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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
@Iron and @Dragonstrike, I looked into the mechanic of Growth before even thinking about a Training Session. If I didn't accidently got something wrong and if I apapted Iron's changes for this Game Session correctly, Growth should raise the Strenght by 2 on default. Here's why I came to this conclusion:
 
Corebook says: Growth raises Strenght and Special both by 1 point.
GM Iron says: Replace Special with Character's Strenght if needed.
--> Strenght gets raised by 2 Points in the current battle. My Chara's Stenght is 1 by default, so it now will be 3.

Growth's accuracy would be Character's Strenght (1 Point) + Character's Survival (1 Point) + Nature (but Natures do not exist in this Session, so it's 0) = 2 dice.

Of course, last word on this has Iron.


So, Initative would be whatever one D6 dice rolls + Character's Dexerity + Character's Survival. If that's correct, then I got that. Thanks both of you for the quick help! Appreciated.
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by PhantomUnderYourDesk - 05-03-2017, 11:06 AM

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