05-03-2017, 11:06 AM
(This post was last modified: 05-03-2017, 11:34 AM by PhantomUnderYourDesk.)
@Iron and @Dragonstrike, I looked into the mechanic of Growth before even thinking about a Training Session. If I didn't accidently got something wrong and if I apapted Iron's changes for this Game Session correctly, Growth should raise the Strenght by 2 on default. Here's why I came to this conclusion:
Corebook says: Growth raises Strenght and Special both by 1 point.
GM Iron says: Replace Special with Character's Strenght if needed.
--> Strenght gets raised by 2 Points in the current battle. My Chara's Stenght is 1 by default, so it now will be 3.
Growth's accuracy would be Character's Strenght (1 Point) + Character's Survival (1 Point) + Nature (but Natures do not exist in this Session, so it's 0) = 2 dice.
Of course, last word on this has Iron.
So, Initative would be whatever one D6 dice rolls + Character's Dexerity + Character's Survival. If that's correct, then I got that. Thanks both of you for the quick help! Appreciated.
Corebook says: Growth raises Strenght and Special both by 1 point.
GM Iron says: Replace Special with Character's Strenght if needed.
--> Strenght gets raised by 2 Points in the current battle. My Chara's Stenght is 1 by default, so it now will be 3.
Growth's accuracy would be Character's Strenght (1 Point) + Character's Survival (1 Point) + Nature (but Natures do not exist in this Session, so it's 0) = 2 dice.
Of course, last word on this has Iron.
So, Initative would be whatever one D6 dice rolls + Character's Dexerity + Character's Survival. If that's correct, then I got that. Thanks both of you for the quick help! Appreciated.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`


