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[Guide] Pokemon Showcase: Chimaconda [Competitive]
#1
Have you guys missed me already? I hope not, for now I shall bring you another Pokemon Showcase! 

Welcome to my thread all about Chimaconda! Big Grin


Welcome back guys to my Pokemon Showcase of Chimaconda, Theo's magical 3rd party pokemon, like really, how did you get that before you got to route 9??? the Chimera Pokemon! As usual, I will be covering various spreads and sets I see viable on the showcased Pokemon, and as usual, you guys are free to seek, adopt and use any of these sets as you feel willing to. So feel free to stick around, read up! Perhaps what you needed for your team is here on this thread~


For those who doesn't know what I'm talking about, here's Chimaconda!

[OVERVIEW] Chimaconda

[Image: latest?cb=20160816050251]
Chimaconda [Fire/Poison]
Abilities: Petrify or Contrary [HA]


His base stats is shown below!


HP - 95
Attack - 80
Defense - 90
Sp. Att - 100
Sp. Def - 100
Speed - 85

Base Total: 550


Defensive Spread: 95/90/100
Offensive Spread: 80/100/85


A Pokemon idea and design that I still have no idea why haven't Gamefreak done yet in its original games, this serpentine-beast hybrid boasts some very balanced stat distribution which makes it capable of fitting certain niche' roles in the metagame. Being the only Pokemon in Uranium that has access to Petrify and Contrary, Chimaconda by itself is now a viable Trump Card that many players should caution against. Petrify decreases all opponent's Speed by one stage, similar to how Intimidate decreases all opponent's Attack by one stage; whereas Contrary reverses the stat boost or losses applied onto Chimaconda.

Chimaconda's unique typing also made it resistant to 8 different types, of which 3 of such types are doubly resisted to (Bug, Grass, and Fairy) and is also immune to both Will-o-Wisp and Toxic, making its surprisingly easier than many other Pokemon to switch in safely. However, this fact should not be abused as it is also quadruple-y weak to the most common offensive type in this game, Ground. This fact makes Chimaconda one of the more situational Pokemon to use in the competitive Pokemon Uranium scene; as it is also outshined by many other viable Fire-Type Pokemon. I'm looking at you, Archilles and Inflagetah! >:C
 
And well, time's up for this Chimera Pokemon's overview. Time to introduce to you its possible viable movesets!


[1] Petrifying!

Chimaconda w/ Choice Specs or Air Balloon (once its released anyways... :c)
Abilities: Petrify
Nature: Timid
EVs: 252 Sp.Att/ 4 Def/ 252 Speed

Fire Blast
Sludge Bomb
Dark Pulse
Hidden Power Fighting

Strategy: Want a versatile annoyance 'mon that deals damage quickly against your foes? This may just be the set you are looking for. Throw Chimaconda out (which can be fairly easy to do thanks to its large amount of resistances) and either force them to switch out and face the wrath of the predicted switch, or have them stay in and face the wrath of the predicted stay. Confusing? I hope not! Chimaconda's Petrify slows down the opposing foe's speed by 0.66x, making it very possible for Chimaconda to outspeed many other Pokemon that would otherwise outspeed it; pressuring and posing a huge threat to the opposing team. Its primary STAB Fire Blast and Sludge Bomb is a must-have on a Choice Specs set, Dark Pulse is a useful coverage move against Psychic types, whilst it's Hidden Power Fighting is a great coverage move for Chimaconda. (More reason to why this particular HP is selected is explained under Checks and Counters). This set is only recommended to the more experienced player that are able to outpredict the opponents and act accordingly, depending on how the opposition will act the next turn and pump some painful STAB moves with Choice Specs in its arsenal. As I will go though details of this set soon, you will soon realize that this set can be hard to make good use of, but it will otherwise be one of the best annoying Bruisers out there to deal with in the Pokemon Uranium franchise.

Side Notes: Once Air Balloon is released, it may be desirable to equip it with the said item. With it, Chimaconda will be thankful and will have a much easier time switching (if it hasn't already) on a predicted Ground move, slow the opponent down, and do its job as a Bruiser. However, Chimaconda's typing also makes it very easy to switch into incoming U-turns, receiving 1/4 the damage, and therefore making Choice Specs the better choice if you prefer to switch in against predicted U-turns as Air Balloons will pop otherwise if Chimaconda is hit by U-turn. Meanwhile, if your team needs for a Pokemon which is resistant to Fairy moves and deals back hard, Chimaconda can fit this niche as well. Fairies such as Sylveon, Whimsicott, Winotinger, Oblivicorn, and Luxelong can't very much damage Chimaconda thanks to all its resistances, with the later two being able to hit back with Earthquake and Dragon Pulse respectively. Magic Bouncing Fairy Pokemon like Mega Kiricorn and Nimflora are also affected by Petrify and just dies to its Spec'd STAB Sludge Bomb. However, there should be caution when using it against M-Kiricorn as it can still outspeed at -1 and can hit back with Earthquake it by 4 points if it has a Speed-Boosting Nature, making Air Balloon a good item to have once again. And as usual, please do take note that this set is best by experienced players that are able to predict their opponents. Therefore, it may not exactly be the best set to use for a beginner, as really, really, need to outpredict your opponents for this Chimaconda set to be useful. 

Checks and Counters: Chimaconda's Petrify ability is extremely useful against the opponents, however Chimaconda by itself isn't exactly the fastest Pokemon, let alone best damage-dealer out there. Therefore it could use all the extra damage and speed deduction it can get to stake things out. A suicide lead such as Raffiti can be used to set up quickly in your favour by setting up as many Spikes, Stealth Rocks, and Sticky Web with learnup move Taunt or Sketch'd Roar or Sketch'd Dragon Tail to aid in your team and Chimaconda's petrifying abilities. Needless to say, VoltTurn'ers; specifically slow VoltTurn'ers such as Seikamater, Nimflora and Gliscor that can soak in bits of damage is also useful for the Chimera Pokemon to ensure it a safe switch into battle, while Chimaconda can proceed to Petrify the opponents the very same turn. Chimaconda, like pretty much with every other Fire Pokemon in this game, is also walled by Water Pokemon. Therefore, as usual, Metalynx and Yatagaryu can be considered to have as a party Pokemon to counter such checks against Chimaconda. Caution should also be held when Chimaconda is against a team that has either Beliadon, Kiricorn, Oblivicorn, Alpico and also Herolune as all these Pokemon stated can have Defiant or Competitive as its Ability. Because of that, Hidden Power Fighting is preferred if you KNOW for certainty you can knock out these following Pokemon after Petrifying them (and thus, boosting their Attack or Sp. Att stat), baiting them to stay instead of switch out (due to its received stat boost), and proceed to act accordingly as most of these Pokemon are weak to Fighting or its STAB Sludge Bomb. To finish up Chimaconda's job, fast Sweepers and revenge killers such as Offensive Quiver Dance Seikamater, Choice Scarfed Pokemon such as Moxie Laissure and Baariette, Harptera and other Pokemon with Priority moves such as Mach Punch/Shadow Sneak Navighast will definitely wrap things up and end the battle. 


[2] "On the Contrary..."

Chimaconda w/ Life Orb or Choice Scarf
Abilities: Contrary
Nature: Timid
EVs: 4 Defense/ 252 Sp. Att/ 252 Speed

Overheat
Sludge Bomb
Hidden Power Grass/Electric
Taunt/ Dark Pulse

Strategy: Introducing to you: Something that isn't Serperior but it still sure is good! Unlike Serperior, Contrary Chimaconda has the added advantage of getting not one, but two powerful STABs, Fire and Poison. Overheat benefits from Contrary's effects, allowing Chimaconda to spam STAB Overheat again and again and get a massive 2x Sp. Attack boost for every hit it makes. Sludge Bomb is a great special STAB Poison move, and Hidden Power Grass or Electric is needed on Chimaconda to get rid of pesky Water Pokemon. Hidden Power Grass is the preferred HP however, as it can also be used to effectively deal against Rock Pokemon. Taunt is a useful niche move that can be used against the enemy to prevent set up while you set up against it, but if you prefer more coverage moves, Dark Pulse is useful against the Psychic Types such as Dramsama and Espeon that ever decides to cross its path. 

Side Notes: If you are unsettled about Chimaconda's lacking speed and you have no access to Sticky Webs or Speed-boosted Baton Pass from your party Pokemon, one can opt to run Choice Scarf on Chimaconda. This held item has the added benefit of outspeeding all the Psychic Pokemon that would check and counter it otherwise. Also, unlike set [1], this set is sooooooooooo much more easier to make use of (phew, did you know that it took me 4 hours to write down set 1?). Until then, Overheat will be your number 1. move you will make on Contrary Chimaconda to boost up those Sp. Attack, allowing one to sweep easier and easier the next turn. 

Checks and Counters: Chimaconda's lackluster speed needs to be covered as usual, and once again Sticky Web set up is wonderfully beneficial to the Chimera that couldn't sweep teams easier otherwise. Examples of Sticky Web users are Nimflora, Seikamater, and Sketch Raffiti. Otherwise, the one-shot pony Stenowatt can also be used to Baton Pass its Special Attack and Speed stat boosts to Chimaconda. However, all the Speed and Special Attack in the world will not mean anything if its walled by bulky Water Pokemon or Ground Pokemon like Escartress, Syrentide, Laissure and Specially Defensive Tubareel; of which Tubareel has access to STAB Aqua Jet. So once again, Metalynx and other Grass-Type Pokemon is a great partner candidate for Chimaconda (I swear! Somehow all the Pokemon I showcase can pair up well with Metalynx! :I). Flash Fire Pajay will also stop Chimaconda from setting up Overheat and give it its so desired stat boost, thus Stealth Rock set up is recommended to reap in more free damage against Ho-oh's lesser cousin and other Pokemon that will be eventually sent in to receive its doom. With no access to recovery moves, Clerics such as Sylveon, Glavinug, and Luxelong can also serve Chimaconda well by ridding it of the crippling Paralysis status as well as Wish pass some health for it to ensure its longelivity, or allowing safer switch-ins with Wish in tow.


Welps, that's the only 2 sets I can present to you now before my roadtrip soon!

If you're surprised that I only presented 2 movesets and not 5 like my other showcases well... I'm sorry! XD I've put in too much effort in set [1] and now I will be sleep deprived again before my road trip in the morning XD

Credits to @Lord Windos for pressuring me- I mean wha? for recommending me this Pokemon for the next Pokemon Showcase I will write, as well as the peeps from Breeder's Guild who are reading this right now! You guys know who you are ;3

And with that said, I shall officially end this Pokemon Showcase! See you soon for the next upcoming Pokemon Showcase coming near you!

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Pokemon Showcase: Chimaconda [Competitive] - by Reeveelution - 09-30-2016, 04:12 PM

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