Mechanics:
Are we sticking with current initiative order? Because if we are, let's do this.
Since the Blacksmith thinks he know's my plan, let's keep doing it.
We'll open with a Knockdown and Keep Doing a Knockdown as long as the Machop is up. Not like said Pidgey has options anyway.
Order:
Primary Action: Knockdown
Secondary Action: Conditional Knockdown/Tackle
Knockdown: (Basic Move) Primary
Accuracy: Pool 4
3 Dex + 3 Fight + 0 Brawl - Multi Action Penalty (2)
Damage: Pool 2 - VIT, Knockdown
2 Str + 0 + STAB - Target Vitality
Knockdown
Either:
Tackle: Conditional (Normal) Secondary
Accuracy: Pool 3
3 Dex + 3 Fight + 0 Brawl - Multi Action Penalty (3)
Damage: Pool 5 - VIT
2 Str + 2 + STAB - Target Vitality
Or:
Knockdown: Conditional (Basic) Secondary
Accuracy: Pool 3
3 Dex + 3 Fight + 0 Brawl - Multi Action Penalty (3)
Damage: Pool 1, Knockdown
2 Str + 2 - 1 Target Vitality
----------------------------------------------------------------------------------
"Alright Sieg. First fight, so listen up." He looks the pidgey perched upon his arm in the eyes. "We're going to have to keep this one off balance. Use your height advantage and focus on the Machop's face to overbalance him. Secondary focus on evasion and damage."
He looks up at the Blacksmith and smiles.
"You know what's coming, Blacksmith. Sieg! TAKE HIM DOWN!"
Are we sticking with current initiative order? Because if we are, let's do this.
Since the Blacksmith thinks he know's my plan, let's keep doing it.
We'll open with a Knockdown and Keep Doing a Knockdown as long as the Machop is up. Not like said Pidgey has options anyway.
Order:
Primary Action: Knockdown
Secondary Action: Conditional Knockdown/Tackle
Knockdown: (Basic Move) Primary
Accuracy: Pool 4
3 Dex + 3 Fight + 0 Brawl - Multi Action Penalty (2)
Damage: Pool 2 - VIT, Knockdown
2 Str + 0 + STAB - Target Vitality
Knockdown
Either:
Tackle: Conditional (Normal) Secondary
Accuracy: Pool 3
3 Dex + 3 Fight + 0 Brawl - Multi Action Penalty (3)
Damage: Pool 5 - VIT
2 Str + 2 + STAB - Target Vitality
Or:
Knockdown: Conditional (Basic) Secondary
Accuracy: Pool 3
3 Dex + 3 Fight + 0 Brawl - Multi Action Penalty (3)
Damage: Pool 1, Knockdown
2 Str + 2 - 1 Target Vitality
----------------------------------------------------------------------------------
"Alright Sieg. First fight, so listen up." He looks the pidgey perched upon his arm in the eyes. "We're going to have to keep this one off balance. Use your height advantage and focus on the Machop's face to overbalance him. Secondary focus on evasion and damage."
He looks up at the Blacksmith and smiles.
"You know what's coming, Blacksmith. Sieg! TAKE HIM DOWN!"


