I'll keep that in mind from now on.
When we reach Ginger Town, I think I'll give you guys a trainer XP boost to let you round out your stats a little more, now that you know what gameplay is like. If you reach 10 trainer XP before then, you can use it to bring an attribute from a 1 to a 2. Skills like Fight only cost 8. Specialties (canalize, brawl) cost 6! So those are good investments for our new trainers.
When we reach Ginger Town, I think I'll give you guys a trainer XP boost to let you round out your stats a little more, now that you know what gameplay is like. If you reach 10 trainer XP before then, you can use it to bring an attribute from a 1 to a 2. Skills like Fight only cost 8. Specialties (canalize, brawl) cost 6! So those are good investments for our new trainers.
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



