05-03-2017, 08:01 PM
Blacksmith Round 4
"Machop, dodge! Then Karate Chop as it goes by!"
Knockdown
(5)(2)(3)(6)
Evade:
1 Dex + 3 Fight -2 multi
(5)(6) - success, attack is evaded.
Karate Chop
1 Dex + 3 Fight + 1 Brawl -3 multi = 2 dice
(6)(3) Hit
2 Str + 1 STAB +3 power -2 vitality = 4 dice
(3)(4)(5)(6) Straight flush. Pidgey takes 3 damage as Machop leaps nimbly out of the way. Machop never skips leg day, unlike most Machop, so he can leap almost 10 feet in the air.
Knockdown #2
(6)(4)(6) - hit
(2) no damage, but Machop is once again flat on its back.
"Curses! But great strike, Machop, that was really good!"
Blacksmith Round 5
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."



