05-19-2017, 06:15 PM
"Well all things considering, since my Shroomish knows only recovery moves, I say the fight a bit skewed more towards my favor. Still, the winner has not been decided yet, so let the battle commence!" Ventus said, looking a he didn't have a care in the world. Michael, who was still sitting on his master shoulder at the time, leaped straight off and to the ground and landed safely on the ground.
Marching over to the battle arena, he gave the Rattata the most determined stare he could muster, before rushing straight at it to knock it down! Given the slight deviousness he feeling, Ventus can tell it will follow it up with an Absorb. 'Michael is a dirty fighter, eh? Well, this will certainly be good practice for him to hone those skills, at least!'
Order: Have Shroomish use Knocked Down on the target until falls prone. While its trying to get up, its next non consecutive move will be Absorb. Repeat this pattern until the Ratatta is KO'd, withdrawned, or Shroomish somehow sustains -2 pain penalization.
Moves:
Knock Down
Accuracy Roll: Pool 3
STR (1) + Fight (2) + Brawl (0)
Damage: STR + 0
Effect: Knock target prone; has to spend an action to get up.
Absorb
Accuracy Roll: Pool 3
DEX (1) + Fight (2) + Channel (0)
Damage: STR (1) + 1 + STAB (1)
Effect: Restore 1/2 of Damage dealt to HP (Min: 1 HP)
Marching over to the battle arena, he gave the Rattata the most determined stare he could muster, before rushing straight at it to knock it down! Given the slight deviousness he feeling, Ventus can tell it will follow it up with an Absorb. 'Michael is a dirty fighter, eh? Well, this will certainly be good practice for him to hone those skills, at least!'
Order: Have Shroomish use Knocked Down on the target until falls prone. While its trying to get up, its next non consecutive move will be Absorb. Repeat this pattern until the Ratatta is KO'd, withdrawned, or Shroomish somehow sustains -2 pain penalization.
Moves:
Knock Down
Accuracy Roll: Pool 3
STR (1) + Fight (2) + Brawl (0)
Damage: STR + 0
Effect: Knock target prone; has to spend an action to get up.
Absorb
Accuracy Roll: Pool 3
DEX (1) + Fight (2) + Channel (0)
Damage: STR (1) + 1 + STAB (1)
Effect: Restore 1/2 of Damage dealt to HP (Min: 1 HP)
Like the wind, I come and go as I please... but I am always there to provide a comforting breeze.
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650
Member of Team PUNishment. Pun-pare for Struggle, make it Double Team!
Phantom is my OTP~
Online ID: 000650


