever that roll turns out to be, that is - this Bonus Encounter takes place AFTER all previous Encounters are handled after all, since it's just resting from a, again, busy day.
(05-08-2025, 10:31 AM)Lord Windos Wrote: ----
B.E. # 2 - Bonding and Sketching with your Mons!
All alchemic ingredients Obtained! Bonds with Pokemon maintained and slightly incremented - all is well between you and them, though Myra is still a little down about getting scolded.
Zephy's Blizzard , you say? Okay then!
Sketched learnt and used - Nirix now know's Zephy's Blizzard. As in a Blizzard that is at Mythical Grade. Oh boy! Don't you love Sketch shenanigans and some of your Partner's whimsical Potential rubbing off on your other Mons? he he he!
Data on Move - Unknown : ask Zephy and/or use it in a Battle later to find out more!
---
Magical Crafting Ingredients added!~ We're taking some MORBID JOY upon bottling up that toxic (kitsune) sludge in some of our most sturdy vials. If Bernhard wouldn't feel utterly confident in his alchemistic skills, he'd have quiiite the reservations using this ingredient. But it's BERNHARD we're talking about it here, so...
We'll notice Myra being in sort a down mood, and we cannot let that pass. We're taking some extra time to brush her golden fur, reassure her that she's a good girl and a highly treasured magical companion - without the emotional bond, care or love a Trainer would do however, that's not what Bern is. "You surely did grow so, sooo much since I've picked you up as a young Vulpix; I do remember the image of you having just a single white tail still. And yet, there's more room for you to grow, to strive for more, further hone your skills and talents... Not a moment I do regret having taken you into my care, dear Myra. Not ONE moment."
On the note of ZEPHY's Blizzard - that plays into my hands, huehehe! Striving under and mastering Hail Weather kinda fits Bern's kuudere nature, I like that quite a lot! May heaven and Arceus have mercy on Bernhard and Zephy unleashing some serious icy powers; the latter isn't half Articuno for nothing.
(05-08-2025, 10:31 AM)Lord Windos Wrote: Last but not least ... ~
....Morgana is currently unavaliable for contact - she sent you a brief message telling you this much in the evening, telling you something 'revelatory' come up that requires her maximum attention and much consideration and reflection, in an unusually plain and serious tone.
...Well drat and hoo boy. Your friend is in a mood right now - a not one well disposed toward company, it seems. Arceas has mercy on what poor bastard she'll use to lift her spirits or take it out on once she is over with it. No night-time rondevus for you, Rome-magi !
Hmm... Ah, over these news Bernhard stops sitting there at the table in agony and self-pity - instead he sits there in, dare one say it, disappointment? Sorta???? Part of him is reliefed, a different part of him frustrated, and both of these parts of his are having a match made in heaven over which one outweights the other in the end. He lets out a deep sigh, then proceeds to bury his face in his hands for a good minute or so, having to let the message from Morgana sink in first.
He utterly trusts that whatever it is that she calls 'revelatory' enough to overpower the feelings of her having been thrilled and Tinkled Pink over Bernhard's(!!!) forwardness, Morgana is able to handle it. Those news of her being in a mood are what spike his curiosity and interest - Who- or whatever it was that caused that mood, it better have a decent burial insurance. And not value its life nor soul all too much. Bernhard's not quite sure whether he EVER experienced Morgana out of all people(!!!11!) angry and furious. ...And quite honestly, he'd rather NOT experience it. E V E R .
Well then... Morgana would receive TWO responses back.
The first one is aaaaall business and work - because meeting up with her tonight was scheduled as a BUSINESS meeting, about time you get that into your thick skull, you lost cause of a Scimitar Magus. What made you think anythingelse?? There were important things to be talked over, information and updates to be exchanged after all. All before he'll be off for the voyage through Sutalör. ...Let's not think about the fact that Morgana is fully capable of hunting him down wherever and whenever, as proven when the party met in full the first time. No hiding spot is safe... *shivers*
-------------------------------------------------------------------------------------------
....
........
...........Ah well. (._. )
.....There I sit in my finest robe, spruced up just enough to be worthy of the company of the very fine and fancyful lady you no doubt are, awaiting your arrival in anticipation...
I do pity the poor soul that DARED cross our plans for tea and conversation. May it never find rest, and be damned to utterly regret what it has done for eternity and beyond.
Whatever may be up, dare putting you in a mood or worse, I do trust and firmly believe that you can handle it. After all, it's YOU we are talking about here, my dear.
-------------------------------------------------------------------------------------------
The second message... He ponders whether he should... Uhm, well... No one would nor ever will know that it would be a message he wrote and sent, right? Having done plenty of business agreements of utmost secrecy, privacy and discretion, he feels like he just miiiight... If it's for her, and solely for her...
....Okay Bernhard, drop that charm bomb~♡ and go all out. I believe you can do it. ...Go for it, it's now or never. Perhaps Zephy's Charm EX and Attract EX have rubbed off on you, at last..
------------------------------------------------------------------------------------------------------------------------------------------------------
So mote it be - Tomorrow night is it then, if you are free and fancy. Same conditions, same place. I shall look forward to it, if I may... And furthermore I will give you my word that I shall do my best to have you forget whatever put you in a mood, and elevate your weary spirit into new heights, if you allow me to~.....(・ᴗ<)☆
May you evening of consideration and reflection bear fruits and be plenti- and insightful, my dear fae lady. Sleep tight later on too, honey - the soulful bond we are sharing may be utterly forbidden and doomed to ruin me sooner or later (let's not think about that now though, shall we), yet it doesn't stop it from being truthful, now isn't it~.
- Signed and with love, Bernhard S. ♡~ヽ(*'、^*)
------------------------------------------------------------------------------------------------------------------------------------------------------ .... Over having DARED hitting 'send' on that message, Bernhard desperately needs another cup his finest blend of darjeeling. Or rather two cups, while we're at it. ...And a few sugar cookies to go with it, yes please. Who cares how late it is, teatime is anytime in his books. Thankfully Zephy's not around ( still out cold in her unrestful sleep), even SHE would be suprised how vividly he's able to blush and not calm down for half an hour or so. He'll strikly refuse to give any insight shall his other Pokemon-Companions give their oh-so-composed-and-stoic Master weird or concerned looks.
(05-08-2025, 10:31 AM)Lord Windos Wrote: No night-time rondevus for you, Rome-magi !
(Feels of those two being star-crossed lovers increases. The only thing missing is a cheesy balcony wooing scene, Scimitarstyle)
With his evening's plans crossed, the Magi would spend his remaining night in a peaceful manner then. Reflect on the day and himself and his actions and words, overthink everything that happened today back and forth (please don't), observe the weather outside from the window, turn in for the night early to catch a good amount of and plenty of sleep - he'll gently craddle Zephy onto a pillow next to his own, the Icy Rock and enigmatic Card still in her clutch. He keeps a tight watch over her until he himself is off into the evergreen fields of dreamland... To be the very first one Zephy'd see as soon as she 'wakes up' from her coma. A couple of sugar cookies and some water are prepared beside her too. She may not feel or notice it, but until Bern falls asleep, he finds himself all gently stroking her cheek with the back of his natural/non-gauntlet'ed hand. ".....I do happen to miss you and your antics, dear Zephy ", he'd softly whisper to her.
Bernhard's mind wanders; so do his body and soul; ever wander, always wander, in union, further and further away away away...
...A W A Y...
...A W A Y...
...A W A Y...
...A W A Y...
...Towards whatever Miss Fortune and Father Fate have in store for him, unbeknownst to him, but trusting them in knowing where to go and what turns to take...
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
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05-09-2025, 02:31 PM
(This post was last modified: 05-09-2025, 02:38 PM by Lord Windos.)
(05-09-2025, 02:00 PM)PhantomUnderYourDesk Wrote:
...?
...???
A troop of Rattata, lead by a few Raticate? Now if that doesn't sound like an all-you-can-eat buffet for Myra~. That tall, lanky, and robbed rat creature however is what spikes's Bernhard's interest and curiosity - though more in a morbid sense of 'I wonder what body parts I can extract from it to use for alchemy' than 'I wonder what sort of creature that is', and it couldn't be even more far from 'I wonder if this may be a new Pokemon companion'
Dozens and dozens of beady eyes don't impress or falter the Stoic Magus, not in the slightest. For a split second though, there's sort of a... smile on his face, one that means NOTHING good. In his tone of voice adressing the troop of rats, some amusement rings back. "Looking for a place more dry or safe, don't you?~ Well... You're in luck - or perhaps Y O U A R E N O T. "
With an overly dramatic snap of his Gauntlet'ed hand - compare Igor in this scene - Bernhard would trigger Myra's Drought Ability. She remains within her Dusk Ball however, we'll handle this via Evocation Spells from both Myra and Spritzee (the latter having his premiere of Bernhard using moves as spells from. If Morgana sure did know how to pick that particular Spritzee [a 'Mon from her very own fairy kin after all!], Bern cannot help but to be quite curious about how things go and what effects the unique moves proove to have).
(Init Rolls please!~ Battle via Scimitar Magic premiere, yippee! I'll follow anything I've written in chara sheet's 'Magic and Alchemy'-tab; if I happen to make any mistakes or something doesn't work like that, please do not hesitate to correct me!)
(...)
The rat creature frowns, meeting your insincere and sugary cheer with blunt, bitter displeasure. Your casual display of POWER, the sheer flagrant disregard you had not only towards it and its own but the very forces of Nature itself....you were not a mere nuisance. You were a Threat. One that must be dealt with promptly. It grips the piece of rebar - long as it was tall - it was using as a staff hard before slamming it down a couple of times on the rain drenched street.
"Rat rat, Rattarule."
From the rat troop 2 Raticates joined it, crouched beside and angrily bruxing their huge teeth at you in a clear display of Intimidation.
The Heavy Rain abates as you bring a modest sum of your Arcane MIGHT to Trigger Drought via Myra - Weather has effectively been neutralized in this Encounter.
Will this be a good opportunity to vent your ire at all the CHAOS that has happened to you lately? Or have you Bitten off more than you could chew?
How about some experimentation to find out?
Initiatives:
Rattarule: DEX (5) + Survival (5) + Alert (5) + (6) = 21
Ratticate 1: DEX (3) + Survival (3) + Alert (3) + (5) = 14
Rattocate 2: *9 + (4) = 13
You: 4 + 2 + 2 + (10) = 20
Rattarule goes first, then You, then R1, and last R2
Let's Begin: Magi Fight.
(I'll get to the rest of your Post in a seperate one. Just want the Battle to be in its own thing for clearness' shake!)
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
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 Phantom is my OTP~
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05-09-2025, 03:00 PM
(This post was last modified: 05-09-2025, 03:02 PM by Lord Windos.)
(05-09-2025, 01:53 PM)Spiritmon Wrote: She then return Fortuna to her Pokeball, and look at Bethy. "Excellent job too. The Life Dew not only is set, but is even stronger. I did not know Life Dew would become stronger in the rain, but it is a pleasant surprise nonetheless. The fight is not over, and I fear the Old Lady is beggining to see though our trick. Time to bring some serious power."
Oz grab a Duskball from her belt, and throwing in the air, the little trickster witch in person come to the battlefield, some music coming from her mouth due to train a little more in her perfomance skills. She looks at the field, to the old lady and then to Bethy and Oz. A big grin in her face while looking at Oz with eyes who could ask if it is time to land chaos?
"Persephone, do what you do best: Seed chaos in the enemies lines and show them why some hexes. Are you ready sisters?" Oz said, looking at both of her ghost sisters.
The old sailor did not overly react to the appearance of your ectoplasmic sibling and the clear air of wicked amusement about them. Just studied them with that same intense look as she puffed away on her cigar, then to your 'Hattarene' Bethy, and finally at you.
"....I think I know what's going on. Hmpt....I underestimated you."
She took a long drag of her cigar....before deftly flicking it away.
" That won't happen again."
Reaching into her coat - an in a flash of moment a Net Ball comes flying out! In an instant a Daikatuna is Summoned, who stands tall and menacingly as he crossed his arms and studied his foes. Hmm...looks like tricks and trouble. Hmpt, nothing he couldn't cleave through.
Then, as you were waiting for her to send out her next Pokemon....she didn't.
Oh no.
Instead, this old woman walked onto the battlefield, standing side by side with her sword.
" I will be joining. Do not make the same mistake I did. Anything you have....."
She expels a thick plume of smoke, before bringing her two fists together with a sharp * BANG!* , her skin now taking on a metallic, blue sheen.
" I WILL handle."
Initiatives:
???: 4 + 5 + 5 + (18) = 32
Diakatuna: 4 + 5 + 4 + (9) = 22
Persaphone: 4 + 2 + 2 + (6) = 14
??? goes first, then Diakatuna, then Persaphone, then Bethy
Ladies, Steel, Spirit, and Waves Round 2
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
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 Phantom is my OTP~
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(05-09-2025, 12:50 PM)Lord Windos Wrote: Whether or not Sylvia notices Seddi's Confusion I'll leave it to her!
Sylvia will not notice @ Dragonstrike's confusion, no. Her empathetic abilities are still on shutdown for the time being.
Just a lil' Eevee, learning to draw...
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(05-09-2025, 04:00 PM)Pokekitty2 Wrote: (05-09-2025, 12:50 PM)Lord Windos Wrote: Whether or not Sylvia notices Seddi's Confusion I'll leave it to her!
Sylvia will not notice @Dragonstrike's confusion, no. Her empathetic abilities are still on shutdown for the time being.
Speaking of which, even with them locked down you can FEEL that [D a r k ] Entity’s presence brushing against your Mind, the barest flickers of [C u r i o u s i t y ] bleeding through your barriers. Brrr……
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
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 Phantom is my OTP~
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(05-09-2025, 12:50 PM)Lord Windos Wrote:
It's not a mushroom, but a hat with eyes on it, though with how weird it is such a mistake could easily be forgiven!
Seddi takes a gander at both, comparing them to the stuff he does know and trying to get a 'feel' for them wit his burdgening S.T. sense. Iron Leaves not being here to Assist puts a severe hamper on his efforts - he's not the greatest Researcher to begin with and this stuff is well outside his expertise, but surprisingly Sylvia chips in a bit to help. Pokemon studies is more her thing, but her mind is Sharp as a sword - Honed all the more by what she has recently Endured.
Seddi's Investigation Roll Per Item!
INS (3) + Knowledge (2) + Crafting and ST (4) - 1 Successes (INS Malus) - Not My Expertise (3) + 4 Dice (Willful Wisdom + 2 INS and 1 Knowledge - 1/3 of her Scores, Rounded to Down)
??? Cap : (5)(5)(5) (5)(3)(1) (1)(4)(6) (2) 5 Successes!
??? Device: (1)(5)(3) (1)(2)(5) (1)(2)(1) (3) Doh! Crit Fail!
You're (@ Dragonstrike) able to determine and share that the Red Cap is something akin to a Capture Device like a Pokeball, but seemingly MUCH less effective if the readings you're getting on its 'Seal Strength' compared to regular Balls is any indication. That, and from what you can feel, their seems to be some sort of.... fundamental incompatibility between it and regular Mons? However, you discovered one crucial thing about it: it doesn't interface with the Party Limit correctly; what that means is Unown, but you DO know it doesn't decrease said P.L. .
The Broken Device's purpose and design, however, completely mystifies you. The odd energy it was putting out was not helping the headache it was causing by trying to figure it out. So much so, in fact, you're actually left Confused (- 2 INS) and immediately begin spacing out. You're not quite out of it, but it is SO hard to focus and maintain composure now and you're Unaware of your current Status....
Velzuna doesn't seem to notice his Master's vexation, his attention still glued on Akamu and that D a r k Ultra Ball of his....
Whether or not Sylvia notices Seddi's Confusion I'll leave it to her!
On the hat with eyes:
"Well Akamu, looks like you found yourself a...cap-ture device, based on its appearance."
*crickets*
*Ahem*
"Don't reckon you can use that on a normal pokemon. Though if you do somehow catch somethin' with it, maybe you could use it to have an extra critter on hand? Can't imagine what it'd be useful for catchin' though. And I still don't really understand exactly how it works. Doesn't really look all that mechanical, honestly."
On the strange handheld device:
(As a certain yellow character once said... Doh, I missed!)
It's at this point that Seddi's inexperience with his undemonstrated until now skill bites him in the rear end. He was trying to interface with it using his Spiritual Technomancy, but the strange workings of the device are just too confounding! Akamu and Sylvia would see him fiddling with the handheld, trying to turn it on somehow, only to suddenly bring a hand up to his forehead in response to the onset of a killer headache.
"...okay...lesson learned...don't try that on complex devices without Leaves next time. Owowowowow...what even is that thing made of...???"
Surely, that headache will go away on its own if he just gives it a moment, right?
Right?
>_>
"Alright, maybe we just...look at that one again tomorrow. You had, uh...two critters you caught, right? Hang on, before you send either of 'em out...let me prepare."
Seddi's intention is to have Rabsca set up Safeguard (oh, the irony...), Light Screen, and Reflect just in case the protections are needed, but Confused as he is, there's a non-zero chance that he doesn't even grab Rabsca's Pokeball in the first place...
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05-09-2025, 09:10 PM
(This post was last modified: 05-10-2025, 05:50 PM by Spiritmon.)
(05-09-2025, 03:00 PM)Lord Windos Wrote:
The old sailor did not overly react to the appearance of your ectoplasmic sibling and the clear air of wicked amusement about them. Just studied them with that same intense look as she puffed away on her cigar, then to your 'Hattarene' Bethy, and finally at you.
"....I think I know what's going on. Hmpt....I underestimated you."
She took a long drag of her cigar....before deftly flicking it away.
"That won't happen again."
Reaching into her coat - an in a flash of moment a Net Ball comes flying out! In an instant a Daikatuna is Summoned, who stands tall and menacingly as he crossed his arms and studied his foes. Hmm...looks like tricks and trouble. Hmpt, nothing he couldn't cleave through.
Then, as you were waiting for her to send out her next Pokemon....she didn't.
Oh no.
Instead, this old woman walked onto the battlefield, standing side by side with her sword.
"I will be joining. Do not make the same mistake I did. Anything you have....."
She expels a thick plume of smoke, before bringing her two fists together with a sharp *BANG!* , her skin now taking on a metallic, blue sheen.
"I WILL handle."
Initiatives:
???: 4 + 5 + 5 + (18) = 32
Diakatuna: 4 + 5 + 4 + (9) = 22
Persaphone: 4 + 2 + 2 + (6) = 14
??? goes first, then Diakatuna, then Persaphone, then Bethy
Ladies, Steel, Spirit, and Waves Round 2
Oz at first someway confident in her skill. But then, she see the battle once again swift to another angle. Seeing the old lady coming to the battle, and not only that, but making her skin become some kind of blue steel skin, was enough to buckle some of her pitful courage.
What is this? Is she a magi? A Scimitar? A Earthpower user? What the-
Oz back of a few steps, feeling anxiety in her back, her courage begin to falter. She still have time to give up...But then, she remember Bethy words.
"Ugh. Quit overthinking things then, lady. This was supposed to be a get-a-know together, a small but fun time, not mooning over pretty boys and feeling sorry for yourself over being 'less' than them, feh."
Oz stand up and gritt her teeth, and clench her first.
No. I can't give up now.
"You're plenty Special yourself, you realize that right? Mom wouldn't have let me go with a boring or weak Trainer, or if she didn't see something in ya. Greatness, potential, affinity, whatever! And while I may not know ya well enough yet, from what little I chatted with your sisters? You're anything but a plain Jenny."
Oz, begin to straigh, her fear still gripping in her back.
I may not strong as Seddi. Nor wise and intelligent as Mr Samsara. But...
"So Knock it Off with the pity party and enjoy the actual one you set up, k? *Smirks* It'll do you good too, as well as more self confidence. Just a bit."
She looks at the Old Lady and Daikatuna. Not the scared girl she was a few seconds ago. But a girl who still is a little scared, but found some courage to try to be strong. A fierce look in the direction of the Old Lady.
"I don't know how you do that...If you are a Scimitar, Magi or some kind of superhuman. I am scared...but...I know fleeing and hide is not the solution. If I want to be strong like my friends. I must be brave too." She looks at her gloves, with the letters O and Z. That name hold a meaning to her. And she refuse to shame that name. "I am Dark Cleric Oz. And I refused to be a coward any longer!" She step her foot in the ground, clearing still shaking, but trying to found courage.
She then look at Persephone and Bethy. "Persephone. Bethy. I know our situation is not the best, but...can you two still give trust? Lets do our best, and win this battle! Please, lend me your strengh!"
After such words she begin her round of orders.
"We must act quick and strong! We don't know what the Old Lady can do, but we must beat that Daikatuna as quick as possible! We must debilitate him as best as we can!"
"Persephone! We have no time to buffs! Confuse Ray on Daikatuna! Then use Hex on Daikatuna, then Ominous Wind and finally Shadow Ball all on Daikatuna! on Daikatuna! If Daikatuna fall focus your attacks on the Old Lady! If possible hold the power of your attacks to avoid faint the foes!"
"Bethy! Curse on Daikatuna! Then use Hex on Daikatuna! Then use and Copycat+ on Daikatuna! If Daikatuna is defeated use the remained attacks on the Old Lady! Don't faint any of them!"
Confuse Ray: Special(6)+Fight(4)+Channel(5)-Actions(2)=13D6
Effect: The enemy become confused.
Hex: Special(6)+Fight(4)+Channel(5)-Actions(4)=11D6
Damage: Special(6)+Power(2)+STAB(1)+Spell Tag(1)+Status on Daikatuna(2)=12D6
Effect: In case enemy have any status, increase damage by +2 dice.
Ominous Wind: Special(6)+Fight(4)+Channel(5)-Actions(6)=9D6
Damage: Special(6)+Power(2)+STAB(1)+Spell Tag(1)=10D6
Effect: 1D6 to increase user Strengh, Dexterity, Special, Special Defense and Defense all by 1 stage.
Shadow Ball: Special(6)+Fight(4)+Channel(5)-Actions(8)=7D6
Damage: Power(3)+Special(6)+STAB(1)+Spell Tag(1)=11D6
Effect: 1 dice chance to reduce enemy Sp. Defense.
Curse: Will(5*)-Actions(2)=3D6+Using Will Point from Bethy to make sure it will work!
Effect: Add two '1' to all rolls of the target. Normally it would had to half user HP but due to special abilities of Bethy she doesn't need to half her HP a few limited times.
Hex: Special(3)+Fight(3)+Channel(3)-Actions(4)=5D6
Damage: Special(3)+Power(2)+STAB(1)+Spell Tag+(1)+Status on Daikatuna(2)=9D6
Effect: If enemy have any status ailments, +2 dice damage.
Copycat+: Same accuracy as enemy
Damage: Same as enemy.
Effect: Copy and use right away the last move used by the enemy.
Kogeki currently ability to active in battles: Anticipation.
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(05-08-2025, 01:20 PM)Mikaruge108 Wrote: Minor Slot for Minor Jobs, coming right up!
1. Some Trainers are looking for someone to give their Pokemon some exercise, and you could devote Darren's time to leading a big group session. The Old Gentlemen vouches for you in this task, so you'll be able to draw a good crowd to teach (and learn from yourself).
2. Grunt work for the Staff at the Center, which include basic housekeeping, cafetria duty, and janitor responsibilities. Its not glammorous, but you'll be doing your part to make everyone jobs a lot easier and earn further goody points with the Center
3. Bug your Mentor for something to do. Aaron has mostly been snoozing in the lobby throughout this day, waking up occassionally to keep an eye on you and to see if anything would require his assistance. He'll find some way to keep you occupied meaningfully, though it'll no doubt put you through the ringer (again).
Let's do 1
(Sorry for the delay!)
Gotcha! First, let's see how many Trainers you manage to 'sign on' ...
2D4 + 2 (Old Gent) = (3)(3) + 2 = 8!
Each Trainer, after some deliberation with you and everyone, decides to release 2 Mons each for the Training, for a total of 16 Mons!
Exercise Training with Darron!
INS (3) + Survival (2) + Athletics (2) - LARGE AUDIENCE (16/4 = 4) = 3D6 for Each Mon!
(2)(1)(2) Derp
You were making zero progress the crowd, as you struggled to coordinate and had to split your attention too many ways. After taking the Trainers to the side and explaining things everyone decided to see if halving the number of Mons would help, even if some of the energy and JOLLY cooperation was lost.
ET w D Part 2!
8D6 Base - 2 - 1 (Little Tire)
(1)(3)(3)(5)(3) 1 Success
....It didn't seem to work that well regardless - you're just not used to teaching classes, huh? Or maybe not without a bit more practice and prep time under your belt. Still, at least it got the Mons limbered up and spared a lot of Trainers and them alike of boredom so it was not a complete bust.
You gain 4 XP (1 * 8 / 2 ) for helping others kill time with exercise!
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
 Phantom is my OTP~
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(05-09-2025, 05:26 PM)Dragonstrike Wrote:
(...)
On the strange handheld device:
(As a certain yellow character once said... Doh, I missed!)
It's at this point that Seddi's inexperience with his undemonstrated until now skill bites him in the rear end. He was trying to interface with it using his Spiritual Technomancy, but the strange workings of the device are just too confounding! Akamu and Sylvia would see him fiddling with the handheld, trying to turn it on somehow, only to suddenly bring a hand up to his forehead in response to the onset of a killer headache.
"...okay...lesson learned...don't try that on complex devices without Leaves next time. Owowowowow...what even is that thing made of...???"
Surely, that headache will go away on its own if he just gives it a moment, right?
Right?
>_>
"Alright, maybe we just...look at that one again tomorrow. You had, uh...two critters you caught, right? Hang on, before you send either of 'em out...let me prepare."
Seddi's intention is to have Rabsca set up Safeguard (oh, the irony...), Light Screen, and Reflect just in case the protections are needed, but Confused as he is, there's a non-zero chance that he doesn't even grab Rabsca's Pokeball in the first place...
(Well shoot, wish I waited to see if you were going to put up safety measures, but I guess I got too eager!)
The headache was lessening, yes, but in its place was a fuzzy-headedness that heavily reminded you of having one too many shots of whisky with your Mentor. Not that it bothered you overly in the state of Confusion you were (unknowingly) in - if anything you kinda feel better and less stressed from it! Then again ANYTHING could make one feel better after having such a dramatic 'tea party' with The Fairy Queen herself....
You fumble with your Pokeballs, trying to think HARD about which one would be best for helping ya out against these mysterious critters Akamu wrangled up!
INS Check
INS + Knowledge Check - 1 Success (INS Malus) = 3D6 - 1 Dice; Need at least 3 Dice to get Rabsca on your first go!
(1)(2)(4) 0 Successes!
*Rolling to see WHAT You Do...* Oh boy, something FUN.
...Nobody knows HOW, but you ended up with Sylvia in your hands, hoisted into the air over the table everyone was sitting in like Frikitiki held up Cindba the Litleo in the hit movie The Pyroar King, shouting at the top of your lungs:
"BY MY DECREE, USE YOUR AWESOME POWER TO PROTECT US ALL!!!"
Luck Dice: (2) Nope!
Luck Dice (Sylvia): (6) YES.
What happened from there was you ended up squishing the sunny esper a bit too hard in a ticklish/sensitive area, causing her to let out a squeak and a subsequently a small glimmering burst of light from her gem!
???
*Rolls...* 3 Successes, 2 Fails, Snake Eyes....
*Ping!* A Safeguard sprung into existence?!
*Zing?* You're Trapped in a Semi-permeable (Air) Barrier with Sylvia?!
*Fwop* Sylvia grows in size and ends up completely smothering you beneath her!?! + 1 Difficulty to any Checks involving Movement or Figuring out WHAT is going on!
If Sylvia is ticklish then any movement on Seddi's part is going to be hilarious - well, more so than they are now anyway!
Akamu is just left sitting their with Lani, both probably wondering what in the heck is happening now....
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
 Phantom is my OTP~
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Quote:Gotcha! First, let's see how many Trainers you manage to 'sign on' ...
2D4 + 2 (Old Gent) = (3)(3) + 2 = 8!
Each Trainer, after some deliberation with you and everyone, decides to release 2 Mons each for the Training, for a total of 16 Mons!
Exercise Training with Darron!
INS (3) + Survival (2) + Athletics (2) - LARGE AUDIENCE (16/4 = 4) = 3D6 for Each Mon!
(2)(1)(2) Derp
You were making zero progress the crowd, as you struggled to coordinate and had to split your attention too many ways. After taking the Trainers to the side and explaining things everyone decided to see if halving the number of Mons would help, even if some of the energy and JOLLY cooperation was lost.
ET w D Part 2!
8D6 Base - 2 - 1 (Little Tire)
(1)(3)(3)(5)(3) 1 Success
....It didn't seem to work that well regardless - you're just not used to teaching classes, huh? Or maybe not without a bit more practice and prep time under your belt. Still, at least it got the Mons limbered up and spared a lot of Trainers and them alike of boredom so it was not a complete bust.
You gain 4 XP (1 * 8 / 2 ) for helping others kill time with exercise! Despite the difficulties, Darren is satisfied in the ability to clear some boredom. After all is said and done, he looks/listens around for any interesting rumors
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