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[Meta thread] Iron's PokeRole Adventure: The Skull Ruins
Loyalty is its own mechanic, so basically only a naturally disobedient Pokemon will disobey an order. Their Loyalty score is tied to the ones who invested those points in them, ie, their first owner. Gym badges do help, and it's possible for a Pokemon to have Loyalty it gives to different trainers.

Loyalty has a use outside of battle too, because a more loyal Pokemon will be more likely to risk its life for its trainer. So even a calm and obedient Poliwag, who likes to battle but doesn't have any Loyalty, probably won't stick around when real danger looms.

I don't see any realistic reason traded Pokemon would gain extra XP. I might be willing to entertain arguments on the subject.

Did that answer your questions, or was it just rambling?
Current project:
http://fringehikers.com/
Tabletop RPG PokeRole: http://pokemonuranium.co/forum/showthread.php?tid=789
"I encourage Sceptile to branch out."
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RE: [Meta thread] Iron's PokeRole Adventure: The Skull Ruins - by Iron - 05-23-2017, 04:00 PM

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