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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
(04-26-2017, 02:00 PM)Iron Wrote: I'll keep that in mind from now on.

When we reach Ginger Town, I think I'll give you guys a trainer XP boost to let you round out your stats a little more, now that you know what gameplay is like. If you reach 10 trainer XP before then, you can use it to bring an attribute from a 1 to a 2. Skills like Fight only cost 8. Specialties (canalize, brawl) cost 6! So those are good investments for our new trainers.

I feel like I've passed an arbitrary experience point limit and gained more power!

(04-26-2017, 03:35 PM)Iron Wrote: I also wanted to ask if everyone was OK with a touch of darkness in this game. The anime and gameboy games are pretty cuddly, and Poliwags are not eaten in them.

Not quite what I was expecting, but eh... nothing I haven't seen. I mean I mentioned I played White Wolf's World of Darkness when I first brought up Pokerole, so this is bush league stuff really.

Vincent's already a walking bundle of stock noir character tropes with the brightness cranked up anyway.
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Dies Irae - 04-26-2017, 04:31 PM

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