05-13-2017, 07:34 PM
(This post was last modified: 05-13-2017, 07:45 PM by shademonkey.)
If using Chlorophyll, one would want to make Cocancer a "sweeper" or a speedy utility pokemon.
Offensive Utility
Cocancer
@Chlorophyll
Jolly Nature (+Speed, -Special Attack) 196 Speed, 252 Attack, 60 HP
Sitrus Berry I guess
-Earthquake
-Knock Off / Taunt
-Stealth Rock
-Sunny Day / Taunt / Block / Worry Seed / Toxic
196 EV in Speed are enough to outspeed Archilles-Mega under the sun. Who would've thought eh? A little investment in Attack is enough to OHKO it with Earthquake, but max investment works better against the other ~200 pokemon in the game. The rest goes in HP.
-Without the sun, Cocancer remains super slow so I wouldn't mind carrying Sunny Day (unless of course, the sun is the absolute worse thing possible for your team, but then again why would you run a Chlorophyll Cocancer)
-Taunt is useless without sun support
-Worry Seed would be super situational IMO but why not. I don't think it cancels Stormbringer, Sand Stream, Snow Warning and Drizzle.
-I'm still trying to find a scenario where it would be more useful to Toxic instead of spamming Earthquake. Against Fur Coat Fafninter maybe (btw, can we talk about the absolute beast?
)
EDIT : I would rather see this Cocancer on a team completely built around the Sun support. I had a draft somewhere that put Archilles-M, Chlorophyll Coatlith and Water Absorb Blubelrog together as a core ; now I'm increasingly considering using Cocancer as a second Sun setter instead of Prankster Antarki. What do you think?
EDIT2: I like how you phrase your explanations
Offensive Utility
Cocancer
@Chlorophyll
Jolly Nature (+Speed, -Special Attack) 196 Speed, 252 Attack, 60 HP
Sitrus Berry I guess
-Earthquake
-Knock Off / Taunt
-Stealth Rock
-Sunny Day / Taunt / Block / Worry Seed / Toxic
196 EV in Speed are enough to outspeed Archilles-Mega under the sun. Who would've thought eh? A little investment in Attack is enough to OHKO it with Earthquake, but max investment works better against the other ~200 pokemon in the game. The rest goes in HP.
-Without the sun, Cocancer remains super slow so I wouldn't mind carrying Sunny Day (unless of course, the sun is the absolute worse thing possible for your team, but then again why would you run a Chlorophyll Cocancer)
-Taunt is useless without sun support
-Worry Seed would be super situational IMO but why not. I don't think it cancels Stormbringer, Sand Stream, Snow Warning and Drizzle.
-I'm still trying to find a scenario where it would be more useful to Toxic instead of spamming Earthquake. Against Fur Coat Fafninter maybe (btw, can we talk about the absolute beast?
)EDIT : I would rather see this Cocancer on a team completely built around the Sun support. I had a draft somewhere that put Archilles-M, Chlorophyll Coatlith and Water Absorb Blubelrog together as a core ; now I'm increasingly considering using Cocancer as a second Sun setter instead of Prankster Antarki. What do you think?
EDIT2: I like how you phrase your explanations


