05-07-2017, 10:49 PM
(This post was last modified: 05-08-2017, 10:03 AM by PhantomUnderYourDesk.)
Plusle and Minun jumped out of their owners arms as the Weezing came closer. It seemed to be...more aggressive than any Weezing Shiva saw before... Well, eh, not that she saw many of them before. Did the mist and Psychic Presence - she knew that 'there was something there', as she had stepped out of the RV, although she couldn't sort it - have something to do with this? Did the weird flowers had something to do with this?!
Seeing the rodents ready to protect their owner 'n playmate (as well as Larry himself) from the Poison, Shiva caught herself again. A little. Enough to give clear instructions, at all.
"Okay, dear ones... I appreciate your eager! Go for Nuzzle and Thunder Wave, then - don't allow that thing to come any closer to us! Please! Don't allow it to move AT ALL!"
Orders for this round: Plusle's Nuzzle and Minun's Thunder Wave if Nuzzle fails in Accuracy and Damage. If it succeeds in hurting and paralysing Weezing, Minun will use Charm instead. Or suprisingly learn and use Nuzzle on his own.
Effect: Intense electricity. Autoparalysis from Nuzzle.
Secondary Effect: Sparks will illuminate the currently dark area.
Pain Penalization: 0 so far.
Accuracy Roll Nuzzle: 3 Dexterity (leveled up!) + 0 Fight + 0 Allure = 3 dice
Damage Roll: 3 Strenght (1 default + 2 due to Plus-Minus-ability triggered) + 0 Fight + 1 Power of move + 1 STAB = 5 dice
Additional notes: None.
Depending on how Plusle's Nuzzle rolls out:
Accuracy Roll Thunder Wave: 3 Dexterity + 0 Fight + 0 Channel = 3 dice
Effect: Paralysis.
or
Accuracy Roll Charm: 3 Dexterity + 0 Fight + 0 allure = 3 dice
Effect: Lowers Weezing's Strenght by 2 points.
or
Accuracy Roll Nuzzle: 3 Dexterity (leveled up!) + 0 Fight + 0 Allure = 3 dice
Damage Roll: 3 Strenght (1 default + 2 due to Plus-Minus-ability triggered) + 0 Fight + 1 Power of move + 1 STAB = 5 dice
Effect: Damage and Autoparalysis.
Seeing the rodents ready to protect their owner 'n playmate (as well as Larry himself) from the Poison, Shiva caught herself again. A little. Enough to give clear instructions, at all.
"Okay, dear ones... I appreciate your eager! Go for Nuzzle and Thunder Wave, then - don't allow that thing to come any closer to us! Please! Don't allow it to move AT ALL!"
Orders for this round: Plusle's Nuzzle and Minun's Thunder Wave if Nuzzle fails in Accuracy and Damage. If it succeeds in hurting and paralysing Weezing, Minun will use Charm instead. Or suprisingly learn and use Nuzzle on his own.
Effect: Intense electricity. Autoparalysis from Nuzzle.
Secondary Effect: Sparks will illuminate the currently dark area.
Pain Penalization: 0 so far.
Accuracy Roll Nuzzle: 3 Dexterity (leveled up!) + 0 Fight + 0 Allure = 3 dice
Damage Roll: 3 Strenght (1 default + 2 due to Plus-Minus-ability triggered) + 0 Fight + 1 Power of move + 1 STAB = 5 dice
Additional notes: None.
Depending on how Plusle's Nuzzle rolls out:
Accuracy Roll Thunder Wave: 3 Dexterity + 0 Fight + 0 Channel = 3 dice
Effect: Paralysis.
or
Accuracy Roll Charm: 3 Dexterity + 0 Fight + 0 allure = 3 dice
Effect: Lowers Weezing's Strenght by 2 points.
or
Accuracy Roll Nuzzle: 3 Dexterity (leveled up!) + 0 Fight + 0 Allure = 3 dice
Damage Roll: 3 Strenght (1 default + 2 due to Plus-Minus-ability triggered) + 0 Fight + 1 Power of move + 1 STAB = 5 dice
Effect: Damage and Autoparalysis.
"Anything can be art. Anything can be self-expression. Now take your weapon and run with it" [Gerard Way]
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`
--Windos is my OTP ❤---
`❤★`°・:*:・。
。・:*:・゚’★❤`


